Camelot Unchained MMO

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Iadien

Silver Knight of the Realm
419
29
I almost pledged until I saw the expected beta dates of 2015... that mixed with it being a sub based mmo. haha, no thanks.
 

Kubla Kas_sl

shitlord
200
0
"Camelot Unchained is a counter-revolutionary RvR-focused MMORPG from Mark Jacobs and CSE set in a post-apocalyptic yet familiar world."

Doesn't counter-revolutionary mean it is the opposite of revolutionary and does exactly the same shit all other RvR games have already done and/or are currently doing right now?
 

Abefroman

Naxxramas 1.0 Raider
12,594
11,938
"Camelot Unchained is a counter-revolutionary RvR-focused MMORPG from Mark Jacobs and CSE set in a post-apocalyptic yet familiar world."

Doesn't counter-revolutionary mean it is the opposite of revolutionary and does exactly the same shit all other RvR games have already done and/or are currently doing right now?
I think what they are trying to say is that they are against the WoW revolution and want to go back to the way things were before WoW. That's the only way that makes any sense imo. Basically going after the blame WoW for everything crowd".
 

Grim1

Ahn'Qiraj Raider
4,908
6,897
They already have 400k and its only been a few hours. It will be interesting to see how much he gets after a month. Need a lot more than 2 mil to make a mmo.
 

Abefroman

Naxxramas 1.0 Raider
12,594
11,938
Does anyone have any idea how long it would take to make a graphic engine from scratch like they say they are doing? I thought that shit took years.
 

Tmac

Adventurer
<Aristocrat╭ರ_•́>
10,070
17,137
Any time you do a similar project again you generally do it more efficiently, correct? That's pretty much my sole point regarding this project and Jacobs.

DAOC used a flat file 'database' and mostly old MUD code, a la EQ. While I'd guess CU won't go that far, I'll be amazed if most new games are not reusing a good chunk of code, as that is what development people do on any project I've worked with. I'm not sure why game development would be any different. It's not like IP technology has changed, and there's a lot of very good baseline code for Client/Server out there already. The same holds true for databases.

I'm not an expert, but I'd be surprised if building a back end solution in this age of gigE, Linux clusters, and cable is not far easier than 12 years ago. Heck, with Kickstarter you don't even need funding.
By this logic someone who built websites in html 8 years ago would be much more proficient in html5, simply because html5 is available. This logic simply doesn't follow.

Old dudes who code in old languages do not miraculously become young dudes who code in ruby on rails like a boss...just because. How do you even think this is possible?
 

Tmac

Adventurer
<Aristocrat╭ರ_•́>
10,070
17,137
http://camelotunchained.com/en/

Looks like they've resdesigned the website and added a countdown clock which I am assuming is for the kickstarter launch. Looks like whatever it is will launch at 11:00 am CST tomorrow.
Their one video on the site is super underwhelming.

Is is really so hard to sync the video with the music? No, no it is not.

Editor fail.
 

Tmac

Adventurer
<Aristocrat╭ರ_•́>
10,070
17,137
I think what they are trying to say is that they are against the WoW revolution and want to go back to the way things were before WoW. That's the only way that makes any sense imo. Basically going after the blame WoW for everything crowd".
If that doesn't work, there's always Bush. Amirite?
 

Pyksel

Rasterizing . . .
840
284
They already have 400k and its only been a few hours. It will be interesting to see how much he gets after a month. Need a lot more than 2 mil to make a mmo.
Mark Jacobs said in the video that if the Kickstarter makes at least $2 million, he was going to contribute another $3 million. I think that raises the question if $5 million is enough to fund a successful niche based game like they're focused on?
 

Grim1

Ahn'Qiraj Raider
4,908
6,897
Mark Jacobs said in the video that if the Kickstarter makes at least $2 million, he was going to contribute another $3 million. I think that raises the question if $5 million is enough to fund a successful niche based game like they're focused on?
5 million isnt' enough imo. But if his kickstarter is wildly successful then that might help him get other investors.

This is going to be interesting to watch. 2015 isn't that far away.
 

Oldbased

> Than U
28,521
67,574
On one hand from looking at the benefit list/dates they already know exactly what they want, which took what 2-3 years at 38s to come up with.
5 Million is enough to get something going. Hell Rift was made with what 20 or 30 and it was decent enough. I agree with the above the 5 million is to get into internal testing and something to show investors for the other 10-20.
I give it a 50/50.
 

Blackyce

Silver Knight of the Realm
836
12
Up over 600k now.

So what happens if they don't get to 2million by 05/02, does everyone get a refund?
 

Kubla Kas_sl

shitlord
200
0
I get confused answers from different people about what actually happens when kickstarters fail. And what constitutes failure? Not hitting your funding goal or not producing a product?

The supporters of the site (just anecdotal people I know, not an expert source) seem to think you get a refund but it might actually require a large chunk of the funders to do some sort of class action suit.
 

Grim1

Ahn'Qiraj Raider
4,908
6,897
Nothing to refund. Your card is never charged unless the project is fully funded.

If, after funding, the project is never finished then you are sol. Your only option is to sue the company but unless outright fraud was committed you would lose that fight. Investing in startups always has a risk of total loss. Besides, who is going to sue to get their 30 dollars back?
 

Kubla Kas_sl

shitlord
200
0
Nothing to refund. Your card is never charged unless the project is fully funded.

If, after funding, the project is never finished then you are sol. Your only option is to sue the company but unless outright fraud was committed you would lose that fight. Investing in startups always has a risk of total loss. Besides, who is going to sue to get their 30 dollars back?
It seems like some projects skirt the issue by having a low funding goal and if they keep getting money just adding new milestones... does this sort of circumvent the whole refund until fully funded protection for supporters?
 

Abefroman

Naxxramas 1.0 Raider
12,594
11,938
It seems like some projects skirt the issue by having a low funding goal and if they keep getting money just adding new milestones... does this sort of circumvent the whole refund until fully funded protection for supporters?
Pretty much. I know that this game plans on going to the well multiple times also.
 

Grim1

Ahn'Qiraj Raider
4,908
6,897
It seems like some projects skirt the issue by having a low funding goal and if they keep getting money just adding new milestones... does this sort of circumvent the whole refund until fully funded protection for supporters?
Once the project reaches their funding goal then all money is transferred to the company at the cutoff date. What the company does with the money is up to them.

Funding a kickstarter game project is a crapshoot. But you don't have to fund the kickstarter if you want to play the game, it will be offered to everyone when (if) it is released. All funding does now is give you some potential perks and bragging rights. Think of your money as a preorder without the refund rights.

If you want a hardcopy print of a webcomic then you might need to fund the kickstarter. The print runs are limited and I doubt many extra copies are made. But these types of projects are much less risk than a gaming kickstarter.