How much of that is the memory leak bug where they don't execute their specials, though? Even without that, for me so many of the boss fights are more about guessing right on the twitch play than actually knowing the reads and attacks. There are also a shit ton more one hit kills on the bosses in this game than pretty much all previous Souls games combined. The RNG on attack patterns and the various points where flasks stop dropping and you have to sit through load screens to restock are why I took a break from this to play DS2 over again. Well, that and helping people in coop to grind souls is exponentially more fun than just plowing and resetting hall trash. I think if the MP actually worked with a shit I might warm up to this game more, but the lack of variety would still be an issue.