Balroc
Molten Core Raider
- 1,064
- 229
Bitch please!I see your ballet repost and raise you a new fan trailer.
Bitch please!I see your ballet repost and raise you a new fan trailer.
This guy is a scrub, but that's arguably more enjoyable than watching Beagle steamroll everything.
A bit late now, but you really should have tried long war.Really enjoyed this fan trailer, too.
I beat C/I when it first came out. Went back a few weeks ago and finally beat I/I; man, shit is super unbalanced (Which they admit). But the first three months are essentially a roulette game, even playing perfectly and conservatively, if you get the wrong council mission or you just get unlucky with maps (Don't get enough maps that allow high ground, full cover movement) you're toast. But the moment you have lasers and skeleton, and mimetic with squad sight, it is cake.
I will say, even on I, Assaults late game are super OP. Everyone talks about Squad sight snipers, but assaults with ghost armor areridiculous. Tactical sense, +defense from ghost armor, and they have +50-60 defense from partial cover. Combine that with a support with enhanced smoke/extra smoke and you can truck in three assaults and have them stand with their dicks out while being better protected than someone in full cover (70+ defense, full cover is 40...40 for smoke, 10-20 for tactical sense and 20 for ghost armor, so even flanked, without smoke they will usually have full cover, it is hilarious.), behind partial cover they are essentially immune to being hit and the enemy AI does some screwy shit because the shots chance are so low (Like they will either try to flank, or overwatch--both of which are great for an assault squad. Since I always moved the assaults close, the moment they move to flank all my assaults got free reaction shots. Overwatch assaults are immune to the first react shot anyway.) Even if they were able to survive a flank, they'd only have a 30% chance of hitting and assaults colonels are immune to crit.
Combine all that with 2 shots, high crit due to close range/shotgun and they out did my snipers. Only annoying thing was how sectopods blew up. =-/ Stopped bringing heavies, just 3 assaults, 2 SS snipers and 1 support for the smoke. (People seem to like mecs, meh...I found them to be pretty useless except for the first 2 months.)
Eh, I've said this before, all that really matters is your shot accuracy. It seems like getting all this tech makes you stronger and the game gets easier, but it's really just the leveling of your troops. I've beat the game on I/I several times with no lasers or plasma. Once you survive the first couple months, which as you said is very roulette, it's all cake regardless. It's pretty much the only issue I have with the game.I beat C/I when it first came out. Went back a few weeks ago and finally beat I/I; man, shit is super unbalanced (Which they admit). But the first three months are essentially a roulette game, even playing perfectly and conservatively, if you get the wrong council mission or you just get unlucky with maps (Don't get enough maps that allow high ground, full cover movement) you're toast. But the moment you have lasers and skeleton, and mimetic with squad sight, it is cake.
I will say, even on I, Assaults late game are super OP. Everyone talks about Squad sight snipers, but assaults with ghost armor areridiculous. Tactical sense, +defense from ghost armor, and they have +50-60 defense from partial cover. Combine that with a support with enhanced smoke/extra smoke and you can truck in three assaults and have them stand with their dicks out while being better protected than someone in full cover (70+ defense, full cover is 40...40 for smoke, 10-20 for tactical sense and 20 for ghost armor, so even flanked, without smoke they will usually have full cover, it is hilarious.), behind partial cover they are essentially immune to being hit and the enemy AI does some screwy shit because the shots chance are so low (Like they will either try to flank, or overwatch--both of which are great for an assault squad. Since I always moved the assaults close, the moment they move to flank all my assaults got free reaction shots. Overwatch assaults are immune to the first react shot anyway.) Even if they were able to survive a flank, they'd only have a 30% chance of hitting and assaults colonels are immune to crit.
Combine all that with 2 shots, high crit due to close range/shotgun and they out did my snipers. Only annoying thing was how sectopods blew up. =-/ Stopped bringing heavies, just 3 assaults, 2 SS snipers and 1 support for the smoke. (People seem to like mecs, meh...I found them to be pretty useless except for the first 2 months.)
Yeah, troop levels mean more than anything, for sure. But lasers and the HP/defense of skeleton was extremely significant for me. The extra damage also means min roll kills for most of the month 2-3 enemies. The armor put me outside the range of most kills, even crits, and the defense is very powerful for negating the increased aim. . Also, most people don't realize grappling hook can be used to move latterly, it makes some missions where you constantly have to move insanely easier since sometimes you can move more than your total one action movement.Eh, I've said this before, all that really matters is your shot accuracy. It seems like getting all this tech makes you stronger and the game gets easier, but it's really just the leveling of your troops. I've beat the game on I/I several times with no lasers or plasma. Once you survive the first couple months, which as you said is very roulette, it's all cake regardless. It's pretty much the only issue I have with the game.
I was going to, but didn't have time to sink, even with the not-so-long war adjustment it is still far far longer than an I/I game.A bit late now, but you really should have tried long war.
I didn't get why they were showing all that bad shit from the first game until they showed the failed base defense, and then I remembered that's the premise of the sequel, at which point I thought it was very clever.Like the version of Every Breath You Take in that video.![]()
Related indirectly:Everything about this game, now that I have been following it more, seems fantastic Especially the reviews. The only thing I wish is for controller support so I could play over steam link. I think they mentioned it doesn't have it right now correct?