welcome to my youtube recommendations for the next month
Could be worse, like havoc quality women.
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welcome to my youtube recommendations for the next month
Posted: 58 mins ago
Last edited: 48 mins ago
Lmaooo the fact that you post and then stay so mad that you gotta come back to add more is fuking hilarious
You guys are both cool IMHO, can you stop fighting please?Keep howling like an ape
In.
Fuk bodybuilding.com
Newmisc seems pretty dead.
I guess I can. Arguing with a nog is a fruitless battle.You guys are both cool IMHO, can you stop fighting please?![]()
You guys are both cool IMHO, can you stop fighting please?![]()
I expect to see no less than 20 vocaroos which are completely incoherent by the end of the week.Guess who's back.
lmfaoooooView attachment 576805
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OnlyFans star Lily Phillips now bedding elderly men in sex stunt
Controversial porn star Lily Phillips is now bedding elderly men as part of her latest OnlyFans stunt.www.dailymail.co.uk
probably my favorite Chevelle video. Cars these days just don't seem to capture that brute force.
lmaooooooooooooooooooooooooooooooo i love it
In a just world, anybody and everybody who trashed the earth should be forced to do hard labor cleaning.
great description of the site - I wonder if fully Asian Elliot Rodger went to Home Depot yet.So perfect for the average miscer?
Edit : LOL, just checked it out, what a shit show over there - it's literally like everyone who was a tosser on the misc found their way over there, and no one else did.
LTC ftw
welcome to my youtube recommendations for the next month
fuarrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrk welcome to the party brah!In.
Fuk bodybuilding.com
Newmisc seems pretty dead.
I guess I can. Arguing with a nog is a fruitless battle.![]()
Thanks. We used to fight back in the misc and it was fun but I gotta say CT is like that one guy Samson who gets weaker the more his hair follicles die off.
watermelon a fruitI guess I can. Arguing with a nog is a fruitless battle.![]()
Dev laziness is absolutely a huge factor because optimization, visual design, story and character writing, and every other component to a video game not only takes skill, but the capacity to actually do it.Yeah man I usually don't get much time to play but I put 50 hrs in a short few weeks and beat it last night. Anyway, great stuff and the NG+ content is said to be meaty. Since the gameplay is so fun I'm definitely having another run this year.
Nice breakdown on the issue of visuals these days but do you also think a part of it just comes from dev laziness?
Square is a really interesting case because from what I've understood, they're flat out horribly mismanaged, rushing unfinished products out the door, followed trends without backing their products up with substance, they've been far too late with their known brands for enough people to care, and their budgets are are overshooting what realistic sales can recover after hedging their bets on under performing tent-pole games.Even with the eastern studios. For example, Square tried to do Final Fantasy 16 in a modified version of their old ass MMO engine. Even Rebirth which was on unreal 4 was so poorly optimized for that open world, and the graphics are mid PS4 level at best. Then we have Capcom using the RE engine for Monster Hunter Wilds, and the consensus is while it's good for linear games, it struggles when it comes to open world.
They then use raytracing because baked in lighting takes too much work. Slap on some Denuvo or whatever anti-cheat software they have and it feels like devs are then just ready to call it a day. They're probably thinking ah, fuk it... We'll just hope people's beefy GPUs have enough overhead to brute force it into a playable state.
“The problem is that [the Final Fantasy] brand was not selling to what the product’s budget needed it to be. Part of this is going to be resolved by going multiplatform. And part of the problem is simply greater competition that isn’t recoverable from. Today, FF14 and F2P mobile titles are subsidizing the fixed price titles, further indicating where consumers are willing to spend the most time and money within the [Square Enix] family of titles.”
I never liked those DF dorks. I always thought of them as those turbo-nerds who overanalyze things trying to use as much industry jargon as possible to make their bullshit sound like fact. I mean it really isn't that hard to tell whether you think graphics look good or not, and you don't need to be pausing frames and analyzing them under a microscope trying to detect whatever tech they've been using to figure that out. Like they always seemed to spend so much time micro-analyzing things that I would never care about or notice when all I do is look at how a game looks to me in action and I can easily decide for myself whether or not that looks good.Sinistkir13 I saw that video posted on retardera and the posters there were mad as hell for him going after DF.
Gotta say, those DF dorks started annoying me a long time ago when all they could talk about was "muh waytwathing". I'm a layman when it comes to graphics so it felt really odd hearing them use the "buzzword" with such regard yet not elaborating on how or why it was an improvement.
It's like... There could be two games, one uses raytracing and looks 7.5/10, and one uses meticulous baked lighting techniques to look solid 9/10.... Yet the raytraced game would get all the praise just by virtue of using the newer method.
On another interesting note as I'm done with SB, tonight I saw FF16 went on sale for $32 so I figured I'd give it a go. Don't want to be like mgftp and talk too much chit about things I never even tried myself. Will report back soon with initial impressions.
While I've never seen a single thing that I can recall from Digital Foundry, gamingI never liked those DF dorks. I always thought of them as those turbo-nerds who overanalyze things trying to use as much industry jargon as possible to make their bullshit sound like fact. I mean it really isn't that hard to tell whether you think graphics look good or not, and you don't need to be pausing frames and analyzing them under a microscope trying to detect whatever tech they've been using to figure that out. Like they always seemed to spend so much time micro-analyzing things that I would never care about or notice when all I do is look at how a game looks to me in action and I can easily decide for myself whether or not that looks good.
I think they really popularized making a big deal about effects technology as opposed to just simply enjoying how a game looks. They always seemed to be popular among the type of gamer nerds who take this kinda shit way too seriously and try to make academic statements about them or some shit to win arguments on the internet. It's just always been so stupid to me.