I think ability bloat in general made pvp obnoxious/bad
I'd agree in like WOTLK-MOP but atm I have 4 buttons on most of my characters. Except resto shaman and holy paladin has a billion niche buttons on top of those 4.
At this point you can only hope that Blizzard learned a valuable lesson with all the blowback from BfA and the impact of WoW Classic.random ramble, but I'm kind of optimistic about shadowlands tbh.
I've been playing a lot of 2s and some things and it's about as balanced as one would ask for. Sure, there's a couple real dog specs out of the 36, but I can't think of a single class that doesn't have at least 2 good pvp specs with a bunch of talent and pvp talent options, plus azerite options.MMO PvP is trash in general. In groups, it basically becomes Zerg wins and small scale is never actually balanced.
The world quests gave mounts so they were totally cooler and not a hamster wheel. Or so I am told. I thought no world quests are shit. There is basically no difference between the two expansions except the gcd change. Everything else is the same just reskinned.I've been playing a lot of 2s and some things and it's about as balanced as one would ask for. Sure, there's a couple real dog specs out of the 36, but I can't think of a single class that doesn't have at least 2 good pvp specs with a bunch of talent and pvp talent options, plus azerite options.
I think people are way too picky.
Btw, what was so good about Legion that everyone says was much better than BFA? Was it just the way the expansion/story/raiding progressed? Or more mechanical things?
I've been playing a lot of 2s and some things and it's about as balanced as one would ask for. Sure, there's a couple real dog specs out of the 36, but I can't think of a single class that doesn't have at least 2 good pvp specs with a bunch of talent and pvp talent options, plus azerite options.
I think people are way too picky.
Btw, what was so good about Legion that everyone says was much better than BFA? Was it just the way the expansion/story/raiding progressed? Or more mechanical things?
Azerite gear has been bad the entire expansion. It was a bad system from the jump and still is. Warfronts are largely boring and worthless. Islands basically just AP grind/cosmetic shit that are just faceroll. Essences not being account wide is dumb.
Legion just seemed far more engaging to play multiple characters with Mage Tower challenges, artifact weapons/stories, class order halls, etc. A lot of the main features for BFA feel pointless or are terrible for multiple toons.
But if you're Fyff, it's just the GCD changes.
There were a ton of things that people pointed out as early as beta. Things like the loss of the active abilities from the legendaries that in some specs were even incorporated into their rotations, but there were others like "Ignore Pain", which was for many a defining ability in prot warriors. The very hard power reduction with each level that made you NOT excited for leveling up, the boring Azerite treats and the re-farming of this shit.There is basically no difference between the two expansions except the gcd change.
Oh yeah I do hate how they give out the higher tier azerite pieces, it is a stupid system. There's no good fucking reason why they can't be on the normal drop table.For the RNG on Azerite pieces, I primarily mean the M+ cache and the vendor being the only way to get higher tier pieces and it being so incredibly random. Which was also an issue in Legion with the relics, but it feels different, I guess?
Oh yeah I do hate how they give out the higher tier azerite pieces, it is a stupid system. There's no good fucking reason why they can't be on the normal drop table.
I actually think this is good design. Wanting different gear for different circumstances instead of just getting +gooder gear is way to make progression meaningful without having to just keep inflating the numbers.Many, if not most specs needed at least 2 sets anyway, a M+ set that was built for trash speed, and a raid set that was built for bosses.