I had no clue how op it was.
Ran 3 grenadiers and the other 3 always random. I had no trouble on commander outside of the very beginning.
I find grenadiers to be the weakest class in the game. Outside of that first pod that you hit concealed the enemy units always perfectly spread out to avoid multiple being hit by a grenade. They can't hit the side of a barn with their shit aim.
Rangers are fucking OP.
Sharpshooters have like +20 aim on Grenadiers at Col. You're comparing a class stacked with PCS and weapon mods to a base class I guess. Every class is godlike at Colonel though so yes, I would say early game performance is much more important. I run almost everyone with frags, and then ammo at tier 2 armor, so I don't see the value in a lot of the grenadier skills. With specialist getting shred in most cases now I don't see the point.
I mean, I've seen a ranger take down twelve things in one turn. Agreed, most of them were the lost, but still. Twelve things?!
That's not xcomSo this just happened: The LZ is too far away on a timed mission and there's ADVENT standing in it. I launch a grenade, destroyed the floor, which resets the landing zone much closer to my soldiers and they all escape.
Are you sploit-shaming me?That's not xcom