Dragon's Dogma 2

popsicledeath

Potato del Grande
7,421
11,625
Oh please. You're not some fucking crusader for justice. You just bandwagoned on this particular game that you actually know nothing about with all the other retards.

Accusing someone of knowing nothing about a game, but bandwagoning to do what exactly?


What's more likely, whatever weird conspiracy theory in your mind about people out to undermine the game for some unspecified resson, or someone like me on a game forum looking into a game I was interested in and thinking there was some weird shit surrounding launch.

You know nothing about the game! You probably don't even play it! Leave Dragon's Dogma 2 alone!!!

Fucking bizarre.
 

Crone

Bronze Baronet of the Realm
9,709
3,211
How far you get? Early stuff is straight forward but once you climbing giants and fighting stuff that can beat your ass it comes alive. That and unlocking more attacks and spells.
I climbed up the first medusa snake in the very beginning tutorial, but the process of jumping up on the snake was retarded, and why the same process didn't work on another mob? Oh , because story reasons? Dumb as fuck. Then other shit that felt so terrible. I knew I wasn't going to have fun slogging through all that shit.
 

Penance

Ahn'Qiraj Raider
5,029
4,727
Had to refund. Game just kept crashing. No other games have ever crashed on my computer, ever. I tried messing with memory timing. Uninstalling reinstalling. Verify. Admin mode (lol). I just can't be assed to give a fuck anymore, especially with POE coming out Friday.
 

Blueweed

Ahn'Qiraj Raider
928
2,620
Am reading the fps continues to drop as you progress through more cities as it has to account for more npc. one solution is to off its inhabitants when your done questing to pick up SOME fps!
 
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Pyros

<Silver Donator>
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Am reading the fps continues to drop as you progress through more cities as it has to account for more npc. one solution is to off its inhabitants when your done questing to pick up SOME fps!
Na the only time my FPS drops is inside Vermund, even Bakbathal doesn't seem to affect it cause it has noticeably less NPCs. Honestly they could remove like half the NPCs in Vermund and it'd more or less fix the problem, and wouldn't affect much as most NPCs are pointless.
 

Kirun

Buzzfeed Editor
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So, what's the best use of portstones? I'm assuming you plop them around good farming areas for leveling up vocations and/or farming mats for upgrades?
 

Pyros

<Silver Donator>
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So finished the game, went to NG+ to get some stuff fixed, but I'm not liking NG+ much, they kinda fucked that up. There's no scaling so everything's dumb easy(guess you can equip shit weapons but even then) and the map is entirely revealed, which is actually annoying cause I can't tell which places I've been to or not.

Honestly I think I'm just gonna restart a new save and cheat some vocations(so I get augments back without having to grind them again) as it sounds better than playing NG+. Just not sure how cheating pawns vocations work with the online checks, guess I'll check it out, although ultimately don't care that much if the pawns have their augments or not.


So, what's the best use of portstones? I'm assuming you plop them around good farming areas for leveling up vocations and/or farming mats for upgrades?
Honestly I only used the one I got from the main story, dropped it in Bakbathal in front of it cause there's no port there, useful to go back there without using ox carts. I guess you could put them down in specific farm spots if you find one but couldn't really think of one for farming purposes at least, feels like you can just farm pretty much anywhere around your expect power level and get decent enough progress. I guess if grinding for high level and shit it might be relevant but haven't looked into it as I found it was better to just play the vocations to get a feel for them than grind them all to cap first, ymmv.
 
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Utnayan

I Love Utnayan he’s awesome
<Gold Donor>
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Shelving this game. No matter how much I try I just cannot get into it. Maybe after they release a performance patch or 30. Last night I was fighting 6-7 mobs in the wilderness and the frames dropped to 18-20. I am fighting the same trash mobs that do the same ambush technique over and over and over again. That isn't emergent gameplay - it's repetitive, boring, and towards 15 hours in, annoying as fuck. I completed a quest I had no idea even existed while exploring 3 times, selling the quest items not even knowing what the hell they were and now cannot buy them back. Saying "We do not want fast travel to exist" and giving reasons as to why in the game is awesome - they didn't come * Close * to even hitting that mark. Travel is a pain in the ass with mundane, mostly trivial, copy paste encounters in patches of predictable (The exact same) dynamic. Ambush. Ambush. Oh look another orc is jumping off a cliff to attack from the high ground. Ambush.

This thing was just completely overhyped and over sold. It isn't even a sequel. Feels like a remake of the original with some of the most piss poor optimization and copy paste design to ship it out the door that I haven't seen in quite some time.

If you haven't bought this yet I would stay far away until there is a huge discount and maybe they at least made it run decently enough. DD1 wasn't good until a couple years later and after the DLC and remastering hit. I wouldn't be surprised if this thing hit 2-3 stop starts.

"Emergent events may occur forcing players to adapt and even use destructible environments to assist".....

Bullshit. The only thing that I saw was a troll opened up a water way to I could walk through it and it was one (of very few) scripted events.
 
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Phazael

Confirmed Beta Shitlord, Fat Bastard
<Aristocrat╭ರ_•́>
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So, what's the best use of portstones? I'm assuming you plop them around good farming areas for leveling up vocations and/or farming mats for upgrades?
Major cities or quest locations you have to port back to, especially if it saves you hours of foot travel. The main desert town and the Sphinx cave are good choices.
 
