Most of the presentation (new information begins at 14:40)http://www.twitch.tv/everquestnext_eu/b/449163784
SOE has it on their EQN EU stream as well:http://www.twitch.tv/everquestnext_eu
So, Everquest Next might change names?EverQuestNext_EU playing EverQuest Next(Working Title)
No, I'm assuming the EU page wasn't updated.So, Everquest Next might change names?
WTF are you talking about? He goes through a demo, showing how quickly you can dramatically change the landscape of the world (3 hour example) and then says "now imagine what the world will look like after months or even years of thousand of players developing the landscape."@ 26 minutes in that video link ponytail states players playing for months or even YEARS............ EQN coming to you this Q4 2018
Come at me bro...WTF are you talking about? He goes through a demo, showing how quickly you can dramatically change the landscape of the world (3 hour example) and then says "now imagine what the world will look like after months or even years of thousand of players developing the landscape."
Talk about missing the point completely... are you retarded?
Are you shitting me? Dude give me that postive net I gave you back, you should be negged into oblivion for this post. Even the biggest EQN haters on this thread wouldn't complain about the existence of mounts in the game.That's unfortunate. Sick of seeing everyone and their dog on a giant roboboar.
I assume when you kill something, its dead.What doesthismean?
Guess you're wrong, ain't ya?Even the biggest EQN haters on this thread wouldn't complain about the existence of mounts in the game.
Yep. They implied this at SOE Live. But confirmation is good.I assume when you kill something, its dead..
Did you not play VG? The game also designed by Butler & Talisker? You got basic mounts at level 10, faster mounts every 10 levels thereafter. How are early mounts a suprise to anyone?Edit: But what I really mean by that is that mounts should be hard to get and prestigious. And if you're going to have them, it shouldn't be immersion-breaking; you should have to park one at a stable or tie it to a tree or post in between uses. Better yet do it like Skyrim and allow them to wander off or be stolen if you just leave them standing around. I can't stand mounts that appear in a cloud of smoke.
Oh c'mon. How is it any less boring to travel on a mount than to walk? It's the exact same mechanic but with a few poorly-animated polygons between your legs. And how is this going to work with the (silly) parkour system? Is my horse going to be a master acrobat now too?It's fucking boring to walk everywhere all the time and if you're not rolling a Bard, Wiz or Druid as you're initial base class you're stuck walking.
It is faster. I know, that was hard to figure out.Oh c'mon. How is it any less boring to travel on a mount than to walk? It's the exact same mechanic but with a few poorly-animated polygons between your legs.
Obviously not, that would be unrealistic and break the immersion in a game about cat people, giant dragons, endless ressurection capabilites and omnipotent wizards.And how is this going to work with the (silly) parkour system? Is my horse going to be a master acrobat now too?
Yeah so since some things are unrealistic we can't have anything be realistic. Turn the sky purple and make sure everyone farts out little mermaids every few steps. Immersion is a silly goal anyways.Obviously not, that would be unrealistic and break the immersion in a game about cat people, giant dragons, endless ressurection capabilites and omnipotent wizards.
So the Adventurer class explains how we'll be able to use Picks to dig down in EQN, given weapon limitations for standard classes. Presumably you'll need to be at least Tier 3 adventurer class to break into the tier 3 (lava level) content.New Landmark info.
Adventurer class in game, just like EQ class will be able to use in EQ next
It must be, or they wouldn't count it as multi classing.I want to know if this counts as one of the 40 classes (I assume it is... ) or is seperate like the crafting classes (Blacksmith/Tailor).
I'm sure you're right.It must be, or they wouldn't count it as multi classing.
I'm not saying they can't be, I'm just saying that I haven't seen them done in an immersive way yet.@glumner mounts are immersive.