Vorph
Silver Baronet of the Realm
All of which is entirely irrelevant when the limiting factor is your daily allotment of work orders. Mine/Herb Garden keep up with the work orders just fine, even at rank 2--at rank 3 you will be producing a surplus. Also,work orders for truesteelonly take 5 true iron ore each. The JC version is just 5 blackrock, and Eng uses 2 of each type of ore.It takes an ABSURD amount of gathered materials to make an item in WoD.
The ore and herbs are not enough if you want to be a serious crafter. Think of it more like the garden from MoP. A supplement to gathering, not a replacement.
1TruesteelIngot is 20 xTrue Iron Oreand 10 xBlack Rock Ore.
To make ONE of the 630 Weapons, you will need 100 Truesteel Ingots, 20 True Iron Ore, and 20 Blackrock Ore.
To upgrade it to 645, it takes 100, 20, and 20 again. Then again to upgrade it to 655.
The 640 Armor has similar requirements, 100 Truesteel Ingots and then a secondary item depending on the slot (Herb, Leather, Cloth, etc).
All the other crafting skills use similar amounts of their components (Tailoring, I know, uses a buttload of herbs to make it's item specific cloths).
It's 4 at sub-600 skill, scaling up to 10 at 700 skill and with the correct follower assigned to the building.You actually get four from that combine
It makes sense if you want to make 3 pieces of cloth armor much faster than one tailor could do it, but hexweave cloth is BoP. I think only inscription benefits from sharing like that, because darkmoon cards still work the same as before and you can pool all your cards to make decks. Unfortunately the trinkets are pretty meh this time, with procs that follow the shitty 15%/115s ICD template, and it's unique-equipped(3).Is anyone planning on running multiple crafters of the same profession? I have multiple tailors on my account (3 I believe) and am wondering if doing work orders on them all makes sense.