Baldur's Gate 3 by Larian Games

Hateyou

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Not a single one in my mall, actually. I didnt even realize it till you guys said that and I didnt remember seeing any - and went and looked up the floor plan to make sure. I guess theyre putting the customer experience first. Those booths cant raise that much fucking rent. Theres a few shitty little stores in the mall on the end furthest away from the food court (which is chik fila, mcdonalds, starbucks, etc.) and those stores are shit like hee-bob's phone repair and Jamar's Hood wear - but unless you're looking for that shit, its a dead end.

But I do agree that most of the business models in Malls, and even the stand alone brick and mortar locations - it's like they are permanently stuck in the 90's. Kind of reminds me of some other business types. The business model is so fucking ancient, but it works.. and anytime someone wants to try something new - the old timers in charge think " Well back in 1845, this made us gaht'damn rich and this new fangled internet thing is a waste of time!"

In other news - they said they werent going to do an expansion for Baldurs Gate 3? But then I saw a blurb from where.. they are? Or is that polish? scandinavian? w/e dude - is he talking about an expansion as another game entirely? Cant find the interview with him because when I search expansion, its mostly no-name journalists trying to drive traffic.
We have a high end mall that doesn’t have these people, and it’s actually still a good experience. It’s places in a high dollar area and everything’s expensive so the ghetto stays away from it.

They announced not long after release there would be no expansion. I think they were over it, and didn’t want to deal with the licensed portion of it anymore. They were restricted in some things and just wanted to get away from that. I’m guessing we will just see a Divinity 3, or new IP, using all the experience they gained from bg3 to make it epic as hell.
 
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Bald Brah

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I think the success of BG3 made them feel like they can develop their own IP now and not have to deal with wizards of the coast or whatever shitty company owns the D&D brand. Imagine having to fork over half your profits to those useless assholes.
 
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Arbitrary

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I think the success of BG3 made them feel like they can develop their own IP now and not have to deal with wizards of the coast or whatever shitty company owns the D&D brand. Imagine having to fork over half your profits to those useless assholes.

Hey Hasbro! We'd like to make some DLC!

ALRIGHT LUBE UP YOUR ASSHOLES also we fired a bunch of the people we had that coordinated with you on BG3

Can't blame Larian for not wanting to continue.
 
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Phazael

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I recall them talking about toying with the idea of an expansion or what would effectively be BG4, but they ultimately abandoned it. The reasoning was more or less they were tired of it. Which I suppose makes sense - if you spend years of your life working on something, even if it is great, sometimes creatively you just want to do something different

Which is why GRRM is never going to finish the GOT books lol

Thats the cover story. The reality is WOTC was too woke even for Larian and was churning people so fast that it became a major drag to work with them. And by all accounts WOTC wanted to churn out tons of cash grab shit expansions once they realized how successful the game was and Larian avoids doing that shit. The addition of a Mod menu was Larian's final middle finger to WOTC.
 
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mkopec

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Their two games they made before BG3, at least the ones I played were both classics in my opinion. Maybe not as high profile or wahtever, but they have the word of mouth now. Besides the systems they design for actual video games rather than PnP are way better anyway. Its hard to balance that PnP shit inside of video games.
 
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Talos

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Their two games they made before BG3, at least the ones I played were both classics in my opinion. Maybe not as high profile or wahtever, but they have the word of mouth now. Besides the systems they design for actual video games rather than PnP are way better anyway. Its hard to balance that PnP shit inside of video games.
I like what they did with the 5e rules. I even took the weapon actions and added those to my campaign along with some other things from BG3.
 

mkopec

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I like what they did with the 5e rules. I even took the weapon actions and added those to my campaign along with some other things from BG3.
Yeah it was still clunky as fuck though. And II read in an article somwhere that this shit was all hard to balance for them and they had to make a ton of changes to the 5e systems. And even that 5e is simplified as shit, it was still difficult to know which stuff was good and which was not. Plus the whole resting thing? It just does not belong in video games. I would rather have cool downs like their other games had, where THEY designed the rules. 5e is all balanced around resting, which broke up many a fights or if you didnt use your shit properly you were spent holding your dick in hand before the fight was done.
 

Rhanyn

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If Larian can get ahold of the Shadowrun IP and run with it.... just thinking about it, my dick is about to explode.
 
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Harshaw

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If Larian can get ahold of the Shadowrun IP and run with it.... just thinking about it, my dick is about to explode.
Even better:

1000005574.jpg
 
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Bald Brah

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Larian has a great system and excellent writers. They can come up with their own IP ala FromSoft and not pay royalties to some other company full of retards.
 

Fadaar

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All this talk about malls, it's almost time for my yearly trip to the mall. My mom and I go wander around International Plaza after Christmas. Mall is still surprisingly busy but it also has a sizeable outdoor area with food places.
 

Harshaw

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What is this awesome world?

Leonardo Dicaprio Calvin Candie GIF
It was TSR's dabble into sci-fi RPGs. Basically took place in the 2500's in a post apocalyptic/nuclear war Earth. The world is plunged back to the dark ages with recovered tech the equivalent of magic items.
 
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Gavinmad

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If Larian can get ahold of the Shadowrun IP and run with it.... just thinking about it, my dick is about to explode.
Yeah because the demographic of gamers who are old enough to know what Shadowrun is and are still excited about it is an immense one that should result in a wildly successful game.
 

Arbitrary

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Gamma World was created by Jim Ward who died this March.

young jim ward.jpg


Rocking the classic nerd look forty fucking years ago.
 
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