You know Ion and the rest of the raid devs are fuming that no one is even trying to kill the last boss on Heroic. When was the last time the heroic final boss was still not killed 3 days into a patch the raid starts?
How come everyone is skipping it?
They didn't put a reward on their purported super mega villain? Like not even a quest done?It doesn't drop tier gear and the loot from it is bad it seems. They also ramped up the difficulty on the last 3 bosses, so it wasn't worth it to learn it/kill it. Mythic guilds killed the last 2 for tier and moved to mythic leaving the Jailer (final boss) up. No one has killed him yet either it seems. The whole heroic tier just looks like not many are doing it:
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They didn't put a reward on their purported super mega villain? Like not even a quest done?
I like how in FF14 people are happy to beat The Endsinger because they are saving the universe and nobody has ever mentioned quest rewards.He's the expansion capstone encounter right? And the quest reward is macguffin juice and a little gold?
I like how in FF14 people are happy to beat The Endsinger because they are saving the universe and nobody has ever mentioned quest rewards.
In WoW people want a quest reward because they haven't been told why they should bother to beat The Jailer.
They didn't put a reward on their purported super mega villain? Like not even a quest done?
You have a personal relationship with the antagonist built up over 1 zone with something very creative for why they turn evil.I didn't get very far in FF14 and I haven't played every WoW expansion (or any of Shadowlands) but from my experience FF14 makes the player character the focus where as in WoW that happening is the exception or very, very shallow. That shallowness puts more weight on the numbers aspect so a final quest non-reward stands out.
For the Fate of all Creation. Good reward.There's a quest to kill him.
77 gold, 22 silver, and 2,000 anima.
I didn't get very far in FF14 and I haven't played every WoW expansion (or any of Shadowlands) but from my experience FF14 makes the player character the focus where as in WoW that happening is the exception or very, very shallow. That shallowness puts more weight on the numbers aspect so a final quest non-reward stands out.
The reward should be a Cloth Cap.There's a quest to kill him.
77 gold, 22 silver, and 2,000 anima.