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Pyros

<Silver Donator>
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Final score?
7/10 or so? As an actual 7 not game journalist 7 which means utter trash. It's fun but it's far from perfect, it has many of the same issues the first game had, some even worse(the story is somehow worse for example). Still is enjoyable enough for me as I like the combat and I like playing the various classes, but I'd say it's probably in need of an expansion like Dark Arisen that adds just a big dungeon with lots of combat. Like a new Bitterblack Isle would be perfect I think since it'd make the best part of the game shine. Would have been nice to have something like the Ur-Dragon to farm too.
 
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Rhanyn

Blackwing Lair Raider
1,013
1,393
The lack of quest markers is kind of annoying at times. So I had the quest where the dude wants to bring you to the capital to verify your claims of being arisen. At some point, I got really separated and couldn't find them. So I figure maybe I'll go to the capital and they will be there. Guard says to fuck off without an invite and I'm potentially miles away from where the escort is and have no fucking clue where they are.

edit: I ended up just trying to barge in, got taken to some dude who was on my side, and completed the quest lol
That quest the guy wound up derping into the water and dying, so barging in was my only option and super glad they have that built in.
 
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Phazael

Confirmed Beta Shitlord, Fat Bastard
<Aristocrat╭ರ_•́>
14,107
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The sphinx quest is a classic capcom "buy our cheat guide" quest. There is no fucking way anyone could get the answers on their own. Also the Dragon disease thing is a big mega fuck you.
 

Springbok

Karen
<Gold Donor>
9,019
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Just rolled credits after completing the "true" ending (end of the world, save all the cities, etc).

I'd say about 7.5/10. There are some really great moments and surprising fights, but I walk away from this game a little bit annoyed with some design decisions that really hamper my impressions of an otherwise good game.

By the end, you have SO MANY quests that are literally just "go to x city, grab this item, go back, go to x location, escort character back to x town etc". It's completely uninteresting gameplay and feels like filler. While escorting npc's, they will go out of their way to attack random orcs, etc and just feels like unnecessary padded time. Due to the nature of the travel in the game, what is a huge plus starting out (walk everywhere to explore random dungeons, bosses etc), becomes a complete chore after 30 hours. Ferrystones and port crystals do little to help this (by the end you're rolling in both). Also, locking you out of major quest lines because of some random/arbitrary timing thing is fucking stupid and feels so antiquated and cheap.

It's a good game, but feels like it was designed by bygone developers for bygone systems. The performance is fine, not great, not terrible, fine. The engine itself is pretty shit and lends the combat/movement a slightly floaty/untethered feeling.

If you have yet to buy this, I'd probably wait for a sale and complete edition. There are a lot of fun moments in between tedious, annoying bullshit. I get it's designed that way on purpose, and kudos to the developers to sticking with their vision (TM). For me, it's just a vision that doesn't really resonate with me (and I really enjoyed DD DA FWIW). Was hoping this would be a GOTY, and it's just a decent game.
 
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jayrebb

Naxxramas 1.0 Raider
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Seems like DD2 needs the Dark Arisen treatment which should have shipped with the DD2 game.
 
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Kirun

Buzzfeed Editor
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Seems like DD2 needs the Dark Arisen treatment which should have shipped with the DD2 game.
Eh, I don't even think that really "saves" it. Having been somebody who never played the original, I get why this game(play) would've been pretty awesome in 2012 or whenever it released.

But in 2024? Horrible ass camera, "meh" graphics and performance, and about 5 mob types (outside of the "elite" enemies) - wolves, saurians, undead, goblins, and humans. The only real "appeal" for me so far has been the whole pawn/party system. That's something that FFXII kind of kicked off that not nearly enough games utilize. For that, I think it bumps the game up to a 6.5/10 for me. But everything else is some variation of terrible to slightly above average.
 
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Vorph

Bronze Baronet of the Realm
10,996
4,723
What is this games version of the Everfall? Is there not anything like that?
There is. It's not 90% concentrated in one area like DD1's Everfall post-game, but it exists (provided you get the correct ending).

PSA - You should get the standard ending first, then load your save to go back to before the final battle and do the true ending instead.
 
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Budos

Golden Knight of the Realm
592
10
7/10 or so? As an actual 7 not game journalist 7 which means utter trash. It's fun but it's far from perfect, it has many of the same issues the first game had, some even worse(the story is somehow worse for example). Still is enjoyable enough for me as I like the combat and I like playing the various classes, but I'd say it's probably in need of an expansion like Dark Arisen that adds just a big dungeon with lots of combat. Like a new Bitterblack Isle would be perfect I think since it'd make the best part of the game shine. Would have been nice to have something like the Ur-Dragon to farm too.
100% agree with this after beating the game with the true ending, saving every town, etc. I'd give it a 7.5/10, but it's really only good for 40-50 hours, so if you care about staying at $1/hour, it falls a little short of that. The game really needs BBI, or some way to reliably farm harder monsters outside of the unmoored world, or at least a giant dungeon of substance. I still hop on occasionally to farm pawn badges, but I don't think that'll last too long. Even a hard rank, G-rank, w/e version of the game would be a big bonus. A new save seems way more like the way to go vs. NG+, which is a shame.