Vimeseh
Trakanon Raider
No, it isn't impossible. However I think we're more likely to get cata and BFA then Legion or Wrath from this point out. The devs seem totally out of touch with what the player base wants from both a casual and a hardcore standpoint. Meanwhile the bean counters seem to have a bigger say then ever in the design and content release cycle. It makes me think that Legion wasn't as monetarily successful as you would think and that the design by numbers guys finally get their time to shine after a dud in in WoD and an under performing Legion.Yeah Cata was that "alright the greatness of WOTLK is over" expac. Most of us quit during mid Cata for the next several years.
Once you've seen pinnacle of design there is no point hanging around. It wasn't until Legion that most of those people came back. Now that they've scuttled WoW's Legion-fueled revival with BFA, I'm interested to see if they've got another one in the tank in a few years. I literally sold BFA to my friends on "They can't just throw away Legion momentum, so BFA gotta be at least decent". I repeated this tag-line for a few weeks in an effort to sell BFA to my guild. I lost a lot of credibility.
If they did it just recently with Legion, it's certainly not impossible to someday see another great expac that receives widespread critical acclaim.
Legion in and of itself was kind of perplexing. I feel that it was carried primarily by the legendary and artifact system with some help from a couple of strong raid tiers in Antorus and Nighthold. Despite the massively garbage beginning to the two primary systems by the midway point of the xpac they had pretty much been corrected. Artifact weapons from a mechanical standpoint allowed them to flesh out weaknesses that they couldn't get done at a base design level on a per class basis and gave you a concrete progression goal that was given importance in all activities. Not to mention how much fun it was to find out how to get the secret appearances or doing the mage towers when they were gear relevant. Also, having a reason to do all the dungeons/quests etc was nice. Sure you were still doing dailies or ten mythic 0s but at least you were given a shiny new tint or a piece of an appearance at the end.
By the ToS patch you were able to acquire a legendary every two weeks if doing appropriate content and for the real hardcore grinders you could attain one every week roughly. By the argus patch you could reliably get two a week just by playing the game and not being a raid logger. So while the initial patch in to emerald nightmare was horrible because of pace of attainment and the fact you could be completely borked if you got a pre buffed prydaz or sephuz, they mostly corrected it in a timely fashion. The legendary items themselves ranged from fun utility to rotation changing gems.
I know most people will say I'm crazy but getting rid of both artifact weapons and legendary's is probably the worst decision that blizzard made in the transition from Legion to BFA. They basically cut out half of the advancement/flexibility of every spec and gave back nothing. Azerite sure doesn't do much aside from some numbers for the most part.
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