World of Warcraft: Current Year

Khane

Got something right about marriage
20,889
14,714
Might try to put together some weekly M NH runs for the Gul'dan mount soon. I'll post here with day/time once I figure out how many x-realmers I'll need to fill slots.
 
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xzi

Mouthbreather
7,526
6,763
From a healer standpoint: warrior is far FAR easier to heal in tomb than in NH. The only issues I've had healing them is on felclaws really, but that's only when other damage is a bit too close, in which case we have healer defensives to use.

Really the easiest characters to heal are basically Monk/DK > bear/warrior > paladin
 

xzi

Mouthbreather
7,526
6,763
I honestly forgot they were a thing but I can't imagine they're good in a raid setting for some reason. Maybe I'm wrong.
 

a c i d.f l y

ಠ_ಠ
<Silver Donator>
20,065
99,471
Q: How do the Relic "talents" unlock?
A: As your Artifact increases in level (by spending Artifact Power), your Relic slots will level up as well. When you first unlock the Crucible, you'll have access to the first additional trait (a +5 increase to your Artifact's item level) in each slot. The second row unlocks at Artifact level 60, 63, and 66 (for the left, center, and right Relic slots respectively), and the third and final row unlocks at Artifact level 69, 72, and 75. This should all be pretty apparent when you look at those slots in-game, but may not be showing clearly via datamined info.

Q: What did you mean by "it can't double roll a trait"?
A: Just that you will never be able to upgrade a Relic to increase the same Artifact trait twice. If your Relic already has a bonus rank of Wrath of the Ashbringer on it, that trait will not be one of the three options presented in the bottom row of the Crucible's upgrade tree.

In other words, there's no risk of having your Wrath of the Ashbringer relic be "ruined" by not rolling a second bonus to Wrath of the Ashbringer, because that could never have happened in the first place. However, if you get a relic without Wrath of the Ashbringer, there's now a chance that it'll gain it from the Crucible.

Additionally, those three options will always be unique; it won't, for example, give you the "choice" between Deflection, Deflection, or Deflection. Aside from making sure you always have options, this means that your odds of having your favorite trait appear on a Relic you'd otherwise have discarded are actually pretty decent.

Q: How do the ranks for the first two rows work?
A: There are no such ranks. We think this is coming from some confusion about how the Netherlight Crucible is showing up in datamining, versus how it actually operates in-game. Once you've unlocked a row in the Crucible, you just select the option you like, and that's it - there's no additional leveling up of those options beyond that.

For those peeking into the data (or anyone else who might be curious): this is because of how we built the system to allow the unlockable effects to stack between each relic. It's just a subtle behind-the-scenes optimization on our end.

Hopefully that will help clear the air about how the Netherlight Crucible works, but we're sure you have more questions, so ask away and we'll do our best to answer what we can! We'll aim to provide an update sometime next week. Thanks!

I'm...even more confused...
TLDR:
Before the patch, if you get a relic that doesn't have the trait you want, you throw it away.
After the patch, if you get a relic that doesn't have the trait you want, you can plug it into the Netherlight Crucible and maybe get it anyway.
That's about all there is to it!

Q: What are the requirements to access the Netherlight Crucible?
A: Our intent at this stage of development is for there to only be two requirements: your character is level 110, and you have the account-wide achievement "Now You're Cooking With Netherlight." That achievement is given as part of the final chapters of the 7.3 story campaign, which is planned to open week 3 of the patch (so 15 days after release).

We've been able to isolate a couple of bugs - partly due to responses to this thread, so thank you! - that are currently on the PTR preventing access to the Netherlight Crucible unless you have a rank in Concordance of the Legionfall. That's an unintended restriction, which we're working on fixing for a future PTR update
.
 

Kuro

Naxxramas 1.0 Raider
9,416
25,389
Yeah, the last couple patches haven't been particularly kind to DH. Which is fine, since the servers are lousy with them. DKs being amazing in Wrath pretty much permanently flooded the class with "derp it's a HERO class I should top the meters with 3 buttons" kids.

I liked how DPS monks blew goats for the first part of the expansion they were released in, really cut down on the percentage of derpers in the class. Was also amusing that a good Monk Tank in MoP was godmode, while a bad one was a piece of toilet paper. That's how you create a playerbase that doesn't make you want to gouge your class forums' eyes out. Of course, it's also how you create a vanishingly small playerbase.

Throne of Thunder Windwalker Monk is still some of the most fun I've had DPSing in WoW. The ridiculous shit you could pull off managing your gear/mobility/buff windows/trinket timing/fight mechanics was amazing. The difference between a good monk and a mediocre monk in that tier was worlds apart. Which, in Blizzard's mind is bad for the game, but fuck it, people can learn to push buttons gudder.
 

Vimeseh

Trakanon Raider
938
726
Were WW monks ever good? I'm all for complexity in rotation/priority, but screw playing something complex to pull bottom third numbers for eternity. I didn't play WoD but in MoP and now Legion they are pretty much garbage numbers wise.
 

Crone

Bronze Baronet of the Realm
9,714
3,211
Nothing like some Carly Rae Jepson to power you through some WQs/Invasions! Yaaa boys!
 

Sumdain x

Trakanon Raider
1,561
510
Yea they streamed them and someone reported it.

xzi xzi was that with the warrior using the artifact ability during the felclaws? i didn't have any issues being too spikey during those, i also pooled a full rage bar of IP before hand.
 

Noodleface

A Mod Real Quick
38,642
16,694
I bank my brews for fel claw and drop a combo of AHR, Fort Brew, Danpen Harm and sometimes zen and the damage isn't too outrageous. If my CDs are all down I'll spike a little but at that point I have 17 million orbs anyways
 

Sumdain x

Trakanon Raider
1,561
510
i usually need 2 brews to survive felclaws, i take the first 2 on the chin, then i use purify for 3, expel harm for 4 (with 4 piece), and purify again for 5. if i dont have 2 brews ready to go or i see the raid is stressed ill dampen harm or fort brew, or use Skorpyron trinket (or reliquary). Stagger cant kill you so even if you have 200% stagger after the tank swap you'll just sit at 0% hp unless you take damage from an outside source so purify'ing the 5th isn't that important as there isn't any extra damage going out at that time.
 

Noodleface

A Mod Real Quick
38,642
16,694
Well what I mean is I front load isb for fel claws (2-3) then I purify on 4 and 5, I like to have all 6 available or close to it just in case. I use dampen harm just to lessen the load on healers.