Qhue
Tranny Chaser
- 7,658
- 4,634
While I agree that reforging was a pain, especially when dealing with "hit" since it often meant you had to rebalance the whole ensemble everytime you got an upgrade, it allowed them a bit of room to be sloppy with the stats. The problem is that without reforging they are STILL sloppy with the stats as certain specs will naturally prefer particular secondary stats over others. Specs with a lot of auto-crit baked in won't care as much about crit %, versatility is more useful to specs that don't already have good damage avoidance/mitigation and such.
Then there is Mastery. Some specs have very cool Mastery abilities that really extend and invigorate the spec, some have Mastery that is just a flat damage increase without any fanfare, and some have Mastery abilities that are just terrible. Their writing shows some indication that they were aware of these issues, and surely they know which class guides put Mastery as the absolute worst stat to have...yet for whatever reason they chose to do nothing about it. This leaves a pretty hefty hole in their itemization paradigm.
Then there is Mastery. Some specs have very cool Mastery abilities that really extend and invigorate the spec, some have Mastery that is just a flat damage increase without any fanfare, and some have Mastery abilities that are just terrible. Their writing shows some indication that they were aware of these issues, and surely they know which class guides put Mastery as the absolute worst stat to have...yet for whatever reason they chose to do nothing about it. This leaves a pretty hefty hole in their itemization paradigm.