Brave Frontier

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Terial

Trakanon Raider
1,269
585
Luther it is then
smile.png
thanks!
 

jonoki

Molten Core Raider
188
89
Get my new phone tomorrow after a much needed upgrade. Top right and right side of my screen has not been visible for a few months and I would have to do wierd motions to see my gems/arena orbs/etc.

Anyone run the game on a Galaxy S5 and can tell me how it performs? Will I actually be able to turn on some BB graphics ?
Game runs pretty smooth on my s5 with all the graphics turned up. There's some stutter when doing 6 bbs but not really that bad. Only thing I don't have is displaying unlimited items, but I haven't even tried to turn that on.
 

Ao-

¯\_(ツ)_/¯
<WoW Guild Officer>
7,879
507
SMP is not still up (yeah?), just an fyi...


Anyone know if the new dark unit is decent? His SBB is supposed to do add "probably drastic cut in damage"... so I don't know what that means.
 

Gravel

Mr. Poopybutthole
39,406
129,628
You can't claim honor points from your gift box after you have over 10,000 points saved, so you'd have to dip your stock below that and claim, which is probably a lot less than most people have saved.
This. I have just over 74k honor right now, and I'd imagine it'll be 80k+ by the time the 20th rolls around. So basically I'd have to burn through 70k honor points (350 summons) just to claim 10k honor points (50 summons). I don't especially need crystals or burst frogs right now (and fuck jewel stuff...my zel just keeps going up). I mean, I'm sure I could find a use for them, but do I really want to spend a bunch of honor so I can burn it on units with 1-4 BB's?

So if imps aren't in the honor summon (or sphere frogs, which is what I hope they do...even if it's a .001% chance), I'll probably just lose those 10k.

I kind of agree with Daidraco's post above, too. Beating Maxwell was awesome, but I kind of feel like I beat the game now. I still have to finish out the last quest area, but that's about it. It's basically just leveling up BB's and the "other" units in my box now. I'll probably farm a few more sol creators (3 more) and amanohabaken's (4 more) for FH, and get some evo material for Kuda's 6* batch. Heck, I'm sitting on almost 50 gems right now because I haven't wanted to summon any of this new crap.
 

Lanx

<Prior Amod>
65,259
147,132
I beat chronicles water bitch for the lexida, had to triple gem through it. really felt like i was cheating with a maxwell friend.
 

Ishad

Ahn'Qiraj Raider
4,845
4,888
SMP is not still up (yeah?), just an fyi...


Anyone know if the new dark unit is decent? His SBB is supposed to do add "probably drastic cut in damage"... so I don't know what that means.
Reduces enemy damage by 50% is applied before def and mitigation. 30% chance to apply.
 

Intrinsic

Person of Whiteness
<Gold Donor>
15,027
13,124
Was giving Maxwell a shot this morning b/c had some STA to burn, tried with:

Lilly (lead) - Medulla
Zelnite - Legwand
Dilma - Sacred Jewel
Darvanshel - Dandelga / Dragon Stud
Ulkina - Drevas
Grah (Friend)

Got way way screwed up on turn counting but not sure I could have pulled it off even if they'd stayed on track. Might try again with double Darvan.
 

Lanx

<Prior Amod>
65,259
147,132
eve orna ardin out

i'm holding out, i still have a near full narza batch at 80 waiting on 6 star.
 

Intrinsic

Person of Whiteness
<Gold Donor>
15,027
13,124
You kinda want status prevention so that might be the way to do. Maybe drop Dilma for the 2nd Darv I guess.
Ulkina with Drevas seemed to cover it okay for me, but she's Oracle and Level 80 until her 6* so kind of double trouble. Tried once more with Grah friend again and honestly 90% of my current issue is just counting the Damn turns. I forget to click the button and am like, 'I uhh think I've guarded twice so far...'

