World of Warcraft: Current Year

DavivMcD

Peasant
404
37
The portal to Ashran doesn't show up til Lvl 3 garrison. But you do unlock the flight path very early in the quest chain, basically immediately after you make your garrison.
 

kaid

Blackwing Lair Raider
4,647
1,187
Set your regular hearthstone to the MoP hub forever
Pretty much unless the new dalaran has more/better ports there pretty much is no reason to ever unbind from MoP and then have your garrison hearth to get you to wod. I was surpised they did not gut the ports out of pandaria like they did from dalaran in lich king.
 

xzi

Mouthbreather
7,526
6,763
Considering they were planning on implementing actual capital cities and later on just.. didn't at all, I feel like they left them there on purpose because there would be a whole lot more complaining.

My hearth has been set to shrine basically since I made this char in MoP lol.
 

Dalien

Registered Hodor
2,206
2,069
It doesn't matter if you played MoP or not, you want your hearth set to the hub there unless you're a mage. It has portals to all the major cities, bank+guild bank+transmog+void storage+upgrade NPC, and if you have engineering then AH as well. All of my characters besides my mage have their hearth there because it lets you travel anywhere in the world and take care of any town business, all on a 15 minute cooldown. You will get a separate hearthstone that takes you back to your garrison in Draenor soon, if you haven't gotten it yet.
 

Ukerric

Bearded Ape
<Silver Donator>
8,494
10,705
Ashran has portals back to Org and other cities.
Don't remember about other portals for horde beside Orgrimmar, but Alliance side, you have Stormwind (mage tower) and Ironforge (next to the dwarven forge).

and I think there's a portal to Ashran at some tower on the outskirts of your Garrison? Not sure what garrison level that pops up though.
Level 3 garrison has the full tower next to the mine area; at level 1 & 2 it's only a pile of construction materials.
I never played through MoP other than that entry quest line once. I think the last time I actually played WoW a lot was Cataclysm, so a little lost. Thanks for the info.
You automatically unlock the flypoint at the MoP "capital" at 90 without any questing, so you can fly there from the starting village, bind, and go back to wherever. The dual hearthstone system is pretty nice.
 

Ao-

¯\_(ツ)_/¯
<Bronze Donator>
7,889
543
anyone have the full update notes?


Some shipyard changes...

Rare naval missions should now appear more frequently.

Increasing the chance of success on a naval mission will now also decrease the chance a ship will be destroyed on failure. If the mission success chance is at or above 90%, no ships will be lost on the mission.

Naval blockade missions now have a shorter duration of 30 minutes (down from 4 hours), reduced Oil cost to 50 (down from 100), and increased the amount of time before a naval blockade returns to 7 days (up from 5 days).

Increased success chance bonus on missions provided by a Human Crew by 50%.

Increased success chance bonus on missions provided by a Pandaren Crew by 33% and the bonus will now apply to Missions that are 12 hours or longer (was 18 hours or longer).

Significantly increased the effectiveness and bonuses provided by Naval Equipment items by 100%.
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
I thought it was just a server restart today. Where'd you get those notes from?
 

a_skeleton_03

<Banned>
29,948
29,765
Originally Posted by Blizzard (Blue Tracker / Official Forums)
Shipyard Changes
Please note, the following Shipyard changes are still in testing.
Naval Missions
Rare naval missions should now appear more frequently.
Increasing the chance of success on a naval mission will now also decrease the chance a ship will be destroyed on failure. If the mission success chance is at or above 90%, no ships will be lost on the mission.
Naval blockade missions now have a shorter duration of 30 minutes (down from 4 hours), reduced Oil cost to 50 (down from 100), and increased the amount of time before a naval blockade returns to 7 days (up from 5 days).

Ships and Crews
Increased success chance bonus on missions provided by a Human Crew by 50%.
Increased success chance bonus on missions provided by a Pandaren Crew by 33% and the bonus will now apply to Missions that are 12 hours or longer (was 18 hours or longer).
Significantly increased the effectiveness and bonuses provided by Naval Equipment items by 100%.

