World of Warcraft: Current Year

Khane

Got something right about marriage
20,889
14,715
Reduce (the number of programmers), reuse (everything we've ever done in Diablo), recycle (concepts that don't really apply to WoW but worked fine in D3).

Which is exactly what they did to D3 at release but in reverse. And it worked so well there...
 

Fyff

Ahn'Qiraj Raider
2,753
5,397
I like the random dungeon aspect of it. I do think there are two that need tuning (HoV and BRH). If it was "pick your own" everyone would literally only farm Maw because getting 60k AP for 5 minutes of work is better then whatever gear you could ever get unless you hit a random 890+ titanforge.
 

a_skeleton_03

<Banned>
29,948
29,765
I guess what gets me is people gave/give me a lot of shit for my lack of playtime and they're botting under our noses. Crone wasn't the only one, just the only one being transparent about it currently.
I don't think you understand it at all. I am pretty positive you don't.

Just because some people bot doesn't mean they are counting that "play time" against you. Just because some people bot doesn't mean they don't play manually also, and more often than you, or less often.

Nobody expected you to have 3 characters raid ready.

You complained a few times you didn't have a legendary yet or that your DPS was low. The solution was to play more and people told you that. Do it or don't.

Literally nobody is still discussing it but you for what reason I don't know.
 
  • 1Solidarity
Reactions: 1 user

a_skeleton_02

<Banned>
8,130
14,248
The Mythic+ challenges are really the best part of legion it's really a fun thing to do and the gear is great (though the gear is the worst part of legion)

My main gripe is the trash counter I think they should allow you to be creative in your pulls to finish the instance and not to be forced to clear everything.

Also some keywords are really shit on high level mythics.
 

Khane

Got something right about marriage
20,889
14,715
I like the random dungeon aspect of it. I do think there are two that need tuning (HoV and BRH). If it was "pick your own" everyone would literally only farm Maw because getting 60k AP for 5 minutes of work is better then whatever gear you could ever get unless you hit a random 890+ titanforge.

People already do that, and very easily. Nothing is stopping people from picking the dungeon they want now anyway, it just takes slightly longer and you may have to get some random players. But carry groups are easy to form and easy to complete and since anything can titanforge to 895 you can get high level gear even in a M+2

Speaking of carry groups, that's what you should look for to alleviate the issue you're having at lower ilvls Deathwing. Find carry groups to carry your keys.

That's one good thing about the key system, everyone still plays together. It allows for a symbiotic relationship between high end raiders (who want your key for AP + chance at loot) and casuals (who otherwise wouldn't be able to complete the key in time)
 

Deathwing

<Bronze Donator>
17,186
8,195
I like the random dungeon aspect of it. I do think there are two that need tuning (HoV and BRH). If it was "pick your own" everyone would literally only farm Maw because getting 60k AP for 5 minutes of work is better then whatever gear you could ever get unless you hit a random 890+ titanforge.

Well, Maw needs tuning too then. But, I don't necessarily have a problem with there being a best dungeon to farm if you ignore gear. That's a very small portion of the population.

I would add EoA to the list of "fuck that place" dungeons. Annoying as hell to heal that dungeon.
 

Chancellor Alkorin

Part-Time Sith
<Granularity Engineer>
6,052
10,317
I would add EoA to the list of "fuck that place" dungeons. Annoying as hell to heal that dungeon.
Not disagreeing -- EoA is annoying -- but why, specifically, from a healing PoV? Just the winds/lightning forcing you to move, or?
 

Deathwing

<Bronze Donator>
17,186
8,195
Not disagreeing -- EoA is annoying -- but why, specifically, from a healing PoV? Just the winds/lightning forcing you to move, or?

The last four bosses are movement heavy. Serpentrix and Wrath, your group almost always ends spread out and at least one guy out of range of your heals.
 

Fyff

Ahn'Qiraj Raider
2,753
5,397
Well, Maw needs tuning too then. But, I don't necessarily have a problem with there being a best dungeon to farm if you ignore gear. That's a very small portion of the population.

I would add EoA to the list of "fuck that place" dungeons. Annoying as hell to heal that dungeon.
With the way secondary stats and such work you are pretty much ignoring gear anyways :) Sure, there are some BiS trinkets in places but Titanforge and Warforged things from raids generally eclipse anything in the dungeons besides the highest of warforges. Even a schlep like myself who is 50% casual doesn't get drops in M+ anymore.