2nd Darv was going to be from friend. Just kind of fooling around until super honor summon
 

Gravel

Mr. Poopybutthole
39,406
129,628
You kinda want status prevention so that might be the way to do. Maybe drop Dilma for the 2nd Darv I guess.
There's no way Zelnite and Grah are going to get him through the revive loop.

If you do double defense, you'll basically have to scrap Lilly. Your spots are pretty much set with Grahdens, Darv, Darv, and a healer. That gives you two spots to play with, and if you're going defensive you pretty much have to have DPS to have any remote chance of winning. Zelnite is a good choice for the high BC and HC. Not sure about Dilma, although I feel like his auto-healing is nice. But if you can't get his BB up on the revive loop you're also screwed.
 

Thengel

Golden Knight of the Realm
673
32
Was giving Maxwell a shot this morning b/c had some STA to burn, tried with:

Lilly (lead) - Medulla
Zelnite - Legwand
Dilma - Sacred Jewel
Darvanshel - Dandelga / Dragon Stud
Ulkina - Drevas
Grah (Friend)

Got way way screwed up on turn counting but not sure I could have pulled it off even if they'd stayed on track. Might try again with double Darvan.
That team should be just fine, really. I did it with Lilly, Zelnite, Luther, Darv, Tree, Grah. Pretty similar except you have an Ulkina, who is actually cheaper to heal with, and Dilma instead of Luther. Counting turns is the key though.

On the new units - I don't get the bias against debuffs. I mean, a debuff that cuts damage by 50% is so OP, so they make it a 30% chance to apply. Yet Darvanshel is obviously a 100% chance to apply. Most bosses are immune to all or all but one debuff. Yet you can buff your team up like crazy, and sure sometimes they wipe them out, but you can just put them back up almost every turn. I feel like making bosses more vulnerable to debuffs would make a lot more units viable.
 

DoctorSpooge_sl

shitlord
1,173
1
Been grinding the Fourfold Pillar (or whatever it's called) today and gone from like 45 to 49. Just trying to gain some BB fodders and some gold in anticipation of Pot Vortex, which'll get me close to 5*ing some of my units. Anyway, leveling is super quick and I'm wondering if there's any conceivable problem with leveling quickly - harder matchmaking, etc.
 

Taloo_sl

shitlord
742
2
Been grinding the Fourfold Pillar (or whatever it's called) today and gone from like 45 to 49. Just trying to gain some BB fodders and some gold in anticipation of Pot Vortex, which'll get me close to 5*ing some of my units. Anyway, leveling is super quick and I'm wondering if there's any conceivable problem with leveling quickly - harder matchmaking, etc.
Newp. Level fast because you're gonna be banging your head against team cost real fuckin quick.
 

Kantern

Silver Knight of the Realm
306
44
Been grinding the Fourfold Pillar (or whatever it's called) today and gone from like 45 to 49. Just trying to gain some BB fodders and some gold in anticipation of Pot Vortex, which'll get me close to 5*ing some of my units. Anyway, leveling is super quick and I'm wondering if there's any conceivable problem with leveling quickly - harder matchmaking, etc.
Nothing at all. Sooner you hit 100 (124 cost) sooner you can get full squad of 6*.
 

velk

Trakanon Raider
2,635
1,214
On the new units - I don't get the bias against debuffs. I mean, a debuff that cuts damage by 50% is so OP, so they make it a 30% chance to apply. Yet Darvanshel is obviously a 100% chance to apply. Most bosses are immune to all or all but one debuff. Yet you can buff your team up like crazy, and sure sometimes they wipe them out, but you can just put them back up almost every turn. I feel like making bosses more vulnerable to debuffs would make a lot more units viable.
It's a bias against the randomness I think. If something hits hard enough that you need the debuff to survive, then 70% of the time you wipe. Assuming the fight lasts more than one round, your chance of not wiping swiftly dwindles to near zero ( getting the debuff at the right time 4x in a row is less than a 1% chance). It's *possible* that Alim would tune a fight like that, but it seems vanishingly unlikely, if for no other reason than it would be horrible for people with the debuff units, and impossible for everyone else.