Daidraco
Avatar of War Slayer
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Everytime you say DL, I think Dreadlands, not Dragonflight.Frost DK had a little bit of time where it was good, but I don't remember if that was MoP or Cata. WotLK DKs were op in all areas but I think that power lingered for at least 1 or 2 xpacs.
M+ is much harder to rate and not that many people even uploaded parses until fairly recently. It's almost impossible to get a good rating system for specs with how different each boss fight is, and how different M+ is compared to raiding. So, the way that dude ran the numbers seems as good as any, for a general performance idea.
So yea, it's only for raids and how the classes ended up, fully geared, at the end of the tier, which also relates how each class performed at the start of the next tier (outside of the xpac end tier). It may be the case that WoD was as far back as the info would go, so no MoP WW monk domination to bump them up a spot or two.
As for how the balance will end up in DL, it wouldn't surprise me if everything gets mixed up, as they are still messing with all the multipliers. Some specs get new combination of abilities that they can access (at the same time) and/or others get a few new or heavily modified abilities.
That said, I'm sure Ret and Enhancement will continue to get shat upon and any of the pure DPS classes will have the best chance to have at least 1 spec in the top 50%.
Ive never thought about looking for it before, but I think I would be more interested - especially when picking a class to play - is to see where classes rank against each other when theyre wearing gear from leveling in a Mythic 0. Then, where they stand when theyre at a Mythic 8, then at a Mythic 15. (or in Dragonflight's case, maybe M12 and M20. (Or for raiding, Leveling Gear LFR > Normal Geared > Heroic Geared > Mythic Geared.)
I cant remember what class I was playing, but it was the best spec to play in the Meta at the time. Lets say it was Mage for example - It would have been better for me to play Frost in the beginning since their base damage is so much higher with longer sustain. Where as with Fire (the meta choice), I didnt have the crit necessary to proc enough for it to be more powerful than Frost. A line curve chart displaying the start from a basic item level to max item level would be really helpful. So I could play Frost, and gear up until Fire parses past it.
Right in the feelz when you're doing shitty dps compared to everyone else, but you're within 100's of a Patchwerk fight Sim, playing the correct talent and spec.
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