Brave Frontier

Ishad

Ahn'Qiraj Raider
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Griel lead, Claire, Kira, Lava, darvanshel is a fine general farm team.
For raids drop Claire, use Raaga as a friend. Fill Claire's spot with Aneil if you have it or Shida if you don't. Shida will make autobattling harder.

Your trials/ggc team is going to get a big boost when Oulu, tree and Will's 7* go live, make sure those are all maxed. Oulu lead, tree, will and medina subs. Final sub spot can go to diana if you still need bc on hit, otherwise it can go to Lava or Kira for dps slot.
 

Ao-

¯\_(ツ)_/¯
<Bronze Donator>
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General farm being RC3 or what?

I've just been cheesing with Lily/Diana + Tridon combos to clear most of the "hard" stuff, or SBB-Tanking with the team I listed above.. I've not done the new GGC yet, nor have I done Cardes on yet.
 

Ishad

Ahn'Qiraj Raider
4,852
4,931
General farm being RC3 or what?

I've just been cheesing with Lily/Diana + Tridon combos to clear most of the "hard" stuff, or SBB-Tanking with the team I listed above.. I've not done the new GGC yet, nor have I done Cardes on yet.
Evo dungeon farming, etc. for raids you'll use raaga as a friend so no need for a Claire sub. More level up rewards posted in achievements today, lots of imps. Fh rewards up as well.
 

Ao-

¯\_(ツ)_/¯
<Bronze Donator>
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Hrm, what's the best xp now? 1/2 vortex is up but the karma/xp dungeon is gone. 2x xp on last stage of each world is still up though.
 

Ishad

Ahn'Qiraj Raider
4,852
4,931
And trial 6 is cleared. Oguru/grahdens leads. Rize, feeva, elimo, xie jing subs.

Elimo needs the null status starter sphere as zurg curses. Selena can substitute for rize (hot is needed). Anything with bc on hit can be subbed for xie jing.
 

Leto Eu`Acumen

Peasant
547
49
Hrm, what's the best xp now? 1/2 vortex is up but the karma/xp dungeon is gone. 2x xp on last stage of each world is still up though.
The mission that has been keepingthis bloody songin my head on a near constant basis.

(the final mission in Atharva --> Crystal palace)

And trial 6 is cleared. Oguru/grahdens leads. Rize, feeva, elimo, xie jing subs.
Grats man!

The Xie Jing trial still scares the hell out of me. My Rize isn't ready yet anyway...after recently getting several new characters to their highest star form, I find myself in the completely bizarre position of having *choices* in group composition. Good choices even...kinda messing with my head o_O

Sometimes I want to use some characters I have just because I have them (for shits and giggles) and not because they are the best choice. Honestly I'm getting a little lost in my characters again and I'm certain my groups aren't what they could be. My raid groups for instance are lower DPS than they ever should be.

I haven't replaced Alyut with Feeva in my Arena group yet either...6-star Alyut has one more Dropcheck than 7-star Feeva, but Feeva seems like a better Arena sub in pretty much every other possible way I think.

Griel is one of my go-to party leaders, but the overlap between Griel and Feeva is so high that it seems a horrible waste to have them both in the same group. (just thinking out loud at this point)





Oh yea...just hit Level 214 a few minutes ago (!!!!!). Fully max-imped my first character a few days ago too, a Lord Quaid, and crafted my 2nd Malice Jewel last night. Been a good week on the Frontier, I feel like celebrating.
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Ishad

Ahn'Qiraj Raider
4,852
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Xie jing trial sucks. The randomness at the end makes it really frustrating. I had ignored the unit for awhile, but realized she's a poor mans kikuri when I was prepping my trial 6 team.

Definitely scrap alyut for feeva. Type 3 ai is much better than type 4. Ai typing and position is pretty key to arena.

Read this:https://m.reddit.com/r/bravefrontier...obal_units_v2/
 

Leto Eu`Acumen

Peasant
547
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Definitely scrap alyut for feeva. Type 3 ai is much better than type 4. Ai typing and position is pretty key to arena.
Great link, different than the resources I was using before. Just bookmarked it, thanks!

