What system is really worse though?
World Quests are the same.
Literally everything.
World quests work similarly, but are far less compelling with the loss of mount rewards from the caches, and the chance of legendary drops.
Azerite sucks from start to finish, they took the grind from the artifact weapons and dropped all of the interesting parts. Where are the quests ? The lore ? The special abilities ? The sense of progression ? Now it's just - grats on your upgrade scrub, now you get to grind to have the same stuff you had 10 seconds ago. Enjoy.
Mythic+ should be the same, but is too focused on trying to make compelling esports viewing, the trash and layout of everything is designed from the outset to be aids infested as a fuck-you to the people who dared to skip or mass pull their precious trash in legion.
Boat missions are a pale hollow imitation of the order hall - everyone gets the same shit champions, no choice to make, there's no strategy that can 'win', it's just random, and even if there was, the rewards are garbage, so why bother ? The follower equipment is an atrocity.
The boat upgrades are the same for everyone, and they are bland, uninteresting, flaming garbage. Start with x resources in warfront ? What the fuck is this shit ? Compare this to stuff like the demon summons for warlocks, or the plants, or the monk brew keg from Legion. They couldn't have half-assed this one more if they'd tried.
Class balance isn't too bad, I'll give them that - class playability is all over the place though, and there was zero effort put into class quests for BFA.
War campaign vs Suramar - you are fucking kidding right ? Do I even need to say anything here ?
They even fucked up pet battles - if you want to level your pets you have to go to Pandaria, but they also invalidated all previous expansion's currencies, coz fuck you, you'll play BFA and you'll like it.
In fact, I think I'm actually going to suggest that's the official motto for BFA - 'Coz fuck you, that's why'. It's the obvious answer to questions about every design decision they've made.
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