well, the fact that they completely scrapped this game at least once because they realized it was just another WoW clone is a start in the right direction. they are claiming that this game is going to be like nothing we've ever played before (although i doubt that), but i'm hoping (and i think a couple other people are as well) that at the very least it could be something totally different than what is currently being offered. people keep saying that if it isn't like WoW it won't succeed, which makes no sense since everything that has been made in the WoW mold has been a colossal failure. so logic would dictate that doing the opposite would probably work. i think if this game is going to succeed, they need to move away from ez mode and back toward a more punishing game that is a lot more sandbox than theme park. this seems to be what they are alluding to, but we'll have to wait a while longer before we find out if this is in fact true or just more lip service.Ugh. As much as I loved my time with EQ, the only thing heard now is old epeen arguments back and forth as we rehash the same old tired arguments about why the industry sucks. I don't think epeen has as much vitriol since it's been over a decade since anyone really cared about EQ achievements. Might as well join in lol.
EQ couldn't last because WoW was superior to the consumer. WoW wanted to keep and increase it's unbelievable sub levels so they watered down the game for anyone to meet basic competency. Hopefully kickstarter will give small studios the chance to make games like an updated EQ just the way a nostalgic crowd wants because no publisher seems likely to do it otherwise. A big problem is the same talent making MMOs over and over while another is the lack of talent of idea guys. You just can't have an idea. You need to find talent to help you realize the dream. Just like every other game based genre, the talent is in the indie area. We need to support even the bad ones.