World of Warcraft: Current Year

Kreugen

Vyemm Raider
6,599
793
Yeah, I think I'll be skipping the second wing of Throne of Trash from now on. Three bosses in two hours is not worth it. And that's without any wipes.

Sadly two of the bosses still have upgrades but, god damn was that shit boring.
 

Qhue

Tranny Chaser
7,658
4,634
That place is originally why I gave up on WoW. I was doing the ROFLcasual LFR playing up to that patch but then the trash plus the general derpitude of that content with ilevel appropriate gear in LFR was so incredibly painful I just stopped playing and only came back a few weeks into 5.4
 

a_skeleton_03

<Banned>
29,948
29,765
That place is originally why I gave up on WoW. I was doing the ROFLcasual LFR playing up to that patch but then the trash plus the general derpitude of that content with ilevel appropriate gear in LFR was so incredibly painful I just stopped playing and only came back a few weeks into 5.4
Haha same thing but waited until Timeless Isle.
 

Kreugen

Vyemm Raider
6,599
793
What amazes me the most though is after all the complaints and burnout over the daily grinds from 5.0 and 5.1 they went and tripled down on it and made Isle of Thunder with its absurd number of dailies. Some of those quests take far too long, especially that goddamn cave with its eleventy billion mobs that you can't stealth past. All of those repeating quests should have been weeklies.

It doesn't help that there's nobody around to do the group shit.
 

Dandai

<WoW Guild Officer>
<Gold Donor>
5,918
4,504
What amazes me the most though is after all the complaints and burnout over the daily grinds from 5.0 and 5.1 they went and tripled down on it and made Isle of Thunder with its absurd number of dailies. Some of those quests take far too long, especially that goddamn cave with its eleventy billion mobs that you can't stealth past. All of those repeating quests should have been weeklies.

It doesn't help that there's nobody around to do the group shit.
I'm 99% positive they were working on Isle of Thunder when 5.0 launched. Waaaay too late to reverse course at that point.
 

TheYanger

Bronze Knight of the Realm
264
30
Isle of thunder you should've done the pvp dailies anyway. Vastly faster and easier for only marginally 'less' reward.
 

Falstaff

Ahn'Qiraj Raider
8,559
3,570
Played over the long weekend and man, leveling is so fast and dungeons are so easy... feels like a totally different game at the early levels.

What are some of the better zones to level in post-Cata? So far the only one I've encountered is Stranglethorn and its kind of meh. Redridge Mountains was the same as far as I remember.
 

bayr_sl

shitlord
715
0
Yeah I upgraded a trial account for 5 bucks and I already have a level 50 and 30 on it. I'd resub on my main account if every server I played on wasn't a wasteland now. Area 52 horde side has more players than every server my 80s are on combined
 

a_skeleton_03

<Banned>
29,948
29,765
Played over the long weekend and man, leveling is so fast and dungeons are so easy... feels like a totally different game at the early levels.

What are some of the better zones to level in post-Cata? So far the only one I've encountered is Stranglethorn and its kind of meh. Redridge Mountains was the same as far as I remember.
Last time I leveled to 80 post cata I didn't leave dungeons. Especially with heirloom gear.
 

McCheese

SW: Sean, CW: Crone, GW: Wizardhawk
6,933
4,349
Played over the long weekend and man, leveling is so fast and dungeons are so easy... feels like a totally different game at the early levels.

What are some of the better zones to level in post-Cata? So far the only one I've encountered is Stranglethorn and its kind of meh. Redridge Mountains was the same as far as I remember.
I really enjoyed Western Plaguelands because it has changed so much since before Cataclysm. Likewise, Thousand Needles is interesting since it's entirely flooded now. If you're horde side, Stonetalon is great because, although it's largely the same, it has a really epic quest line with a good story and a satisfying ending.
 

Kreugen

Vyemm Raider
6,599
793
Oh for the love of fuck.

Bought mount to transfer gold across servers because of stupid 50k cap
Rght clicked mount in AH to auction it = equips mount
Mod that equips random mount = used mount once
Using mount once = gives you achivement progress
Petition response: Achivement progress = can't remove mount and give you item back because "we can't reset individual progress towards an achievement"

How about, I don't give even the slighest of fucks about achivements, any achievement I have is by accident and you can reset the mount pokemon nerd points back to 0 and I will not care one tit. Thanks.
 

Mr Creed

Too old for this shit
2,394
287
Funny you think Redridge is the same. I found both Westfall and Redridge worse then in classic. Redridge has been turned into one big easter egg about Rambo, which was funny for 5 minutes but not for over an hour, and took most of the zone. Then again I really disliked the old world revamp because it seems there is only one way to play through a zone on a clear rollercoaster quest line that tries too hard to be funny, very much the opposite of MMO. I dont know if all revamped zones are like that though. I recently tried to play a Goblin but after finally getting off their islands I was sick of the on-rails experience and didnt pursue that character further.

Main complaint I read about Pandaria is "dailies, dailies everywhere" ... is the quest flow as limited as in Cata or more open like in older expansions?
 

Radge_sl

shitlord
78
0
Just like in Cata, each zone has a primary storyline that you follow via a massive quest-chain interspersed with random "kill this, click this" quests. Unlike in Cata, those storylines don't just end when you finish the quest-chain but many of the characters and issues will carry on into the next zone. It all culminates in a huge event around level 87, and then the rest of the zones are much more open (while still having zone-wide storylines).
 

Falstaff

Ahn'Qiraj Raider
8,559
3,570
Funny you think Redridge is the same. I found both Westfall and Redridge worse then in classic. Redridge has been turned into one big easter egg about Rambo, which was funny for 5 minutes but not for over an hour, and took most of the zone. Then again I really disliked the old world revamp because it seems there is only one way to play through a zone on a clear rollercoaster quest line that tries too hard to be funny, very much the opposite of MMO. I dont know if all revamped zones are like that though. I recently tried to play a Goblin but after finally getting off their islands I was sick of the on-rails experience and didnt pursue that character further.

Main complaint I read about Pandaria is "dailies, dailies everywhere" ... is the quest flow as limited as in Cata or more open like in older expansions?
I only leveled one Alliance character and about 7 Horde so my memory of Redridge was pretty bad I guess.