hahaha!Looks like you should be a rare spawn in whimsyshire.
Need to be all pink instead of green

hahaha!Looks like you should be a rare spawn in whimsyshire.
Wow that is a serious bro move.Thanks to Hatemonkey, not sure what's your Rerolled forum name on giving me his Shard of Hate drop. Rerolled the strength to dexterity. Now I just need a Thunderfury for my lightning build.
Fire is tops for theoretical dps but I can't endorse a fire build long term because it lacks control. Lightning gets a cheap CS and cheap cone stun. Holy gets an expensive stun, but it's practically guaranteed and it's long and hits everything. I see being able to stun enemies crucial to playing a melee in higher torment. Only real thing I don't like about lightning is the knock up on deadly reach. It's nice because it means mobs aren't beating on you. But I can't tell you how many times I still derp my CS while mobs are in the air. So annoying.Thunderfury doesn't benefit from +lightning dmg, unfortunately. Shard of Hate, however, does proc on every activation (re: every 'attack') of lightning skills. And that is why lightning is number one. Until they give SoH an ICD or something, it'll be lightning >>>>.. though the cold tempest rush rune might be hilarious with a SoH as well.
I'm a fire monk as well and I have something like 35mil eDPS on short fights (sub 500 mil). So I'm not knocking it, but there's just a ton of good +lightning gear out there that synergizes with the skills you can use to proc SoH.
Yeah my bad I'm thinking of Akkan 4pc bonus, which reduces costs by 50% for the duration, it's not a rune. I know about the law since I was using that(and long arm of the law) when I was playing FoH. Switched back to nephalem law though, especially since they made it easier to sustain neph3 buff since now health globes increase the duration even at 3(before they'd increase the duration at 1 and 2 and eventually bump it to next tier, but once at 3 it wouldn't increase duration anymore so you needed to find another nephalem orb to refresh it, now you can extend it plenty with just health globes). Still Akarat helps wrath quite a lot I guess with doubling all generation but yeah no reduction on it.That would be from the Law of Valor rune, which i do run. I don't think AC has that, usually I just do rally for the sake of getting the valor rune cooldown reduction so i can get the 50% reduced wrath cost a bit faster
FYI, if you switch to the WYSIWYG editor, you can copy paste out of excel/Google DocsFrom Reddit:
Torment Level | Legendary Rate | Rift Legendary Rate | Expected Rift Elites per Legendary
0 | 1.00 2.00 50
1 | 1.15 2.30 43
2 | 1.32 2.64 38
3 | 1.52 3.04 33
4 | 1.75 3.50 29
5 | 2.01 4.02 25
6 | 2.31 4.62 22
Bad formatting here but you can figure it out