DOTA 2

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Intrinsic

Person of Whiteness
<Gold Donor>
15,037
13,140
Just seems like it is the way it goes. What was it two years ago and such, if I can even remember? Nothing but Batrider, Gyro, Nature's Prohet, etc... then it moved to Death Prophet, Razor in every game. Now it is Jugg, Axe, Troll, lots of Venge. It isn't like any of them are 70% win rate or anything. But I think like Jackie says, they've been strong and up front for what feels like a long time now so it is more annoying than anything. I like diversity.
 

Zaphid

Trakanon Raider
5,862
294
I have been winning a ton of YB with Omni/Necro/Sniper. The Necro games were the craziest, because they went 50+ min where I had time to farm up Aghs after Bloodstone/pipe. When the other team has two dead heroes with ulti icon next to their name, it feels almost dirty. I feel like the YB fucks with your rating because some of the plays I saw looked like they were below 3k. The Sniper games ended up like total stomps where all I had to do was fire up MoM after the other team used both Thundergod's and beast ulti.
 

Dandain

Trakanon Raider
2,092
917
Nothing will compare to the Centaur Warrunner patch for me. When his ulti turned the entire enemy team into a stampeding stun. Drow Aura push was pretty fucking dumb, and shadowblade split pushing prophet for months. Centaur still the worst for me.
 

Luthair

Lord Nagafen Raider
1,247
85
Just seems like it is the way it goes. What was it two years ago and such, if I can even remember? Nothing but Batrider, Gyro, Nature's Prohet, etc... then it moved to Death Prophet, Razor in every game. Now it is Jugg, Axe, Troll, lots of Venge. It isn't like any of them are 70% win rate or anything. But I think like Jackie says, they've been strong and up front for what feels like a long time now so it is more annoying than anything. I like diversity.
I got sick of the repetitive heros about a year ago and switched to Random Draft, Single Draft, All Random modes.
 

Zaphid

Trakanon Raider
5,862
294
DAC immortals are now marketable, picked up my weaver blades for 0,8$ ...

They seem pretty cheap, unless you really want the radiance blades or the rapiers, which both look like ass imo. Good chance that a lot of people are specualting on the price now, so the price might drop even further in a week when the items bought right now become marketable
 

Xeldar

Silver Squire
1,546
133
The only good thing about the Mariana Trench is I can get a ghost scepter/eul's before jugger is fully online. And most juggs I face think omnislash is ravage.
 

BrotherWu

MAGA
<Silver Donator>
3,263
6,506
I'm embarrassed to say this but when I got my first MMR this weekend, it was mid 500s. I feel like I got fucked. I almost always play support Warlock in ranked and I kept getting carries feeding on my team. Naturally I'm not trying to get last hits when I'm babysitting somebody in a side lane but I do try to pester the opposing team and occasionally deny to let my partner farm. I always buy the courier and wards. WTF am I doing wrong?
 

Intrinsic

Person of Whiteness
<Gold Donor>
15,037
13,140
From someone who is only marginally ahead of you in MMR (for whatever it seems like MMR is worth these days) there isn't really much you can do but worry about your own game and mechanics and try to improve. The games where there is a lot of teamwork and communication are few and far between at our ranks. Others can jump in and disagree, but a few things that have helped me out:

- Don't worry about taking last hits from your lane. No one at 500 MMR is good enough to 100% their CS and if you end up splitting it with them it is probably more valuable than them getting 1/4 and you 0/4. They'll bitch and moan but who cares.
- I also wouldn't go overboard with wards. Buy them when you have gold and it seems like it'll be helpful, but largely map awareness at this bracket is non existent and your team mates aren't going to be looking anyways. It just wastes your gold.
- Rune control is also way way below par. You can get really good value out of buying a bottle at our ranks because the mids aren't going to be monopolizing them.
- Don't be worried to branch out and try other heroes and positions. You may hate or not ever want to play a mid or solo offlane, but the experience can make you a little more aware of what they're doing at different stages of the game so that when you support you have concept.

Set yourself personal goals for each game, whether that is improving your CS, improving your lane pulling, stacking a camp, etc... Don't feel compelled to play Ranked if you have more fun playing normal and your MMR is making you feel down.

Most of this has come from Dandain the past few months of having him spectate and try to teach me. As hopeless as it seems, he is a damn saint for putting up with me. But I haven't had as much fun playing anything as Dota in years. Even being potato league and knowing I'll never see 4k+ MMR. Just playing normals and randoming and getting 7, 8, whatever win streaks is a blast. Then playing with other guys from the board. Its just a great game, but takes a certain mindest.
 

Fight

Ahn'Qiraj Raider
4,640
5,560
I have never heard of mmr less than 2k. I thought it was the stuff of myth and legend.
rrr_img_91695.jpg
 

BrotherWu

MAGA
<Silver Donator>
3,263
6,506
Yeah, the value has been incredible considering I haven't spent a dime on the game.

I've played a lot of the other heroes in normal matches and bot matches. I used to slaughter the shit tier with Bloodseeker and I'm not afraid to play some of the others. I just usually feel like most of the team is picking carries so I'll be helping most if I pick support, usually Warock, Crystal or Omni.

