Archeage

Rescorla_sl

shitlord
2,233
0
The korean developer, XL games, laid off a chunk of the korean dev team last fall. The game has been out for a while now in Korea (a bit under 2 years) and the last patch, "1.0", seemed to take the game backwards according to some players - you can google around ArcheAge 1.0 patch to see what issues people have, but I think its been said a bunch of times that a lot of the 1.0 changes may/will not make it into the NA/EU Trion published game since it sort of made the game more casual and less sandbox-y/PVP.

The bigger problem is that XL games is hard at work on Civilization Online, which should start beta testing this summer. Its been their main focus for the past 2 years after ArcheAge flopped in Korea, and will be an Asia-only game (for now). TERA suffered a similar problem, the game wasn't a big success in Korea so the korean dev team really slowed down on new features and patches after a while, which screwed the other regions.

That said the game does have now 2+ years of content behind it, so I'm sure it'll be a great launch and really fun for a long time, especially given its sandbox nature. Everyone who played the f2p Russian version liked it.
Hypothetically speaking, if XL games doesn't produce new content for the Korean version of the game for whatever reasons, can Trion just do a code branch and start developing new content fully under Hartsman's control?
 

Anomander Rake

Golden Knight of the Realm
705
15
So I am finally doing farming tutorials, and I just got a quest to make a bunch of tumeric powder and buy a certificate to take both to some dude for a reward. Have zero idea how to make tumeric powder, and it looks like the lowest cost certificate is 10,000 vocation points? Wtf?
 

Gecko_sl

shitlord
1,482
0
Hypothetically speaking, if XL games doesn't produce new content for the Korean version of the game for whatever reasons, can Trion just do a code branch and start developing new content fully under Hartsman's control?
XL is still working on the game. They don't need the same staff to release content that they do to fully develop.

Trion has a deal to publish and operate, and won't be doing work directly on the title.
 

Intrinsic

Person of Whiteness
<Gold Donor>
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So I am finally doing farming tutorials, and I just got a quest to make a bunch of tumeric powder and buy a certificate to take both to some dude for a reward. Have zero idea how to make tumeric powder, and it looks like the lowest cost certificate is 10,000 vocation points? Wtf?
Use your scarecrow and buy tumeric seeds and get to farming. Costs 1g to start i believe. You could possibly find expired tumeric from others and farm that i think. Personally i skipped that quest but may go back later. The equipment crafting one later is more straightforward.
 

Kirun

Buzzfeed Editor
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16,413
Don't those of you who paid 150$ for the alpha this early feel like you're going to burn out, with release so far away? Especially since all of your time and effort will be erased. Do you honestly feel like you'll play the gameanother3 months(in order to take advantage of the "deal")after release, after getting all of your current efforts wiped?
 

Cinge

Ahn'Qiraj Raider
7,371
2,438
Don't those of you who paid 150$ for the alpha this early feel like you're going to burn out, with release so far away? Especially since all of your time and effort will be erased. Do you honestly feel like you'll play the gameanother3 months(in order to take advantage of the "deal")after release, after getting all of your current efforts wiped?
I can see people burning out, its all about the person and how they play it.

I am mainly just using it to test classes/combos, learn crafting, best way to harvest/gather, how to build houses/boats , what not to do, best shipping lanes etc.
 

Rescorla_sl

shitlord
2,233
0
Don't those of you who paid 150$ for the alpha this early feel like you're going to burn out, with release so far away? Especially since all of your time and effort will be erased. Do you honestly feel like you'll play the gameanother3 months(in order to take advantage of the "deal")after release, after getting all of your current efforts wiped?
That is the #1 factor why I am disinclined in purchasing the $150 founders pack. I have been in closed two betas in which I played for 3+ months before the game was released (WoW TBC and TESO). I did all of the TBC solo content before it was released and did not have near as much fun repeating it all again with the same character. On TESO I tried to avoid that by playing a different character class and playing in a different faction than what I played on PTS.

In AA, is it safe to assume the PVE levelling up process is going to be the same in Live as it is in Alpha in terms of doing the same quests in the same area?
 

Rescorla_sl

shitlord
2,233
0
Can anyone confirm how much of the Korean 1.0 patch has made its way into the US alpha? In doing research on the game,I found this reddit post on the Korean 1.0 patch.Apparently the biggest complaint about the 1.0 patch is that it started to convert the game from sandbox to WoWish themepark focused on PVE and daily grind. Hartsman chimed in and said Trion was not forced to implement all of those controversial changes so apparently he has some autonomy on what changes in the Korean 1.0 patch go in to the US version or not.

Here is something that concerns me as a casual player who often goes a day or two between logging in.

Loyalty points added, gained for logging in daily, lose for not logging in. Directly modifies labour point gain, repair costs, etc.

Lifescore points added, a second layer to the Loyalty point system that is used for some items, generated by using up Loyalty points, and is required for some of the crafting (read: another way of limiting your progress, esp. for free players).

