EQ Never

https://twitter.com/omeeddariani/sta...54231138893824

"I'd tune in to @j_smedley's keynote tonight at 7 PDT - not promising anything... but I'd bet on a little EQN news."
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Yeah the brand strategy manager for EQ would'nt mind if you drove up viewership of the initial keynote just in case there's a scrap of EQN news thrown your way.

If it was me managing this, I would end tomorrow night's keynote with the Blur studios Trailer for EQN. Get people hyped up for tomorrow without really revealing anything concrete. It would get top billing on gaming websites (there's really nothing happening right now) and ensure maximum viewership tomorrow morning.
 

Xexx

Vyemm Raider
7,727
1,804
I wonder what they will be developing for interactions with the Universe outside the game. Things akin to the Armory, Auction house monitoring, etc. I don't have any real feelings about those in particular (though I know some will be very anti auction house apps).

The one thing I want to see though is them to bring back the chat client you could use from outside the game. So I could follow guildchat ect without actually being in the game. I remember using that during the Kunark era or so, but it just dissapeared at some point.
They playtested some shit for EQ2 with our supposed website revamp. However it never got finished, and for almost half a year EQ2 had a non working site. I wouldnt put too much hope in anything said outside of them putting out a product to make money.
 

Braen

<Medals Crew>
1,033
543
I would hope the have offline tools, Guild chat, guild tools, Offline tells, character viewer, market/auction house. Sort of like the EQ2 advanced features. Especially for people forgoing the F2P model and being a premium member.
 

supertouch_sl

shitlord
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3
if this game is f2p, you can bet that it's going to be designed for casual players with intrusive reminders to buy shit. i'll check it out just because it's everquest but i fully expect it to be like every mmo of the last 10 years.
 

Anomander Rake

Golden Knight of the Realm
704
14
if this game is f2p, you can bet that it's going to be designed for casual players with intrusive reminders to buy shit. i'll check it out just because it's everquest but i fully expect it to be like every mmo of the last 10 years.
Right? And judging by how PS2 is so casual my wife's mother could just pick up, play, and lead a 60 man battalion in the first hour, how could we expect anything else from the dumbasses at SOE. This F2P bullshit is the worst.
 

Terial

Trakanon Raider
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585
i hope to all hell it's not a F2P and micro transaction crap... gimme a monthly fee with no limitations to access please, and put everyone on that same boat... none of this Bubba has rich parents so he can just go buy his FBSS.
 

belfast_sl

shitlord
65
0
Wonder if the whole revolutionary part of this is that there are no NPCs, but instead all roles of the game are players. Including all the scumbag creatures that you venture out to murder. Mobs = players/a guild playing a spider class (think the spiders in Harry Potter) getting stronger and leveling up until becoming a badass named/raid boss. Quest givers = players designing and building quests and leveling up to be better quest givers, unlocking better tools, rewards, and buffs for completing them. Same with crafters, adventurers. .literally everything moving and doing shit in the game is a player character. We aren't fighting NPCs, but other assholes that are leveling up their role, whether they are a traditional humanoid, undead hordes, giant spiders, giants, etc. Essentially all encounters would be PvP; questing, trading, combat, etc. The creatures would want to kill you as much as you want to kill them; not this do the same thing until their life hits 0 stuff we've been accustomed to.

Do this with chivalry-esque combat and you have the best game ever made.

EQ one tested the "control an enemy" thing and it was incredible. It also fits with the "didn't have the technology [Storybricks] to do what we wanted [players designing quests and content]" quote from Brad. The guild/group of spiders above could basically design their lair [guildhouse] which would actually be a dungeon to those who were not spiders. The spiders wouldn't just be pacing around in the grass, but would actively be trying to kill everything else. Maybe they make a peace deal with the guild of wolves or whatever, and they group up and kill any assholes that come around their territory. But adventurers want to come to their territory to get sweet sweet loot.

There's your sandbox.
 

meStevo

I think your wife's a bigfoot gus.
<Silver Donator>
6,482
4,759
I want to say lore is how they'd separate themselves from every MMO in the last 10 years, with my nostalgia glasses on, but that didn't get me to keep playing EQ2 so I have no idea.

I have pretty low expectations and like playing shiny new stuff. Will start from there and hope I like the rest.
 

Laerazi_sl

shitlord
293
2
I'm sure there will be a "Premium" membership option, for people who want a normal subscription, but there is no way EQN won't be F2P.
 

Soygen

The Dirty Dozen For the Price of One
<Nazi Janitors>
28,389
43,426
I imagine it will be something like EQ1's FTP setup. FTP with severe limitations and optional monthly sub fee for 'everything'.
 
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i hope to all hell it's not a F2P and micro transaction crap... gimme a monthly fee with no limitations to access please, and put everyone on that same boat... none of this Bubba has rich parents so he can just go buy his FBSS.
Ehh I hate to break it to you.... have you seen Vanguard?
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Rombo

Lord Nagafen Raider
763
199
Theres no hype here. A thread about a game we know nothing of that isnt releaed yet and doesnt have a release date is barely reaching 500 pages. Call me back at 700.