They really don't all have single pack pulls with mobs of similar strength. That's why I said like 50% of the dungeons, freehold with ogre pulls, shrine with the bois that place shit on the ground or the other bois after the first boss, siege with their cannoneers having way fucking more hp than anything else, commanders same thing, bunch of other examples in other dungeons. idunno we both can pick and choose a billion examples, I'm not talking about an entire dungeon though so I'll agree with you there it's a pretty even balance but they're definitely not all equal strength
As for the fury thing, they've already started buffing AOE in alpha to make up for the target cap.. it's not like they're just flat nerfing. Divine Storm and Wake of Ashes for example have gotten pretty SIGNIFICANT damage buffs in exchange for capping at 5. Fucking.. wake of ashes is 210% -> 315% more damage now lmao.
I still really genuinely don't believe anyone will notice unless you're giga pulling the entire dungeon. But you know, who cares really it's not like they'll listen to your feedback anyways.