Big Flex
Fitness Fascist
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Those hands say to me that firiona still has her trademark wand, its just in her pants. those are some man mitts.Wouldn't you be checking out that ass too?
terrible.
Those hands say to me that firiona still has her trademark wand, its just in her pants. those are some man mitts.Wouldn't you be checking out that ass too?
So local AHs like Kedwyn said? I'm cool with that.Merge all listings from nearby players in a single vendor NPC's shop with filterable interface, similar to a bazaar window. Make player characters invisible while in merchant mode.
I am 99% sure that I will hate the Art style, as its going to be the Cartoon style like Wildstar and Wow.I really dislike that art style. Boris Vallejo type shit is where it's at, imo. Personally I think that dude sucks. I've, literally, seen middle school art projects that looked better - he's famous for something, though, I assume?
Why not like OG EQ without stupid bazar or NPCs or auction houses. If you wanted to sell something you had to do it in person. This added to the COMMUNITY aspect of what these games are all about. You had those that spent tons of time buying and selling stuff and you had a real economy going. If you wanted to dump stuff quickly you could do it to resellers. Some merchants were actually famous and had good reputations on the servers going around buying and selling stuff. All that died with the advent of auction houses and bazaars. I want to see that face to face bartering and buying and selling aspect back to the economy.Merge all listings from nearby players in a single vendor NPC's shop with filterable interface, similar to a bazaar window. Make player characters invisible while in merchant mode.
Agreed. It also let you wheel and deal with sellers, which was a lot more fun for people into that. Buying and selling shit in Diablo 3 made my heart dead and cold, and I'd consider their auction house interface pretty good.Why not like OG EQ without stupid bazar or NPCs or auction houses. If you wanted to sell something you had to do it in person. This added to the COMMUNITY aspect of what these games are all about. You had those that spent tons of time buying and selling stuff and you had a real economy going. If you wanted to dump stuff quickly you could do it to resellers. Some merchants were actually famous and had good reputations on the servers going around buying and selling stuff. All that died with the advent of auction houses and bazaars. I want to see that face to face bartering and buying and selling aspect back to the economy.
There is nothing quite like writing off any future MMOs that aren't part of the EQ franchise simply because of "cartoony" art. Especially before we've even seen any true amount of in-game assets and people are going off of a painting on a wall. I had to listen to derps say this kind of thing with regard to WOW when EQ2 was coming out, and look what kind of art and graphics they got handed with EQ2 at release. People make fun of things like shoulderpads in WOW but you rarely hear anyone gripe about how terrible a lot of the EQ2 textures were, how they constantly reused armor skins in each section of content (like those ugly as fuck chain shoulderpads that they even used for plate pieces for YEARS) or how they took some of their more original armor skins (gnome racial armor for example) and sold those in their cash shop. Thankfully they had appearance slots so you could quite literally keep appearance sets to help cover up some of their terrible gear, but still...So this is and was my only hope for MMO heaven and of the future, I have not written off Wildstar yet, even though cant stand the Cartoony art style as well as Ncsoft.
I played wow beta and launch for couple years even with the Cartoony art style, why cause it was solid addictive, fun tons of content and I fucking Loved Blizzard so gave it shot never looked back.There is nothing quite like writing off any future MMOs that aren't part of the EQ franchise simply because of "cartoony" art. Especially before we've even seen any true amount of in-game assets and people are going off of a painting on a wall. I had to listen to derps say this kind of thing with regard to WOW when EQ2 was coming out, and look what kind of art and graphics they got handed with EQ2 at release. People make fun of things like shoulderpads in WOW but you rarely hear anyone gripe about how terrible a lot of the EQ2 textures were, how they constantly reused armor skins in each section of content (like those ugly as fuck chain shoulderpads that they even used for plate pieces for YEARS) or how they took some of their more original armor skins (gnome racial armor for example) and sold those in their cash shop. Thankfully they had appearance slots so you could quite literally keep appearance sets to help cover up some of their terrible gear, but still...
I remember all the talk about how 'great' the EQ2 art was going to be and in the end gigantic portions of it looked like absolute shit (not to mention how poorly it ran/runs).
It needed 6-8 months I did the Alpha and betas for it.It's been said before but EQN will probably look more like a fantasy PS2
EQ2 needed a good 3-6 months. SoE dropped the ball for sure.
If it's a hassle then people won't do it which encourages people to not crowd places with their shops. You could also charge a shop upkeep which serves the purpose of encouraging people to not put similar shops near each other and making the cost really high for security, repairing damage from attacks, etc since its in a dangerous area. The cost should be significant enough to make it somewhat risky to own a shop in the first place.Games do this already, and it still happens. Plus wihtout "chat bubbles" there is zero way to navigate through the 100 shops sitting in one spot. How many people are you going to click on before you give up?