World of Warcraft: Current Year

Tarisk

Pathetic Reaction Bot
1,568
370
Saw this pop up on Facebook. Gave me a good laugh.
rrr_img_106013.jpg
 

Zaphid

Trakanon Raider
5,862
294
I was hoping they were pushing for a Gamescom reveal because they wanted to get it out in Q4 2015. Why the rush? Trying to keep people subbed?
Maybe to announce something along the lines of "stay subbed for a year, get xpack for free" deal ?
 

DavivMcD

Peasant
404
37
Disc Priests are going to be a much more offensive healer after another pass on Atonement which will make it more interactive.
They will still have heals and PW:S, but they will sustain their healing through doing DPS.
Closer to 50% damage and 50% healing spec.
In the past, when Atonement was popular you would just spam Smite and Holy Fire all fight long and use the smart healing, which wasn't very interactive. This time, you may throw out some single target heals giving players a buff. Next time you Smite, people who have that buff will get your healing, and you will have to refresh the buff periodically.
Ok they have my attention.

These changes should fix the absorb heavy nature of Discipline Priests.
Oh right, nevermind, they're still retarded after all. Do they worry about the 'ranged heavy' nature of Hunters or the 'stealth heavy' nature of Rogues?
 

Xequecal

Trump's Staff
11,559
-2,388
Considering that the "absorb-heavy nature" currently makes a disc Priest an absolutely mandatory class/spec for serious raiding, yeah they kind of had to address that. There are a few specific bosses where you want to stack Hunters or Rogues, but you basically can't raid Mythic at all right now if you don't have a disc Priest. Holy Paladin is almost as bad and I hope they address that too.
 

Abefroman

Naxxramas 1.0 Raider
12,597
11,941
Ok they have my attention.


Oh right, nevermind, they're still retarded after all. Do they worry about the 'ranged heavy' nature of Hunters or the 'stealth heavy' nature of Rogues?
Ranged and stealth does not effect other classes abilities. Heavy absorbs do.
 

Ao-

¯\_(ツ)_/¯
<Bronze Donator>
7,889
543
Ok they have my attention.


Oh right, nevermind, they're still retarded after all. Do they worry about the 'ranged heavy' nature of Hunters or the 'stealth heavy' nature of Rogues?
having two rogues doesn't mean one can't stealth consistently...
 

Vinyard_sl

shitlord
3,322
16
I really hope ret gets an overhaul. I've pretty much been a ret paladin since 2005 when I started playing. It's so boring in its current state.

That or arms warriors. WTF is up with WoD arms? It's insanely stupid (in a bad way) to play. I played a lot of warrior during MoP and loved it.
 

DavivMcD

Peasant
404
37
Considering that the "absorb-heavy nature" currently makes a disc Priest an absolutely mandatory class/spec for serious raiding, yeah they kind of had to address that. There are a few specific bosses where you want to stack Hunters or Rogues, but you basically can't raid Mythic at all right now if you don't have a disc Priest. Holy Paladin is almost as bad and I hope they address that too.
Ranged and stealth does not effect other classes abilities. Heavy absorbs do.
having two rogues doesn't mean one can't stealth consistently...
These are all balance issues and technical limitations. Instead of taking away the most effective tool available to raid healers they should give other specs tools to compete with it. And absorbs from different priests should obviously stack. Maybe have a max absorb cap to keep it under control.

The point is, Disc spec's whole identity was focused on absorbs since vanilla. But they care more about perfecting class balance than making sure class specs feel unique and fun. Raiding used to partly be about being proud of your class/spec and how well you can do that particular role. Now you could hardly tell what classes were in the same group as you if you didn't look at the color of their names.

I really think I've been enjoying the game less and less ever since they started the "Bring the player not the class" mantra. Maybe I'm just in a particularly nostalgic mood right now, but pretty much all of the most fun moments I can think of from the last 11 years of WoW have been nerfed or removed entirely in the interest of balance.
 

xzi

Mouthbreather
7,526
6,763
I really hope ret gets an overhaul. I've pretty much been a ret paladin since 2005 when I started playing. It's so boring in its current state.

That or arms warriors. WTF is up with WoD arms? It's insanely stupid (in a bad way) to play. I played a lot of warrior during MoP and loved it.
It really is boring. I mean, it was like a fucking carnival whack-a-mole adventure in MoP with how much everything was procs but I found it more enjoyable than now.
Even holy is kind of boring really. It always has been, but it seems like they could do something to make it more enjoyable. I love healing and always have, but ehhhhh
 

Carl_sl

shitlord
634
0
These are all balance issues and technical limitations. Instead of taking away the most effective tool available to raid healers they should give other specs tools to compete with it. And absorbs from different priests should obviously stack. Maybe have a max absorb cap to keep it under control.

The point is, Disc spec's whole identity was focused on absorbs since vanilla. But they care more about perfecting class balance than making sure class specs feel unique and fun. Raiding used to partly be about being proud of your class/spec and how well you can do that particular role. Now you could hardly tell what classes were in the same group as you if you didn't look at the color of their names.

I really think I've been enjoying the game less and less ever since they started the "Bring the player not the class" mantra. Maybe I'm just in a particularly nostalgic mood right now, but pretty much all of the most fun moments I can think of from the last 11 years of WoW have been nerfed or removed entirely in the interest of balance.
There's nothing they can give another class that will compete with an absorb, that's the ENTIRE point, that's why what is being said is being said, If no damage happens it doesn't matter what kind of heal you give, it's not going to be worth anything.
 

Downhammer

Vyemm Raider
1,624
4,202
There's nothing they can give another class that will compete with an absorb, that's the ENTIRE point, that's why what is being said is being said, If no damage happens it doesn't matter what kind of heal you give, it's not going to be worth anything.
True, a 100k heal can't compete with a 100k shield; but if you think there's nothing that can compete with an absorb you're just not creative enough.

Hell, there are tons of systems already in game you could give healers. Damage/heal sharing between tanks like the ring, some kind of 3rd party stagger and purify, slow debuffs, big short term leach buff. That's just 15 seconds of thinking so I'm sure there's a lot that can be done if they weren't so lazy and stuck in the past.

I want a tank that converts incoming damage into piles of shit. Touch the shit and you eat the damage. You trade a movement fight for less damage and can punish your mouth breather dps by dropping shit around them.
 

a_skeleton_03

<Banned>
29,948
29,765
Tank is at 50% and an absorb goes on. The other healer heals him up while the shield is keeping him alive. Synergy.

Absorbs aren't the end all and other healing can compete.
 

xzi

Mouthbreather
7,526
6,763
They mentioned multiple artifacts for another spec in a class, and currently the idea is that they are going to have a catchup system for your secondary weapon, so you're not only going to have one the entire expansion. Which is exactly what I was wondering the other day, so that's good hear at least.
 

Column_sl

shitlord
9,833
7
Soe looks so bad with that haircut. Never understand pretty girls purposely trying to look ugly

In WoW news, it's the same old shit.
 

xzi

Mouthbreather
7,526
6,763
This Q&A is awful and there's been like.. 3 questions. The rest of it is contest winner announcements.