Agonizing the Bait Master_sl
shitlord
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I think what they are trying to say is that they are against the WoW revolution and want to go back to the way things were before WoW. That's the only way that makes any sense imo. Basically going after the blame WoW for everything crowd"."Camelot Unchained is a counter-revolutionary RvR-focused MMORPG from Mark Jacobs and CSE set in a post-apocalyptic yet familiar world."
Doesn't counter-revolutionary mean it is the opposite of revolutionary and does exactly the same shit all other RvR games have already done and/or are currently doing right now?
He can do it with two million ezpz, thing is it won't be good.They already have 400k and its only been a few hours. It will be interesting to see how much he gets after a month. Need a lot more than 2 mil to make a mmo.
By this logic someone who built websites in html 8 years ago would be much more proficient in html5, simply because html5 is available. This logic simply doesn't follow.Any time you do a similar project again you generally do it more efficiently, correct? That's pretty much my sole point regarding this project and Jacobs.
DAOC used a flat file 'database' and mostly old MUD code, a la EQ. While I'd guess CU won't go that far, I'll be amazed if most new games are not reusing a good chunk of code, as that is what development people do on any project I've worked with. I'm not sure why game development would be any different. It's not like IP technology has changed, and there's a lot of very good baseline code for Client/Server out there already. The same holds true for databases.
I'm not an expert, but I'd be surprised if building a back end solution in this age of gigE, Linux clusters, and cable is not far easier than 12 years ago. Heck, with Kickstarter you don't even need funding.
Their one video on the site is super underwhelming.http://camelotunchained.com/en/
Looks like they've resdesigned the website and added a countdown clock which I am assuming is for the kickstarter launch. Looks like whatever it is will launch at 11:00 am CST tomorrow.
If that doesn't work, there's always Bush. Amirite?I think what they are trying to say is that they are against the WoW revolution and want to go back to the way things were before WoW. That's the only way that makes any sense imo. Basically going after the blame WoW for everything crowd".
Mark Jacobs said in the video that if the Kickstarter makes at least $2 million, he was going to contribute another $3 million. I think that raises the question if $5 million is enough to fund a successful niche based game like they're focused on?They already have 400k and its only been a few hours. It will be interesting to see how much he gets after a month. Need a lot more than 2 mil to make a mmo.
5 million isnt' enough imo. But if his kickstarter is wildly successful then that might help him get other investors.Mark Jacobs said in the video that if the Kickstarter makes at least $2 million, he was going to contribute another $3 million. I think that raises the question if $5 million is enough to fund a successful niche based game like they're focused on?
It seems like some projects skirt the issue by having a low funding goal and if they keep getting money just adding new milestones... does this sort of circumvent the whole refund until fully funded protection for supporters?Nothing to refund. Your card is never charged unless the project is fully funded.
If, after funding, the project is never finished then you are sol. Your only option is to sue the company but unless outright fraud was committed you would lose that fight. Investing in startups always has a risk of total loss. Besides, who is going to sue to get their 30 dollars back?
Pretty much. I know that this game plans on going to the well multiple times also.It seems like some projects skirt the issue by having a low funding goal and if they keep getting money just adding new milestones... does this sort of circumvent the whole refund until fully funded protection for supporters?
Once the project reaches their funding goal then all money is transferred to the company at the cutoff date. What the company does with the money is up to them.It seems like some projects skirt the issue by having a low funding goal and if they keep getting money just adding new milestones... does this sort of circumvent the whole refund until fully funded protection for supporters?