Taxes are no longer paid through gold, but - you guessed it, LP. You pay 'certificates' that cost 200 LP and are conveniently, also available on the cash shop.


For the last line, don't know if "LP" refers to Loyalty or Lifescore points. My concern is since you have to pay taxes to maintain your housing and you cant use the "credit" currency to pay the tax, will a casual players be able to generate enough "LP" to avoid losing their farm/house without having to buy the LP in the cash shop?

Can anyone in the alpha confirm if Loyalty Points and Lifescore points even made it into the US version of the game?

One other question that may have already been asked. Has the alpha version you guys are playing already incorporated the Korean 1.0 patch or will it get implemented later?
 

Selix

Lord Nagafen Raider
2,149
4
Is Battlerage faster then Sorcery for that initial burst leveling rush to get a house/farm? Anyone have any idea?
 

Kedwyn

Silver Squire
3,915
80
The certificate you need for the trade pack is on the crafting merchant and is 50s. You can plant the crops on your farm by laying down your scare crow in a housing area, building it and you're set

Most of the 1.0 changes aren't coming to na we are skipping that and pulling some of the better stuff like balance changes and forking from there.
 

Rescorla_sl

shitlord
2,233
0
The certificate you need for the trade pack is on the crafting merchant and is 50s. You can plant the crops on your farm by laying down your scare crow in a housing area, building it and you're set

Most of the 1.0 changes aren't coming to na we are skipping that and pulling some of the better stuff like balance changes and forking from there.
What about the multiple currencies? The multiple currency types in Korean 1.0 sounds a lot like how Neverwinter does it and that was a major PITA. IMO SWTOR has a much simpler, and better system for F2P games. You either buy stuff with credits that drop in game or you buy stuff with Cartel coins that you can spend real life cash to purchase.
 

Kedwyn

Silver Squire
3,915
80
What about the multiple currencies? The multiple currency types in Korean 1.0 sounds a lot like how Neverwinter does it and that was a major PITA. IMO SWTOR has a much simpler, and better system for F2P games. You either buy stuff with credits that drop in game or you buy stuff with Cartel coins that you can spend real life cash to purchase.
Gilda gold and nui is all you need just about everything else is useless unless you want a particular look from what I'm seeing. Those looks will likely be in the cash shop as well.
 

Hekotat

FoH nuclear response team
12,508
12,398
What are the best combos for a warrior type class? Currently I'm using Battlerage/Vitalism/Shadowplay and i just switched out Auramancy for Vitalism, seems like healing is the weakpoint on melee.

EDIT: Tuco, seeing some PRX guys running around are they taking any members at this time since we don't have a RR guild going?
 

Flipmode

EQOA Refugee
2,097
321
What are the best combos for a warrior type class? Currently I'm using Battlerage/Vitalism/Shadowplay and i just switched out Auramancy for Vitalism, seems like healing is the weakpoint on melee.

EDIT: Tuco, seeing some PRX guys running around are they taking any members at this time since we don't have a RR guild going?
Warrior tank? Or dps? If tank, I think there is a defense line.
 

Kedwyn

Silver Squire
3,915
80
What are the best combos for a warrior type class? Currently I'm using Battlerage/Vitalism/Shadowplay and i just switched out Auramancy for Vitalism, seems like healing is the weakpoint on melee.

EDIT: Tuco, seeing some PRX guys running around are they taking any members at this time since we don't have a RR guild going?
Auromancy is good. If you want more crowd control and some cool toys go protection for the third. That is what I'm using now and it's amazing.

Your main three stage attack combos everything in the line from knock downs to more damage. You can gain a lot more cc with protection which is amazing.

As for the guild question we are not recruiting for archeage just yet. I'm sure tuco will let everyone know when the time is right. The rerolled well has been awesome for us.
 

Intrinsic

Person of Whiteness
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Almost 25 on Healer, using Vit/Aura/Occult... and umm, it kind of sucks for PvE healing. I can see it being decent, maybe, for PvP once you get down in to the line. But running the first dungeon with one 5sec cool down heal was frustrating. It could all have to do with the composition of the other group members (i.e. is your Tank using one of the good 30 possible 'tank' builds). Can't imagine leveling without Occult for the extra DPS, but at this point Aura really offers nothing it seems in Group / Solo PvE utility. Thinking about switching out tomorrow to play around some with a more PvE focused healing build.
 

Cinge

Ahn'Qiraj Raider
7,371
2,438
With Aura you want to keep inspired up, as it effects most of your healing abilities.
 

Intrinsic

Person of Whiteness
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I get that but what's it called has a 15 sec cool down and Inspire lasts 15 sec, so I have to spam that every 15 seconds for a 0.6 reduction on Antithesis (so 4.4 sec cool down) and then a 2 sec cool down on the group heal which makes it 19 sec instead of 21? That is what I call shitty.

You know what... I don't think I took Hearten as a Passive. That could help, think I need one more skill point to have the Inspire ability, Shield (for instant heal), and the Passive. So I only have to spam it once every 30 seconds to get a shitty reduction to the spells
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