Vulg
Golden Knight of the Realm
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Raiding is about the journey at least as much as it is about the destination. The gear you get along the way is a means to an end and the final cinematic just the cherry on top.It doesn't matter what 'mode' it is: I beat Garrosh as Garrosh is put in the game. The respectability & consistency of the world is on Blizzard to develop it appropriately. I don't respect the difficulty of Garrosh because he's a joke, so there's nothing more 'to see'. Is there a mechanic that I haven't been exposed to? Yes, but nobody cares. You don't go through the game to see mechanics. The fact of the matter is there's nothing more for me to see. If I work harder I can experience the same content again but harder, which there's no reason to do.
You can cover your ears and scream and pretend that dropping in at the end of an expansion to "check out the content" somehow equates to the progression experience that many others enjoy for weeks and months, but I'm sure even you understand the self delusion on some level.
FOH used to be the last place that the reasons for raiding needed to be spelled out - the camaraderie and satisfaction a guild gets from iterating on a challenge until everything clicks. Is it ego? Does it offend you that every little timmy gets to see the same pixels regardless of difficulty level? I mean, who gives a fuck? The pieces that linger in Vent/Mumble and on forums for months (in some cases years) after were about the journey, all the crazy shit that happened along the way until end-of-tier nerdscreams were had.
If the existence of LFR cheapens that for you, that's more a reflection of you than the game.