After logging on the PTR I can't help being disappointed, just as I expected, for the redesign of most classes. I copied all my 11 characters and tried the specs I was mostly interested in.
- The monk is not interesting, Brewmaster is a shell of what it was and WW is dps so I don't really care about it. Mistweaver is now just a generic healer, honestly a snooze fest to play, although there are a few interesting things going on with the class, most of them are passive and bound to a specific talent. Bummed by losing Touch of Death and several other spells I loved, good that I can switch to a different healer, but annoyed at all the stuff I did with the monk that are hardly transferable elsewhere without a massive time commitment, including Nat Pagle faction and several others.
- I like the druid, just as I thought, improving bear and leaving resto (mostly) the fuck alone is a godsend. Short cd Tranquillity castable on the move? Sign me up! Even the fucking pigeon spec is fun to play now. It's a vanilla character, so I'm really attached to it. I'll end up playing this for the xpack, so it's all good.
- Priest: holy is okay, discipline is for those who like managing a ton of complicated shit, it can provide a different style of healing, which could be good, I fear you need a good tank to make it work tho, especially in 5 men. Shadow is... I don't know, it seems to me it's a lot of work for mediocre results.
- Warlock: I tried only Demolock. Conceptually is cool, you have to be jesus on the keyboard to make it work while following a tank that chain pulls, it has various possible builds. It's cool to watch and play, not sure how good it can be in certain scenarios, like 5 men.
- Warrior is flashy, new animations are gorgeous for the class, Fury is interesting, prot is also not too bad, but I didn't tank a shit that was hard enough to test it properly.
- Hunter: fire the dev, period. SV being melee is good for a change, but still, fire him/them, it's now a shit class, covered in guano.
- Rogue: who cares? Flashy animations, okay, roll the bones is so fucked up it could be even entertaining to game over it for a while.
- Mage: didn't change much. Tried fire, okay for questing, world grinding, sucks vs bosses/elites as usual, nothing new under the sun.
- Shaman: good feels playing enhancements, resto is quite fun and packed with useful shit to do. Good class.
- Death knight: blood is fun, a beast as usual and the new drain spell is quite fun. Never cared about other specs to be honest. Blood is a decent class, but I'd have to see how it handles spike damage and stuff.
- Paladin: prot is nothing special for what I tried, holy seems fun with a lot of instant casts, but would have to try it on the field.
TL,DR: I like druid and shaman a lot for healing, Death Knight and Bear for tanking, rest ranges from meh to okayish. Legion Hype level: 6,5 (7,5 with lore included).