I have a serious issue with it. As Palum said above, it's wholly changed the focus of what developers and designers are doing. What 'portions' are you referring to that are worth it? I hope you don't say Blizzard.
Concerning the relative pay of CEOs, the entire compensation structure of CEOs and executives is completely fucked up in the US period, even outside of videogames or the whole entertainment industry. CEOs in other first-world nations don't even approach the same level of compensation the ones here get, and as such, it's almost aristocratic in its form. A good executive team matters, but it doesn't matter - nothing matters - that much.
There is no shrugging; it's an injustice, and it's what's ruined this industry, starting with EA and through to this, to Kotick's fucking retarded bean-counting ass.
Welcome to America?
Yes, I mean Blizzard as one of those. You might disagree, but they seem to sure as fuck listen and care way beyond other companies about their customers (SWTOR/EA? SOE?). Not everyone's going to be happy but they have tried their damnedest to provide a product they think a customer wants and it seems to work.
A bunch of you folks, maybe not you in particular, decry Kickstarter abuse then bitch about bean counters in PUBLICLY TRADED companies. Give me a fucking break. If they're on the stock market, then they had better have fucking bean counters. There's a world of indie games and small scale shit; go forth and spend your money.
And, you're damn straight I'll /shrug. When I go to work each day I care about two things: 1. Quality for Customers and 2. Profit. Period. Now some companies don't realize that PEOPLE drive those things and treat their employees like shit (Case in Point: EA) other companies, including the one I'm at now which I will absolutely not name, dumps ludicrous cash on a CEO but we've enjoyed prosperity, double digit growth and margins, being completely sold out of some products, and a workforce where the majority make high 5 figures at worst and most are in the 100k+ bracket. So as far as I'm concerned, they can pay my CEO in fucking baby souls.
Eventually, economic Darwinism will take care of those "awful" companies that overpay CEOs while they're laying off folks (provided our government doesn't step in like they shouldn't have with GM etc.). My last company is going through that now. I was appalled at what that CEO made because the company fucking stunk it up. Now talent is leaving and they're bleeding with no end in sight with a hail mary pass coming over the next 3 years to save the ship. The biggest issue I see is that people are "FUCKING AGHAST" but don't do shit about it. You have money, don't spend it on the shit you hate. You have capabilites, grow a pair and move to a better position. Sure, it might be nice to grow up and work in the same place, but it isn't fucking realistic. I'm rambling. Fuck it.
TLDR: Game companies want to make money. Even the guys behind EQ weren't altruistic. They wanted to drive Mercedes and snort blow off hooker tits too, on your dollar. You make more money by broadening your customer base or getting more money out of the existing customer base. This is economics 101. EA seems to favor a heavy bilking strat and Acti-blizzard seems to favor a bit of both but also seems to respect their customer a bit more in certain areas of their business.