I'll likely have to play this out of pure stubborness for S1, as I'm assuming I can't use the ultimate pass in another season, I certainly didn't fuckin pay extra for a 4 day headstart. Cosmetic shit is unlocked for the life of the game as I understand? No I didn't do chargeback, I was pissed, and that's a dick move even if it is Blizzard. Did look into selling account, but retards want lvl 100 non seasonal characters, when I was just looking to make 50$ or something.
If the mob density goes up, that would make things better, was my biggest beef with the game, aside from how boring and shitty the game gets after 70. Stringing me along with little clusters of mobs, then occasional larger groups really irritated the fuck out of me. With that fixed, the game is mostly fun as is until 70/T4. We need trading/AH, that was the long lasting appeal of D2 for me.
Stop fucking nerfing/balancing classes unless it's really gamebreaking. This isn't a MMO, and no one gives a shit about PVP in Diablo. That kind of mentality sucks all the fun out a game, and the retards working at Blizzard with that kind of thinking, have no business in the industry. Class noticably stronger than others? Add that fun to the rest of them FFS. If I can't trade with people, what the fuck does it matter what I do in my online only single player game? Being able to coop with friends, and random people on the map doesn't change anything, it's still a single player game. "Hai guis, lets run 200 NMD and kill Lilith a bunch tonite" doesn't sound like a multiplayer endgame to me.
Playing Lost Ark, you can mark favourite engravings, and if items drop with that engraving, it will show a little icon on the item. This game needs something simple like that to mark preferred stats, even if it's a shit item at least I wouldn't have to scan every single drop. Good loot filter system be ideal of course, coming from someone that said the game didn't need a loot filter before I hit 70 lol.