I don't find EoA to be that bad as a tank or deeps. Your tank definitely needs to know how to pull the place though. There is a skill factor on that dungeon for sure. HoV and BRH are terrible not for skill reasons but because they just plain suck.

@Noodle - Shouldn't you complete regular mythic raids before you worry about M+ raids?
 

McCheese

SW: Sean, CW: Crone, GW: Wizardhawk
6,933
4,349
Not disagreeing -- EoA is annoying -- but why, specifically, from a healing PoV? Just the winds/lightning forcing you to move, or?

I dislike healing it because of range issues. Not only is range an issue on some bosses, but people like to mount up and run around and often go out of range. Granted, it's not too bad as a druid since I can heal on the move. I'd hate to do it as a holy priest or paladin.
 
  • 1Like
Reactions: 1 user

Cupcaek

Molten Core Raider
761
495
I dislike healing it because of range issues. Not only is range an issue on some bosses, but people like to mount up and run around and often go out of range. Granted, it's not too bad as a druid since I can heal on the move. I'd hate to do it as a holy priest or paladin.
I don't find any issues with eye as a holy pally. It's one of the easier mythics to complete also.
 

Chancellor Alkorin

Part-Time Sith
<Granularity Engineer>
6,052
10,317
We had to tighten up our approach on Serpentrix and Wrath specifically because of all the bullshit constantly making our resto shm move around. It's not an issue if you run with the same group that knows how to deal, but in pugs, it would suck.
 

Deathwing

<Bronze Donator>
17,186
8,195
With the way secondary stats and such work you are pretty much ignoring gear anyways :) Sure, there are some BiS trinkets in places but Titanforge and Warforged things from raids generally eclipse anything in the dungeons besides the highest of warforges. Even a schlep like myself who is 50% casual doesn't get drops in M+ anymore.

I don't find EoA to be that bad as a tank or deeps. Your tank definitely needs to know how to pull the place though. There is a skill factor on that dungeon for sure. HoV and BRH are terrible not for skill reasons but because they just plain suck.

@Noodle - Shouldn't you complete regular mythic raids before you worry about M+ raids?
Odd, you're the first person I've seen advocating gearing through raids instead of M+. I mean, what works for you, keep doing that. But I've pretty much written off raiding because I dislike the amount of coordination required for that many people. But even if I was raiding, I think I would prefer to amount of loot available in M+ over raiding anyway. Especially if I was a tank. There's is quite a versatility hole in raiding gear.

Which reminds me of another reason I love enhance shaman. Haste/mastery are definitely best, but crit/versatility are not that far behind and agi is still better than all of them. Makes gearing so much more flexible.
 

Khane

Got something right about marriage
20,889
14,715
EoA is an interesting dungeon. On lower difficulties it's one of the easiest to get through because the trash pulls are reasonably easy. Difficulty ramps up very quickly in 10+ during any week with Tyrannical. You can offset it by bringing an Spriest/Arms Warr for Wrath but he can get exponentially harder to the point where your group may just not be able to kill him.
 

Fyff

Ahn'Qiraj Raider
2,753
5,397
Versatility gear drops in droves in ToV but that place is Aids.

The ilvl of gear versus effort put in is pretty low for raids. My guild does Heroic EN and Normal EN on an off night. It takes us 2 hours soup to nuts. With 2-3 warforged pieces per run and the volume of gear that drops it gets people up really quickly. I'm not saying I advocate using it as the only way to gear but you can get a lot of high ilvl stuff for very little effort. For M+ I don't really shoot for anything specifically except Trinkets. Other gear is so hard to find a BiS that you just hope something Titanforges in an M+ but I count on getting zero drops every time I do M+.
 

a_skeleton_02

<Banned>
8,130
14,248
EoA is an interesting dungeon. On lower difficulties it's one of the easiest to get through because the trash pulls are reasonably easy. Difficulty ramps up very quickly in 10+ during any week with Tyrannical. You can offset it by bringing an Spriest/Arms Warr for Wrath but he can get exponentially harder to the point where your group may just not be able to kill him.

Newbie question but what does those two classes do for the boss?

Also is there a list someplace of what each class/spec brings to a group?

I'm still so clueless about other classes and what they bring.
 

Khane

Got something right about marriage
20,889
14,715
Wrath of Azshara starts at execute range. Both of those classes have executes. MM Hunters have a kind of execute too I think (A proc on mobs under 35% health or something?). A well geared Arms warrior will annihilate that boss. The arms warrior in my guild can do 850k to 1m dps which makes the fight much shorter and obviously much easier.