not really spoiling anything but to me booker and elizabeth just seemed like precursors to big daddy/little sister relationship. the first time it hit me was when i died and it flashed to her injecting booker with a needle and then lifting him up by his hand. whole thing screamed of booker being/becoming a big daddy.
I agree. But it would sell a lot of copiesI honestly would love to see some DLC that explored the relationship between Columbia and Rapture more fully, but I don't really think it'd make sense for it to be doing it through Booker. There's a certain sense of urgency at the end of the game, so it'd feel out of place for Booker to suddenly be going, "Hey, let's go exploring Rapture!" and not have Elizabeth push him towards the conclusion.
If I were to play Devil's Advocate, I'd say the game was way too short, way too easy, and clearly a mess.Just curious how many people here thought a rating over a 7 for BSi would be wrong? Obviously tons of us like it including myself - but dealing with one person on another forum who pans it and claims he's not an outlier.
Of course he's foolish in many ways - like being shocked some minor details scaled back since early 2011 and claiming the game was DEM while denying other stories with less explanation aren't. (The bee conversation explains away DEM without further detail alone and tons other implies it)
But I'll play devil's advocate and ask here.
ah, there you fucking go.If I were to play Devil's Advocate, I'd say the game was way too short, way too easy, and clearly a mess.
All of that is true, but fuck's sake, the game is at least a 9/10. I have no complaints personally. But that's what I'd say if I wanted to be a dick and help someone mitigate the 100/100 perfect game mentality. It's not perfect by a long shot, but worth every penny, not just in story but in ambiance and setting.The game and the story really don't match up. They built a floating city based on Disneyland/Exceptionalism, a cool neat idea in the "rail" system, but none of that actually matters one bit for the overall story. The rails are almost pointless in LARGE areas of the stories as if they said "fuck it, it's too much, we meant that to be a cool multiplayer feature, but....there's no multiplayer anymore. A very limited magic/vigor system, and your "companion" does all the real Rogue work. The "princess" is in a castle, she needs to be rescued, and oh yeah lets just throw a mindfuck story on top of the assets we already wasted all this time and money on. Seriously, the story is an afterthought. The whole story could take place at the World's Fair from the Lutece point of view. One Universe has a 20 year old drunk stuck with his dead wifes kid, and the other reality has a tyrant. In order to see if their tear works they send the soon to be orphaned anyway "girl" through. It works, so Male Lutece goes through as well. And 20 years later they realize how fucked up the tyrant is and go back to get her real dad only to discover their benefactor and this washed up drunk are the exact same person save for one minor event in their lives....da..da...da.
It's also the same bullshit as Bioshock 1. There is no replayability... really. The money is in the story and the twist, and once that's spoiled this game is a below average FPS with again NO MULTIPLAYER... it's not Max Payne or Fallout where you can play it all over again and have a lot of fun doing so despite that lack of mp.
That's fucking depressing. Also -It's a redemption story without a redemption, which makes it more tragic. The hero is the villain, even after Comstock is erased, because Booker is the same drunk who would've sold his own daughter
Well... shit.@Elizabeth
Also I would totally bang her absurdly narrow ass.
So I finally got around to beating it and reading through all the spoiler talk and was surprised this wasn't mentioned...
There was some debate that DeWitt was actually Andrew Ryan in the Rapture Universe but the ages really don't match up. However, what if after the credits as you go check on Anna you instead find a boy now instead of a girl which turns out to be Andrew Ryan. Of course, there are some plot holes with that but it would be one way to explain how DeWitt could could operate the Bathysphere, being his father.
So I finally got around to beating it and reading through all the spoiler talk and was surprised this wasn't mentioned...
There was some debate that DeWitt was actually Andrew Ryan in the Rapture Universe but the ages really don't match up. However, what if after the credits as you go check on Anna you instead find a boy now instead of a girl which turns out to be Andrew Ryan. Of course, there are some plot holes with that but it would be one way to explain how DeWitt could could operate the Bathysphere, being his father.
Just finished the game so I have not read all the spoilered posts yet. Here's my shit:
I get that I'm Comstock and Dewitt, either and both depending on how I handle the rebirth baptism thing. What I don't get is why there are only 2 versions of me in the game. Why is there not one upstanding dad in the bunch? I'm not feeling slighted about it, it just makes no sense. Liz clearly says that killing the Comstock version of me won't change a thing because I am alive as Comstock in many other worlds. How does me dieing during the baptism change that? Did I get drowned in the baptism in a special world that affects all worlds?