Miele
Lord Nagafen Raider
- 916
- 48
So you are both basically saying that nothing matters outside of raids, you get mythic gear in Tx, you're good to go until Normal Tx+1, up to and including the 10 levels, the dungeon progression and the little bits of stuff you have to generally get such as enchants and gems for blue gear.
Is it so important to keep gear relevant for so long? It would invalidate the next expansion largest slice (overland+dungeons) because I suppose most of the playerbase would purchase trips in heroic and mythic raids during the content drought period, so they just have to spend a couple hours grinding levels and they would be ready for the next raid when the next expansion releases, but I have to ask: how is this any good for the game or for any game at that? Just ask for a server called World of Raids where you don't have to do a shit, just hop from a tier to the next, ala Diablo Greater Rifts. If that's your idea of MMO, I'm not waving the same flag as you, I'm sorry. It's not like Blizzard didn't make enough bad calls to morph this game into a lobby game already.
Is it so important to keep gear relevant for so long? It would invalidate the next expansion largest slice (overland+dungeons) because I suppose most of the playerbase would purchase trips in heroic and mythic raids during the content drought period, so they just have to spend a couple hours grinding levels and they would be ready for the next raid when the next expansion releases, but I have to ask: how is this any good for the game or for any game at that? Just ask for a server called World of Raids where you don't have to do a shit, just hop from a tier to the next, ala Diablo Greater Rifts. If that's your idea of MMO, I'm not waving the same flag as you, I'm sorry. It's not like Blizzard didn't make enough bad calls to morph this game into a lobby game already.