Once upon a time I went through my roster with damn near scientific accuracy trying to put together the best possible Arena group....my roster has improved *tremendously* since I did that though (at the time I even had zero starters, fused away my Vargas out of sheer ignorance - didn't pick a Selena as a starter out of more ignorance heh).....anyway, back then I had horrible shitty Dropcheck units across the board and Alyut was literally the highest DC unit on my entire roster (of types 1-4 at least, 5/6 were immediately disqualified).....his 27 DC made Alyut a cornerstone slot-5 unit for a long time.

Now I'm running max imp'd Quaid leader with Selena/Lexida sub (My selena is not Anima though so I haven't sphere'd her up for that sweet Lexida/Sol Creator combo), and a Griel sub.....I've got Zergal in Slot 1 for his 8 BB fill on his BB (in times past, that going off filled other BB bars on a regular basis.)...and Alyut in slot 5 due to his typing. At the time, Zergal (my Arena lead before Quaid), believe it or not was one of my best and probably my favorite unit on my entire roster LOL

Zergal and Alyut are both past their expiration date though and I need to go through my units again and break everything down before I build the group back up. For now at least Quaid is my no-brainer leader. Griel has pretty damn good DC and good typing. Selena is Arena god-tier so nothing to think about there....just hoping for an Anima version so I can pour Imps and a sphere frog into her to really make a Selena that shines.

In comparison to my current crop of units though, Zergal and Alyut (particularly Alyut: between being 5th slot and his poor Arena AI typing, his BB/SBB almost never ever goes off.)

Quaid/Selena/Griel have my Arena squad humming along pretty smooth though, so I haven't felt as much pressure to replace Zergal/Alyut with better even though I certainly have better now.

I actually kinda hated Alyut as a unit for a long time and only used him as a Dropcheck-slave....now that I've used him for so long though, I'm kinda looking forward to seeing his next evolution now that his 7-star version is announced....It might not be too long before his 7-star version tries to get right back in there with who knows how high a Dropcheck in spite of being type 4 lol




On a side note, just got a Ghost Jewel from my very first run of the new RC4 Mistzug mission. (I should probably go buy a lottery ticket next) Crafted my 2nd Malice Jewel just last night, but between the free Legwand sphere from the level up achievements and a fortunate drop or two, I'm only 2 Phantom Eyes away from crafting my 3rd Malice Jewel already.
 

DoctorSpooge_sl

shitlord
1,173
1
Yes. Raaga is type 6 so he can only use his bb if an enemy is 25% health or less.
I finally get why you guys talk about having a dedicated Arena team. I'd already switched to Claire lead for Arena because her LS steamrolls, but it sounds like Raaga should be removed altogether. That AI is terrible.

On a related note, evidence is now overwhelming that I need to take some time to learn this game. Since I started again my activities have been dedicated but single-minded. In order: get some decent summons, level campaign, work on squad, level campaign, prepare for maxwell, level campaign, etc. I've had too much to do to catch up in a short time, and I've done all of it. But my spheres are shit, my progression needs work and I haven't learned much.
 

Leto Eu`Acumen

Peasant
547
49
I finally get why you guys talk about having a dedicated Arena team. I'd already switched to Claire lead for Arena because her LS steamrolls, but it sounds like Raaga should be removed altogether. That AI is terrible.
Yea, Raaga is one of those units that is boss as all hell anywhere outside the Arena, but damn near worthless inside the arena. Type 5's/6's shouldn't even be considered for Arena use. Types 1-4 all useable (but unit order based on type matters a LOT and you have 100% control of unit attack order in the arena as opposed to random'ish auto-battle anywhere else.), with Type 3 being amongst the most preferable type as you can put them anywhere in the order and they remain very effective.

On a related note, evidence is now overwhelming that I need to take some time to learn this game. Since I started again my activities have been dedicated but single-minded. In order: get some decent summons, level campaign, work on squad, level campaign, prepare for maxwell, level campaign, etc. I've had too much to do to catch up in a short time, and I've done all of it. But my spheres are shit, my progression needs work and I haven't learned much.
Honestly though, that is one of the great things about this game - always a ton of stuff to delve into and personal theory-craft your unique set of units vs each bit of content...damn near too much sometime.

