lawful assholehijack for a brief moment with the old school ADD alignments .
What would you consider Stannis ? Lawful Neutral ?
I guess you missed the recent FFXIV launch.I think no matter what else happens in the genre, we have seen the death of the "theme park" mmo.
I hate pure sandparks. Minecraft bored me to tears. Not enough direction. I dislike pure themeparks. Vanilla WoW was far too directed (particulary as the game progressed), so it too become boring.Sand parks and theme boxes, box parks with more of a sand theme.
I like hearing these two guys talk so much more than the dudes who are clearly trying to push a product in a car salesman kind of way.Not sure if this interview has been posted with Butler/Micheals. Nothing earth shattering, but they mention overhead map or lack there of. Also comment to a degree the size of the world, that the technology would allow for unlimited... Confirmation as well on landmark stuff that we all pretty much knew already.
Interesting comment given that Butler (Creative Director) and Michaels (Producer) are so much closer to the product than Omeed (Marketing) and Georgeson (Director of Development).I like hearing these two guys talk so much more than the dudes who are clearly trying to push a product in a car salesman kind of way.
I see you're still tweeting Brad ;-) Or was that from earlier this week?Don't forget theme park inside sandboxes...
I feel like it's the engineer versus the car salesman. They're all trying to push a product but it sounds hollow coming from the guy on the car lot.Interesting comment given that Butler (Creative Director) and Michaels (Producer) are so much closer to the product than Omeed (Marketing) and Georgeson (Director of Development).
i agree. i think EQ had a perfect mix of both. it wasn't directionless, but it didn't force you to do something or tell you where you needed to go or what you needed to do next, either. i actually fear pure sandbox games as i see something like mortal online or UO happening where you give people the freedom to do pretty much anything they want, and all they want to do is grief other players.I hate pure sandparks. Minecraft bored me to tears. Not enough direction. I dislike pure themeparks. Vanilla WoW was far too directed (particulary as the game progressed), so it too become boring.
EQ and VG represented a nice in-between with EQ a little more sandboxy and VG a little more themeparky (in the original version not in the current pure themepark version) but both with enought direction so you could always find something to do when you didn't feel like exploring randomly and enough freedom so you didn't feel like you were on the rails.
Yes. I actually agree with the PvPers that a pure sandbox game should have PvP. Yet another reason I'm not sold on sandboxes.i agree. i think EQ had a perfect mix of both. it wasn't directionless, but it didn't force you to do something or tell you where you needed to go or what you needed to do next, either. i actually fear pure sandbox games as i see something like mortal online or UO happening where you give people the freedom to do pretty much anything they want, and all they want to do is grief other players.
Whenever I see this pic I always expect the "cock goes here" caption.
One of the funny things in eqlive was with their faction system I had a friend who played the game very oddly. He would just randomly go into towns and murder everybody he could find. Eventually this behavior made it so he was KOS in every city in the game except neriak even though he had attacked neriak as well. I guess the dark elves just enjoyed his style oh and some random groups of orks were friendly to him and would not attack him. Something using storybricks well could take this kind of thing and really ramp it up to the next level.Good question to tweet StoryBricks. EQN should be able to handle the entire range of ADD alignments.