Diablo 3 - Reaper of Souls

Pyros

<Silver Donator>
11,310
2,416
Excellent. I figured it wasn't too bad, especially with paragon. Didn't know about the shield, that should be good.
Well it's still annoying, like if I want to farm whites for crafting I'm glad I have a DH cause the crusader is slow as all fuck. When you're going from pack to pack though it's not all that bad especially in adventure with the inferno density, you don't have to run far. And yeah you basically get 300str back from not having to put paragon points in movespeed, but I'd take 15%more speed over 300str any day if it was possible, especially when str is like already close to 6k and it can probably get to 7-8k. But the difference between 1H and 2H is too big for static cooldowns and at least in my build, most of the damage comes from those cooldowns, the wrath spender while good sustained damage is still slow as shit in comparison.

And no Delly, it's maxed move speed. Your max movespeed with the talent is 10%. You can still get higher via bonus movespeed(shrine, nephalem, maybe the justice rune I haven't tested) but your base movespeed is capped at 10%, meaning if you have movespeed boots, you're capped.
 

Xevy

Log Wizard
9,047
4,285
I've done about 3 full Adv Mode clears with a rift each act. Gambled every shard I had, a good 500-800 maybe. 0 legendaries.

Seems a decent rule of thumb is your toughness should be 10x your dps for a 'balanced' approach. I'm at about 550k dps and 6mil toughness with 330khp. I went from insta-raped (monk) vs packs in T1 to no problem up to T3. Healing is also a huge stat as small chips from AE type shit stack up fast. Stuff like life per spirit spent is invaluable as I had like 500 so every mantra spam was 25khp back. Pretty awesome with Epiphany up.
 

Noodleface

A Mod Real Quick
38,641
16,692
Well it's still annoying, like if I want to farm whites for crafting I'm glad I have a DH cause the crusader is slow as all fuck. When you're going from pack to pack though it's not all that bad especially in adventure with the inferno density, you don't have to run far. And yeah you basically get 300str back from not having to put paragon points in movespeed, but I'd take 15%more speed over 300str any day if it was possible, especially when str is like already close to 6k and it can probably get to 7-8k. But the difference between 1H and 2H is too big for static cooldowns and at least in my build, most of the damage comes from those cooldowns, the wrath spender while good sustained damage is still slow as shit in comparison.

And no Delly, it's maxed move speed. Your max movespeed with the talent is 10%. You can still get higher via bonus movespeed(shrine, nephalem, maybe the justice rune I haven't tested) but your base movespeed is capped at 10%, meaning if you have movespeed boots, you're capped.
Maybe I'm confused. Does it only subtract from your MS cap or for instance at level 12 will I be moving at 85% ?
 

Amzin

Lord Nagafen Raider
2,917
361
They're saying the same thing, Pyros just not using words correctly and misreading what Delly said. Characters default movespeed is 100%. There's a cap of a 25% bonus from items and some other certain effects. The Crusader passive lowers this bonus cap to 10%.
 

Needless

Toe Sucker
<Silver Donator>
9,557
3,508
Oh i was under the assumption that it made you slower too.. sticking you at the 110% cap is fine by me lol
 

Amzin

Lord Nagafen Raider
2,917
361
Just walk back and forth in town with no movespeed bonus with and without the passive. You would notice instantly if you were 15% slower. It's easy to notice even a 10% difference with the Monk passive on.
 

Mures

Blackwing Lair Raider
4,014
511
So wait, wait...I'm not home right now to look, you can reroll fixed affixes on legendaries? like natalya's helm always rolls +armor I can reroll that into a +skill damage? And do lvl 60 legendaries use the old or new mats to reroll?
 

Xevy

Log Wizard
9,047
4,285
So wait, wait...I'm not home right now to look, you can reroll fixed affixes on legendaries? like natalya's helm always rolls +armor I can reroll that into a +skill damage? And do lvl 60 legendaries use the old or new mats to reroll?
Yes. You can reroll most all stats. Some stats such as attack speed on a helm, you can't roll. Weird, out of place, legendary affixes.

For 60 legendaries you need your 60 mats. Hope you saved up plenty of tears.
 

Needless

Toe Sucker
<Silver Donator>
9,557
3,508
Just walk back and forth in town with no movespeed bonus with and without the passive. You would notice instantly if you were 15% slower. It's easy to notice even a 10% difference with the Monk passive on.
Yeah i actually haven't even used that passive, I just assumed it negated your movement speed and ended it at that since im not high enough to warrant using a 2h weapon yet
 

bixxby

Molten Core Raider
2,750
47
Son of a bitch, haha. Been avoiding boots without MS when I have it capped with paragon if that's the case.
 

Brahma

Obi-Bro Kenobi-X
12,932
48,451
Got my Crusader to 63 last night. I absolutely love the play style and the tanking.

My only beef so far is that as of level 63 I have found maybe 10 useful items total. Rest I have saved with the anticipation of the expansion coming out.
 

Zaphid

Trakanon Raider
5,862
294
I think the drop rates are a bit weird right now, 61-69 you only see rakkisgard stuff which is rq lvl 61. My wizard gets so many barbarian belts she could be a JRPG character (5+ per 2-3 bounties).

I'm really impressed by Act 5 and the whole expansion, I think comparison to LoD fits well.
 

Rescorla_sl

shitlord
2,233
0
Someone in General chat just said there is a known bug and you won't get anything but level 61 drops until you get to 66 and then the drops become level appropriate again.
 

Kithani

Blackwing Lair Raider
1,382
1,787
I can confirm that pretty much, I got all 61s on my monk today until be hit 66 and they started dropping lvl66 stuff.