I'll share one of the things I did a while back that helped me out a lot. It takes some work and is however an exercise that appealed to the Nerd in me lol.

I bought 5x8 Index cards (tried smaller, but anything smaller than 5x8 was too small for my purposes.) The Index cards I bought were the standard pack of White and the 5-color pack (Red, Blue, Green, Yellow, Purple). You can probably see where this is going: One color for each element type, already color-coded to match the game.

Red = Fire
Blue = Water
Green = Earth
Yellow = Thunder
White = Light
Purple = Dark

On the top line of each Card I listed the units Name followed by the Unit # and on the right hand side of the top line a note about the units focus (i.e. "Mitigator" "Healer" "Single Target" "Elemental Buffer" "BC/HC buffer" etc., etc., etc.....just a quick note to identify the units primary focus)

Skip a line then I put Hitcount, Dropcheck and BB and SBB cost. (as all of these can be important in comparing units)

Below that I would list Leadership skills, Extra Skills, Brave Burst info, Super Brave Burst info, (UBB info optional depending on if you want it there or not, I've never seen a units UBB being a deciding factor in a decision)....in some cases any notes of import in any room left at the bottom.

---------------------

This let me wrap my head around my roster in a way that put everything in order for me....For example, for the Arena I could organize each elemental type by Dropcheck only first, then start eliminating things like Bad Arena AI typing or take out all the mitigators/healers/Single Target BB/SBB'ers...then you can make direct comparisons of what is left.

If you were building a Rainbow squad (which I've done for Quaid), you already have the best cream-of-the-crop for each elemental type and instead of looking at your whole roster you are only looking at the best-of-the-best for your specific purposes (for instance arena AI type and dropcheck potential.)

Or if you were looking at, say adding a BC buffer to a group you can just pluck out all your BC buffers and quickly be able to eliminate any that don't fit your criteria and compare those that remain based on the stats and information that matter most to the units.

Once you boil it all down you almost don't even have to make the decisions because the best-of-the-best of your own roster becomes objectively obvious. You decide what kind of group you want to build, then the group damn near custom-builds itself.


Edit: In the past the information I'd put on the card was the units Star-ranking and info as-is, but this was a mistake. Now for me the only thing that matters is what the unit looks like at it's maximum star rank, if my best unit for what I need isn't ranked up yet, then that just becomes my next mission, but for my purposes all that matters is what it will look like when it is done, not what it looks like now.

Also, any sphere work really elevated my game. I still don't really have a good way to evaluate the hundred-bajillion or so spheres in the game, but short-hand for me at least is that I can't possibly go wrong with Malice Jewels and Sol Creators, so for now I'm working on those.
 

DoctorSpooge_sl

shitlord
1,173
1
That's a good suggestion! What really complicates things for me is the timing of my entry into the game. When I did Maxwell (few months ago, literally right as the first 7* batch dropped), I used Luka lead, Fei and Fang, Shera, friend Lilly (I think) and someone else I forgot.

The reason I mention this is that I'd not been playing long at all and had benefitted enormously from myriad level campaigns, and I literally threw everything I had into Maxwell. They were my only frogged and imped units. I had other killer units, but they just weren't ready. And now, well, they're not ready. Before it was a matter of resources and time, but now it's that - Shera and F&F excepted, and Raaga banished the latter from my squad- I just don't wanna expend too many resources on non-7* units. That only leaves me like 10 units, of which maybe 5 are already maxxed.

I'll transmute your system into my metaphor. I'm currently looking at my index cards for a crit buffer. I have a few, but they're not imped or frogged and have no SBB. They're also old and have no 7* available, announced or rumored. I could theorycraft them, then opt either to invest in them or to wait until I acquire and index card entry that has better numbers. I've been doing the latter for a while now.

But, as I said, I feel like it's time to put in the work and at least figure it out like you and Ishad have, even if the decision remaina the same.
 

Leto Eu`Acumen

Peasant
547
49
That's a good suggestion! What really complicates things for me is the timing of my entry into the game. When I did Maxwell (few months ago, literally right as the first 7* batch dropped), I used Luka lead, Fei and Fang, Shera, friend Lilly (I think) and someone else I forgot.

