Denaut
Trump's Staff
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I didn't take this badly, it is a legitimate question. You are right in that I don't know what problem it is trying to solve, but that is because I think CU is a game in search of one. DAoC launched in a completely different landscape than we currently have, the hole that it filled (or I could say the problem that it solved) doesn't exist anymore. The form of the solution might be different, but that doesn't really matter, they can be radically different but fulfill the same desire. I'll give you an example of something that I've thought about a bit more.Wouldn't a more accurate and fair statement here be that "you" don't know what problem CU is trying to solve? Those that have been following most if not all the updates know what City State has sold us on thats it trying to solve. That doesn't mean that all problems have been identified or addressed. I'm genuinely not trying to be ignorant or a dick about the question but I am curious about your statement.
Skyrim and Minecraft are the same game, at their very center they are about one thing...discovery. That is it, you can sum both games up with a single word. The tools, methods, mechanics, features, and so on they use to express this core are VERY different, but that is what both games are about. This is also why TESO is falling so unbelievably hard on its face, because it utterly lacks the essential discovery of Elder Scrolls. A good TESO game would encapsulate that in a very MMORPG way, but it would stilllfeellike an Elder Scrolls game. Often when you hear about a game having no soul this is the reason.
So, if you will permit me to answer a question with a question (Socrates would be proud), what do you feel the core of DAoC is/was? The answer should be short, ideally summed up in one word like I did above.