Are you playing on an old Gateway?We've talked about a fair bit of things they have improved upon on this game since release and regardless of any improvements they may have made or maybe will make the biggest issue at the moment is how piss poor dog shit this game runs over 1/2 the fucking time. The amount of hidden walls, rubber banding, and other retard American Inventor shit probably because they are too fucking stupid to code the game right so it's probably loading up about 10,000 fucking things it doesn't fucking need to like random dick American Inventor 02's stash space or whatever poorly coded nonsense they added. Makes the game fucking unplayable.
Play on Xbox d4 edition and get same shit he’s talking aboutAre you playing on an old Gateway?
I'm getting regular crashes and the occasional rubber banding/invisible walls on PS5.Are you playing on an old Gateway?
PC doesn't get any of that aside from that day they broke the whole game with a hotfix. They specifically mentioned the invisible wall thing being something they're addressing for consoles, so it'll probably be in the patch next week.
Yeah, I had two amulets with the right stats and ok rolls on my druid and bricked both with 12 straight fails on damage to distant targets.Tried to pity roll some tempers. Not sure what's confirmation bias or just bad luck, but long story short I now have two shitty rings with maxed curse damage and two good rings bricked. The tempering system was an improvement, but makes uniques much less valuable when it works well and is absolute shit all the times it's bricking items with no way to reset.
You sure you're not talking about the hellworm bug? They stick around for basically the whole hour when it happens. It's in the patch notes to be fixed in 1.4.1.Figured out invisible walls.
Helltide is phased, so invisible walls are those bone roadblocks which are in the non phased version of the map.
So yeah, shitty coding.
I've seen that too. I recognised the wall locations as those ambush spots, but could just be a coincidence. Anyway the game just crashed so time for bed I guess lol.You sure you're not talking about the hellworm bug? They stick around for basically the whole hour when it happens. It's in the patch notes to be fixed in 1.4.1.
- Fixed an issue where Hellworms could sometimes leave behind invisible walls after disappearing.
think someone was taking about not get stygian stones, seems wudijo is having bad rng, guess he went over 0 for 30+ pit runs recently
he says the chance to drop ubers for duriel and andariel is 2%, tormented 10% and small bosses 0.5%, tormented 2.5% (best guesstimates). i thought small tormented bosses were higher.
he also says he has not gotten any greater affixes uniques off the small bosses. he doesn't give hard numbers, but does say he ran 30 beast in ice and 50 grigoire yesterday.
I speed run 90’s have 2k of the mats, was getting zero stones, switched to 100 still nothing.