Lambourne
Ahn'Qiraj Raider
Anyway, some answers I'd like out of polls or whatever:
Actiony dodgey spazzy combat, or diku style real time dice rolls ala EQ
Art styles? Weeb, Lowfi, western stylized, blocky, etc
Genre? Scifi hard, generic scifi, fantasy low or high, modern (expensive)
PVP? (aww shit here we go again)
Questy or Grindy? (I've got a new idea for the grindy side)
General interest? Whose willing to throw soy dollars to pay my internet bill.
I think high fantasy just works best for RPGs, there's a reason it's been a staple of RPGs since the 1980s. EQ's races, classes and starting areas were pretty generic fantasy fare, and it also had obvious D&D Forgotten Realms influences. At first glance this may seem uninspired but it did make it easy for the intended audience to feel at home in the world. You want the players to quickly bond to the world and to their characters and if the game world feels familiar quickly that helps them do that.
Only MMO PVP I ever enjoyed was battlegrounds in WoW. Didn't like arena, nor did I ever play on a PVP server.
I'd like something more freeform than railroaded questing. The WoW model of moving from quest hub to quest hub, each with 3 quests you can conveniently do at the same time started feeling like a chore quickly.
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