Chris
Potato del Grande
- 19,436
- -10,733
He's in the Anduin fight, it's coming.actually shocked that didnt happen in SL
He's in the Anduin fight, it's coming.actually shocked that didnt happen in SL
Also: no child left behind everyone's a winner attitude. We wanted more "War" in Warcraft, not less.
actually shocked that didnt happen in SL
I'd like some insight into why you buy boosts. Is it the gear, or a way to skip all the "bads" in the LFG tool?I certainly would never trust anyone on a raid boost with my gold besides Huokan.
I'd like some insight into why you buy boosts. Is it the gear, or a way to skip all the "bads" in the LFG tool?
Why are you bothering?It's the in-and-out aspect. No guild, no static group. Just straight up log in, clock weekly, log out.
Time is the main reason. I boosted all 3 of my alts weekly during 9.0. It could be a symptom of the game itself not being fun to play. (likely)
Why are you bothering?
From what I saw from feedback on forum posts and friends: A lot of people kept characters somewhat "up to date," mostly just out of habit. In case it gets better and/or people come back to play with. By 9.1 people realized:I boosted all 3 of my alts weekly during 9.0. It could be a symptom of the game itself not being fun to play. (likely)
I kept buying the expansions and playing for 3-4 months.From what I saw from feedback on forum posts and friends: A lot of people kept characters somewhat "up to date," mostly just out of habit. In case it gets better and/or people come back to play with. By 9.1 people realized:
Would you say this fits your case, too?
- It won't get better, at least not with a trajectory like this
- People aren't coming back to play
- Keeping characters up to date is pointless, especially when considering you have catch-up systems for the latest patch
Viewed rationally there is zero gain for you: You don't need the gear/M+ score you get from boosting, because you just boosted next week anyway. And you only play to get boosted, so you don't really need the gear for playing the game itself. Even more so on alts.
Stop trying to make sense of anything jayrebb does or thinks and you'll be a lot better off.From what I saw from feedback on forum posts and friends: A lot of people kept characters somewhat "up to date," mostly just out of habit. In case it gets better and/or people come back to play with. By 9.1 people realized:
Would you say this fits your case, too?
- It won't get better, at least not with a trajectory like this
- People aren't coming back to play
- Keeping characters up to date is pointless, especially when considering you have catch-up systems for the latest patch
Viewed rationally there is zero gain for you: You don't need the gear/M+ score you get from boosting, because you just boosted next week anyway. And you only play to get boosted, so you don't really need the gear for playing the game itself. Even more so on alts.
I kept buying the expansions and playing for 3-4 months.
There isn't really a point in the game if you're playing for gear instead of to play with friends.
From what I saw from feedback on forum posts and friends: A lot of people kept characters somewhat "up to date," mostly just out of habit. In case it gets better and/or people come back to play with. By 9.1 people realized:
Would you say this fits your case, too?
- It won't get better, at least not with a trajectory like this
- People aren't coming back to play
- Keeping characters up to date is pointless, especially when considering you have catch-up systems for the latest patch
Viewed rationally there is zero gain for you: You don't need the gear/M+ score you get from boosting, because you just boosted next week anyway. And you only play to get boosted, so you don't really need the gear for playing the game itself. Even more so on alts.
Yeah you really don't want to go into 10.0 without the latest boosted raid gear, that first quest before they throw raid ilevel gear at you is going to be rough if enemies die in 5 hits into of 4 hits.Alts aren't going to get on early Heroic/M raids necessarily without investing a ton of time into the game.
And yeah, it's about keeping characters updated for the "what's to come". Even if that means 10.0 to have that initial content be slightly easier. Or in the event fun happened in 9.1.
Ability to swap characters for FOTM is a big incentive.
Yeah you really don't want to go into 10.0 without the latest boosted raid gear, that first quest before they throw raid ilevel gear at you if going to be rough if enemies die in 5 hits into of 4 hits.
Also if you don't read any news about the game, for all you know 9.2 will have no catchup gear, easier to be up to date than spend a minute reading PTR info.
The alternative was to not play the game at all.
That's because death and the afterlife is really hard to world-build, which is why a lot of fantasy authors avoid it like the plague. They should've learned some lessons from the D&D Manual of the Planes:"I went to the afterlife and it was significantly less interesting than an island full of panda people"
Chris Metzen a long time ago was obviously inspired by the Feywild for the creation of the Emerald Dream. They could've made an expansion with taking a lot of inspiration from Shadowfell and call it Shadowlands, but here's the fucking blunder:
- 1. The Mortal World
- 2. The Parallel Planes – two planes that are linked to the Mortal World
- Feywild (Plane of Faerie)
- Shadowfell (Plane of Shadow)
The crazy thing is how few returning dead characters there were (each zone got 1-3) and how there were no established rules (everything walking around like a mortal like they didn't die).Shadowlands should have had such a cosmic scope to it. Even the writing of the different Covenant areas alluded to the concept of moving on and removing yourself from the concerns of your mortal existence as you realize that there is a larger scale to everything.
Instead it was just sort of soap-opera drama tangled up with the existing irrational narrative and now is, apparently, concluded with a whimper?
"I went to the afterlife and it was significantly less interesting than an island full of panda people"