PvP
The Alliance Conquest Quartermaster, Holly McTilla should now correctly offer Warmongering Gladiator's Medallion of Adaptation for sale and the Horde Conquest Quartermaster, Malukah Lightsong should now correctly offer Warmongering Gladiator's Medallion of Cruelty for sale.
Was posted on MMO-C
 

DavivMcD

Peasant
404
37
Hopefully the success chance on some of the ship missions will be less retarded now. I swear I've had 5/6 hazards met, plus air superiority and crew bonuses, and still been at 87% for some missions. I was going to look into a guide to build the 'perfect' fleet, but they all recommend the Arakkoa hybrid ship, and fuck that rep.
 

kaid

Blackwing Lair Raider
4,647
1,187
I never played through MoP other than that entry quest line once. I think the last time I actually played WoW a lot was Cataclysm, so a little lost. Thanks for the info.
It is worth doing the intro quest just to wander your way to the main city to bind there. Its a bit of a hassle if you are not questing there but it has the most useful ports in the same building as the inn. Between that and my garrison bind I have not even thought about moving my bind point since pandaria.
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
Hopefully the success chance on some of the ship missions will be less retarded now. I swear I've had 5/6 hazards met, plus air superiority and crew bonuses, and still been at 87% for some missions. I was going to look into a guide to build the 'perfect' fleet, but they all recommend the Arakkoa hybrid ship, and fuck that rep.
I can finish the Arakkoa rep in less than 5 minutes of flying around the Throne of Kil'jaeden area and picking up the crystals (garrison resources, uncommon baleful, and 1-3 quest items per). Just use the group finder and join someone doing the daily apexis area. Pick another area if Throne is the daily that day as it's usually picked clean by the people questing in the area.
 

Saban_sl

shitlord
892
-2
Anyone find all the reps in WoD to be completely forgettable and totally uninteresting? only reason i'm doing any of them is for flying, otherwise they arent even on my radar. Considering i've maxed nearly every rep from every prior expansion, its quite the change.
 

DavivMcD

Peasant
404
37
I have no problems getting 10 shards every day. After the Fangrila summons and any rares that show up in the daily quest area, I only need 1-2 more, and I've left a majority of the one-time chests alone just for that reason. The problem is I rotate between 13 different alts and I don't play every day, so a 30 day rep grind is going to take me literally about a year. With that many characters it is pretty much more efficient to just throw ships at missions and hope for the best.
 

Slaythe

<Bronze Donator>
3,389
141
I'm in the process of levelling a few alts, I decided it's about time I finish the shadow priest, offspec discipline to heal dungeons. I noticed it's truly made of wet paper, the removal of inner fire, passive damage reduction and pretty much no real crowd control, coupled with nerfed shitty pw: shields, make levelling fairly painful. Now I'm almost 99, so I'm hopeful this is going to change once I get to 100 and start collecting better gear, but holy crap, when I main'd shadow during Pandaria, I never had so many troubles handling 3 quest mobs. Troubles is a strong word of course, but I used to just dot the mobs and pws myself watching them die, now I need to actually use tendrils, or scream or drop a devouring plague for the heal, especially if a stronger mob is in the pack.

If there is a shadow priest among you, does it get better? I'm missing MoP priest soooo much now.
I don't know much about the class but the top DPS in our mythic group is a shadow priest. He's at the top or near top of every fight. Whatever they do during execute range just skyrockets him at the end of fights.
 

xzi

Mouthbreather
7,526
6,763
Anyone find all the reps in WoD to be completely forgettable and totally uninteresting? only reason i'm doing any of them is for flying, otherwise they arent even on my radar. Considering i've maxed nearly every rep from every prior expansion, its quite the change.
They're fucking garbage. But, if you look on themount store pageall of the rep mounts are clearly there and were input in the game but they decided to charge people 25$ instead of using them as rewards for literally the most boring as fuck grind since Wintersabers in Vanilla. "Enjoy your boar, faggot" seems to be the motto.

I didn't hate the goblin rep too much though, it was still grindy but being able to kill ogres, find treasures, or kill rares for turn in drops is alright. Laughing Skull and it's dumb shit "Just go kill 7000 mobs" grind was dumb. Not that I had to do it, but I feel like I should've been better rewarded for it.