Totally agree. Most in depth interview I've heard on the game and most informative. Also makes me feel like the devs truly get it.Draegan, only 20 minutes in - but I have to say, it's already the best interview with the Crowfall dev's I've seen yet. Great job dude.
Bumpedreddit post to upvote:
Rerolled - Crowfall Interview - Gordon Walton J Todd Coleman : crowfall
Nope. It's all about resource control, building, crafting, and fighting people.Yes I know that this game will be centered around PvP but is there any chance of having some cool zones ala Unrest/Karazhan/whatever for us carebears to dungeon crawl every once and a while?
I think there is some room for that. My fondest memories in EQ were Plane of Mischief, where the zone was like Alice in Wonderland and the zone had just fun things to play with.Nope. It's all about resource control, building, crafting, and fighting people.
Please do. Maybe some of the GAFers will end up trying to post here and we can squeeze them for lolmilkI'll give GAF a link.
This.Totally agree. Most in depth interview I've heard on the game and most informative. Also makes me feel like the devs truly get it.
Doubt it. If they get a developer who gets a stick up his ass about developing a baller randomized dungeon you might see some cool dungeon/cave PvP, but it won't be that interesting. PRobably very little of the world will be anything unique like unrest, PoM etc.Yes I know that this game will be centered around PvP but is there any chance of having some cool zones ala Unrest/Karazhan/whatever for us carebears to dungeon crawl every once and a while?
Plus, worlds are being generated. Seems silly to ask for some awesome handcrafted zone when it basically goes against their entire design goals/philosophy.PRobably very little of the world will be anything unique like unrest, PoM etc.