The lack of cooperation and communication can really suck, especially in those games where you jump on top but eventually the tide turns and you get stomped because you can't coordinate a tower push. In my last game, the whole team was speaking Spanish so that worked out really well.

Thanks for the suggestions.

Thanks for the t
 

BrotherWu

MAGA
<Silver Donator>
3,263
6,506
I have never heard of mmr less than 2k. I thought it was the stuff of myth and legend.
rrr_img_91695.jpg
I think I went about 4-6 in my 10 matches that were used to build my MMR and 2-1 after. I can assure you it does exist. I guess that is what I'm saying... I'm not sure if I'm really that bad or if I screwed myself by picking Warlock all those matches and playing pure support.
 

Zaphid

Trakanon Raider
5,862
294
Link a game you played on dotabuff or give us a matchID so we can give you better advice. At 500 you'd be probably better served by a hero that scales a bit better than warlock and can land some solo kills, like Mirana or Windrunner, if you have the mechanics you can almost carry 1v5
 

BrotherWu

MAGA
<Silver Donator>
3,263
6,506
1281226122 was a recent match as Warlock. That one was a win but I went 2-4.

My Steam ID is HoneyBadger and I'm in the RR channel. I may check in to see if anyone can watch some gameplay and make some suggestions.
 

Zaphid

Trakanon Raider
5,862
294
http://www.dotabuff.com/matches/1281226122
You could probably do better job of predicting when and where teamfights happen, because going 2/4/5 with warlock means you weren't very useful, but at least you are not feeding. I'd have to pull the replay, to tell you more, but I don't have the means to do it right now.
 

Fight

Ahn'Qiraj Raider
4,640
5,560
Well, assuming you are telling the truth and 500 MMR does exist... at that MMR, just play Troll Warlord, Bloodseeker, Huskar, Spirit Breaker or some other hero that can snowball crazy fast and let the noobs feed your pain and anger.

The worse the players in the game, the more impact and control you are going to want over it. You could play pro levels of crazy-good support and still lose every match if your 4 other teammates are drooling all over themselves. Take a carry, eat noobs, win dota.
 

Dandain

Trakanon Raider
2,092
917
I have never heard of mmr less than 2k. I thought it was the stuff of myth and legend.
There are a lot of people who play Dota. The matchmaking does a wonderful job of segregating the player base by skill - regardless if everyone thinks its garbage. This leads to a reality where if you are above a certain skill level - you will absolutely never see an mmr against you lower than a certain point. Its literally impossible. The lowest MMR that I was ever randomly friend invited from a game is probably around 2400. I have about 6 people on my friends list less than that, and they are all people that I met through rerolled, or other players in dota who invited me and they requested after a game. One of the best features of Moba's in general is that their is an ecosystem of gameplay at all skill brackets. But the thing that remains constant is that as long as your opponents are about as good as you the game plays great. We always talk about hero balance in the context of proper play - pros, but obtuse methods of play at low enough brackets yield about a 50/50 winrate still, and that's enough to keep people believing they are effective. Your teammates, some OP hero, etc. The reasons why games are lost are so hard to pin down that you can basically play dota and never be responsible for losing in your own mind.

I tell people often who happen to fall between like 3-4k that they are remarkably better at dota than they think as they are often consumed with the fact they aren't 4k. They equate that to not being good at dota. Being bad at dota is not being familiar with the controls, getting 1/8 or 0/8 cs in the first minute. There are less ideal but more friendly ways to set up the in game control scheme. For the group of people that play this way they are skill cap limited by their choice - BUT given that a million people at a time are logging into dota the matchmaker has very little problem finding 9 other people who use key presses to move their field of view vs edge pan or other RTS tried and true methods.


In the vein of varied MMRs. Here is a game with the Following MMR of players I just played. Gyro (4500) Invoker (4200) PA (1800) Lion (1100) Axe (Uncalibrated but most likely between 11-1700) but in that range. We were a queued 5 stack. This is the dotabuff of the match that was made with this ridiculous variance. - For context I picked gyro went boots first with a tango, and planned to roam and gank and buy wards. I didn't even start in a lane. This game was extremely difficult to win. You have to herd the lower players, prevent them from fighting those on the other team that are obviously their best players. Long of the short though, is that this game is in the "High" Skill bracket. Which means the average of the enemy team is somewhere north of 3200 mmr. To find us a game with the same spread is likely impossible - and our opponents were something closer to between 2.5-4k rated (as the matchmaker almost always tries to make sure the highest mmr's in any game is matched. (i.e. if there is a 4500 rated player on one team - the matchmaker prioritizes getting a near 4500 player in the game as well - ideally in a stack of the same type of impossible mmr spread. You can see in the KDR's of our team that if the average is 3200 - they seem to reflect what you'd think would happen if you transplanted any of the 5 of us directly into a 3200 mmr game. The 4k+ players crap on it, the 2k or less players struggle in the reverse direction. The scoreboard reflects the difficult time they have surviving and participating in kills even. (I think I was 9/1/5 with only 14 CS in the first 10 minutes)

http://www.dotabuff.com/matches/1281438861
 

Senaiel

Silver Knight of the Realm
238
42
We need to arrange a night to play some team games. Every time I say something in the rerolled channel no one responds!