The reason I mention this is that I'd not been playing long at all and had benefitted enormously from myriad level campaigns, and I literally threw everything I had into Maxwell. They were my only frogged and imped units. I had other killer units, but they just weren't ready. And now, well, they're not ready. Before it was a matter of resources and time, but now it's that - Shera and F&F excepted, and Raaga banished the latter from my squad- I just don't wanna expend too many resources on non-7* units. That only leaves me like 10 units, of which maybe 5 are already maxxed.
I feel you on the 7-star thing. It feels like we are now truly in the 7-star Age. With a handful of exceptions, it feels like a waste to put much effort into 6-star units that don't (yet) have a 7-star future....There are exceptions of course...one exception for me is Fei&Fang which I am still in the process of ranking up. I don't really have many options for Spark Buffing on my roster: I have a Rosetta, but F&F makes for a better sub than Rosetta. (and I loved Rosetta but my entire Friends list would revolt if I tried to use a 6-star lead constantly in a 7-star age) Another for me personally is (very slowly) ranking up a Nick just for item-farming purposes (I never got a Zelnite and Nick is every bit as good for that purpose anyway.)

I have only one unit max-imp'd, the rest is just scatter-shot all over the place with useful units. I'd be more eager to focus on max-imp'ing another unit, but a lot of bad-typing or good typing but on very niche units has kept me from doing so. For instance lots of Oracles or my Breaker Elimo which might even be worse typing than Oracle for a unit that never nukes anything heh....or to go to an extreme any non-Anima starter as I could get an Anima version on any given click during the Super Honor Summons in a week.

Still plenty of 6-star units that are worthwhile to rank up and USE (Slap a good +30% stats sphere on one and they can still run with the big dogs), but IMO with the exception of Grahdens/other trial units for example, very very few would be worth a sphere frog or imps if starting from scratch with one now. For that reason the old adage "Hope for the best, plan for the worst" seems to apply: If your best option for a specific purpose is 6-stars, then by all means make that 6-star work....if you get a 7-star replacement next week, then celebrate, but you MIGHT not get a 7-star character for that role for months...just never know, sometimes the RNG Gods get in a bad mood...better to not put yourself in the position of going without for months when you didn't have to.

It is for some of those very same reasons though that any old unit that is getting a 7-star version starts to look very appealing when you are ranking units up.

I can not WAIT to see what Tridon's 7-star is going to look like...I have one just itching for some potentially game-breaking shenanigans lol.
 

Leto Eu`Acumen

Peasant
547
49
like you and Ishad have
Just for the record, Ishad blows me away. I'm still in the Minors in comparison lol....I've just managed a trick or two to get some of my ducks in a row heh.


I'll transmute your system into my metaphor. I'm currently looking at my index cards for a crit buffer. I have a few, but they're not imped or frogged and have no SBB. They're also old and have no 7* available, announced or rumored. I could theorycraft them, then opt either to invest in them or to wait until I acquire and index card entry that has better numbers. I've been doing the latter for a while now.
Just to play this part out a bit further...

What can happen on a direct comparison is this: You'll notice that amongst your crit buffers some might buff crit damage but not crit %, while others do both.....ok, so you'll want both on the same unit and you can set the others aside for now....then you might notice that one has 18 DC on normal hits and 12 on SBB and another is 24 and 18 (just as a for instance) or that one does Crit damage/% while doing single target damage but you need AoE damage.... etc. etc., eventually you'll find that one unit really does stand out from the rest when the details are sitting side-by-side.

If one unit floats to the top and does what you need better than the rest, you can be secure in knowing that on your roster *as it stands when you made the decision* that this was your best option for what you need and you can put the time/resources to rank up that unit and make it sing secure in the knowledge that it was the best possible decision at the time.

It is true that maybe you get a better 7-star version before long, but it is also true that maybe you don't. The best choice on your roster isfarsuperior than waiting in Limbo for the RNG Gods to bless you with the right unit when you can't really predict or control what comes out of the gate even on a rate up.

