calhoonjugganaut
Trakanon Raider
In my opinion most of the MMO's that came out after EQ and WoW had too many complex elements. In EQ if you needed to upgrade an item you had to save a certain amount of platinum and you bought it directly from another player if it wasn't a drop that you won. Some of the new MMO's have too many servers that are all linked or something and it suggests the price that you pay.
Auction House type of game play makes the game lose that social element. EQ was great because the EC tunnel was the only place for you to really go to search for a particular item unless you hit the message boards. I don't like the mixed server stuff either. I'd prefer to play with the same people and in a game like WoW if I can't find a group automatically through an instanced system (last resort that I don't like either), well I guess I'll play an alt.
Somewhere along the line the UI's of the these newer games over complicated themselves. The games themselves over complicated themselves. There isn't much you need for a successful game. You shouldn't have to run through a tutorial of every aspect of the user interface and action system to be comfortable fighting a level 1 mob. Figure that shit out on your own I say. And now I have rambled on long enough for none of this to really tie together. /bow
Auction House type of game play makes the game lose that social element. EQ was great because the EC tunnel was the only place for you to really go to search for a particular item unless you hit the message boards. I don't like the mixed server stuff either. I'd prefer to play with the same people and in a game like WoW if I can't find a group automatically through an instanced system (last resort that I don't like either), well I guess I'll play an alt.
Somewhere along the line the UI's of the these newer games over complicated themselves. The games themselves over complicated themselves. There isn't much you need for a successful game. You shouldn't have to run through a tutorial of every aspect of the user interface and action system to be comfortable fighting a level 1 mob. Figure that shit out on your own I say. And now I have rambled on long enough for none of this to really tie together. /bow
- 2