Daidraco
Golden Baronet of the Realm
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On Lyoneth or w/e - there was already two big major zerg guilds. They wouldnt let you group with them if you wasnt in their guild. You had to pick off scraps to finish quests in those areas if you stayed around, which takes way way more time than it should. I dont think a guild of 15 will necessarily have a problem playing most of the game though. I just dont think you're going to compete with the zerg guilds in owning a profitable city, or owning one at all.Can you expand on this for those of us not in the Alpha? Are you saying the gameplay is more group focused and not solo? And what is it about the game that makes you think folks will need to be in a 'large' guild? Would a guild of 15 not be able to survive for some reason?
Following that, though - I think territories, guilds and alliances will work themselves out fast enough that a guild of 15 could vassal to a much larger guild and enjoy everything the bigger guild does without being directly in the guild. Or in other words, I wouldnt put any stock in that concern.
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