Edit: and when doing trials/grand quest with multiple squads, having a handful of ranked up and battle ready 6-star units that were recently replaced in your lineup by superior 7-star versions can still be a huge benefit anyway. No real waste there even when it happens.
 

DoctorSpooge_sl

shitlord
1,173
1
Not gonna bother formatting quotes on my phone, but re: the best choice on my current roster, it's a hard decision because a crit buffer would replace the only semi redundant member of my squad - Claire - who cannot compete with Raaga in her niche. Yet her BC gen is nice and any current crit buffer I have will have to argue against her vastly superior stats. I very much agree with what you said, but it isn't quite waiting in limbo. My crit buffer slot is occupied by an (imo) very good unit.
 

DoctorSpooge_sl

shitlord
1,173
1
And I definitely don't allow typing to influence my decision to sphere anymore. When I get home I'll post my 7* typing breakdown. It's hilariously annoying.
 

DoctorSpooge_sl

shitlord
1,173
1
Here it is:

Lord: none
Oracle: Claire
Breaker: Raaga, Medina, Griel, Rubeus
Anima: Lava, Selena*
Guardian: Kanon, Kikuri, Balgran, Ivris, Elimo, Oguro

edit: Ultor and Hardon are both guardian too.

*Farmed her until I got Anima, though.

I don't mind Guardian Elimo or Oguro. Seems like possibly second-best typing for those.
 

Leto Eu`Acumen

Peasant
547
49
Here it is:

Lord: none
Oracle: Claire
Breaker: Raaga, Medina, Griel, Rubeus
Anima: Lava, Selena*
Guardian: Kanon, Kikuri, Balgran, Ivris, Elimo, Oguro

edit: Ultor and Hardon are both guardian too.

*Farmed her until I got Anima, though.

I don't mind Guardian Elimo or Oguro. Seems like possibly second-best typing for those.
Wow, no Lords at all. I think I found your Lords in my deck o_O

I agree about Guardian being 2nd best typing for Elimo. Honestly, I'm more friendly to Guardians than I once was - it is a mixed bag when on a nuker, but unless I'm horribly mistaken, on balance +Defense is actually worth a little more than +ATK, and sometimes in the harder content if you can't have the +HP from Anima then that little bit extra defense is damned welcome anyway. My Rosetta was a Breaker, nice to see a Breaker Raaga carrying on the tradition of whoop-ass
wink.png
Honestly though, the only typing I'm at war with are the godsdamned Oracles.

As to the crit buffer, ya, I haven't used one myself for a while either. The last one I used was Orna. Without +Crit %, I crit so rarely that I barely even consider it a part of my game. ...not enough slots in a group for +Everything anyway though.

Right now I think Guardians are what I have fewest off. Fair mix of the rest but the Oracles are always a frustration. My Tazer is an Oracle, had a bunch of 6-star Oracles I'm trying to forget including the Rigness I used as my go-to healer for quite a while....as far as future 7-stars I've got an Edea, Will and Hadaron that are all Oracles. Edea and Will are both sweet 7-star units but godsdamnit with the Oracle stuff.

Right now my general rule about Sphere'ing is that I'll sphere any 7-star unit that is getting any use at all. Regarding 6-stars I would consider it only if it is getting something resembling regular use, otherwise just a good +stat sphere is decent enough to get by on.

I've got a Grandt that I'm near to promoting to his 7th star evolution but I consider him a flawed character. I really don't know if I'm going to be able to find a place for him. He has some really interesting skills going on, but he is one of those characters that increases crit damage but neglects to increase crit % and frankly I don't think I'd use two character slots just to cover crits. (Won't even talk about his horrible DC on normal attacks, but I guess once you get his SBB's rolling it matters less.)
 

Ishad

Ahn'Qiraj Raider
4,852
4,931
I wonder how pie-in-the-sky it would be to hope for Double Medals for RC4 once the other half of the missions are rolled out. Double medals for their first week would be bloody marvelous.....Bonus points if they did the roll out at the same time the Double XP/Half Energy bonuses wear off on the 15th and we want something different to spend our time on lol
Not double medals but medal rush is going to be up this weekend. Minimum of 28 medals for the rc4 level.