EQ TLP 2024 Teek (Random loot) & Tormax (Traditional) #neckbeardnostalgia

DickTrickle

Definitely NOT Furor Planedefiler
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I'm sure if they had 72 DPS to your 52 they would declare it an invalid kill and delete the loot out of a sense of honor.
 

Rajaah

Honorable Member
<Gold Donor>
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I'm sure if they had 72 DPS to your 52 they would declare it an invalid kill and delete the loot out of a sense of honor.

Yeah, we should definitely scale down our DPS to match theirs. Like how we should have stopped using hoops when they ran out. It's only fair!
 

yerm

Golden Baronet of the Realm
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When your recruitment spammers have to warn people that thick skin is required to join, you may just be an abrasive bunch of antisocial autistic sociopaths and its your own fault that nobody wants to join you anymore.
 
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Mini

Molten Core Raider
21
14
Meanwhile, in Teek drama...

View attachment 554985

The new RI talking point seems to be that FF only wins because we're fielding more people (it was closer to 72v72 until their people stopped showing up). Like Sloan said, we didn't bitch about zergs when we were losing 30 to 60 to them on some Kunark fights.
The first rule for having an intelligent conversation with Himlop, is to not talk to Himlop.
 
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Elaida

Trakanon Raider
34
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When your recruitment spammers have to warn people that thick skin is required to join, you may just be an abrasive bunch of antisocial autistic sociopaths and its your own fault that nobody wants to join you anymore.
im leaning more towards the general theme for EQ for the past few years has been trending towards zerg tactics win servers, something Zaide and I discussed at length when we still discussed such things. people will join the larger zerg/winning team. its how the game is won and played now in early xpacs which is shit but thats how it is. Its a large part of why ive been playing less and less over the years, and before everyone starts in on the "oh we dont complain when we have less", faceless has out recruited and had more people then RI since day one. Faceless wins the popularity status mostly due to Zaide being a bit of an EQ celebrity and most of the bigger names before him have gone into obscurity. Thats not to take anything away from Faceless being a capable guild. It obviously is but EQ is not a HARD game. its a numbers game.
 
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Cinge

Ahn'Qiraj Raider
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I think a lot too depends on your goal. If you just want to make it to PoP or maybe god/oow, you can probably get by with 100-140 or so. You are going to lose people, so you always have to recruit above what you need.

If you want to make it far beyond the usual stop expansions for most players, you have to recruit quite a bit more.

The population bleed 4 months of time and then the 70 era, OoW/DoN will be 3 months and come right at a time a new TLP comes out, will hit the server hard like normal.
 

Zaide

TLP Idealist
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im leaning more towards the general theme for EQ for the past few years has been trending towards zerg tactics win servers, something Zaide and I discussed at length when we still discussed such things. people will join the larger zerg/winning team. its how the game is won and played now in early xpacs which is shit but thats how it is. Its a large part of why ive been playing less and less over the years, and before everyone starts in on the "oh we dont complain when we have less", faceless has out recruited and had more people then RI since day one. Faceless wins the popularity status mostly due to Zaide being a bit of an EQ celebrity and most of the bigger names before him have gone into obscurity. Thats not to take anything away from Faceless being a capable guild. It obviously is but EQ is not a HARD game. its a numbers game.
It's always been this way. Dima was the first person to really educate me on it way back in the Fippy era when he said the reason they always lost on Fippy was that TL had more people. The AoC system just made it so you could balloon to ridiculous proportions.

Once you join a well run "top" guild you are more likely to join it in the future instead of other guilds because people don't realize how poorly run a lot of mediumcore guilds are until they join a super organized organization like Resurgence, TEB, Faceless etc. So it becomes a real cycle.

Anyway, everyone doing this shit knows it's a numbers game. No excuses for playing it like it's not.

I think I told you back after the Oakwynd rush that I'd be on the next server and I'd make the biggest zerg guild ever.
 
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Elaida

Trakanon Raider
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26
Ya. The AoC's really changed the game is sorta my point as well. Outside of AoC's loot income was a limiting factor. They are good for EQ overall but 100% a double edged sword. I'm not a fan of pure zerg in EQ. i legit miss the Fippy days and even p99 a bit. Game just doesnt feel the same for me. Ill run it back when it switches to instances and see.

You win tho. I didn't make it to velious altho i do think its temporary. Legit don't like this ruleset however, or tower gear.
 
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Arbitrary

Tranny Chaser
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EQ being a numbers game is something we're all familiar with but a lot of us were caught off guard by just how far the meta had left to be pushed. Back in the day needing to have an overflow raid at all was something. During Velious it wasn't enough to have a full raid. It wasn't even enough to have a full dps raid. It had to be a full dps raid of exactly the classes that were best given a few key variables such as an encounter duration, expected enemy action, resists, AC, etc. with consumables (hoops at least) on top. At the very peak Faceless had an advantage due to Lynuga being dead and them having a larger pool of banked hoops to work with. That one edge was enough for people to back up the salt truck over. The competition was that tight.

Aradune launched in May of 2020. Everyone was at home from Covid. It was a huge server. TEB was a huge guild. There were a number of dps races that occurred throughout the first few expansions but assembling a full 72 person dps raid was rare. It just wasn't a thing that was often necessary. For Teek that was Tuesday. TEB's 72 was a motley crew of everything that was technically dps. Mediocre casters, low tier melee, what have you. RI and Faceless were sporting 72 Wiz/SK comps. Monks were situational. Monks. In Velious. Were situational. Every exp bonus period was used to expand character pools and refine comps. Guilds gave significant dkp incentives for key classes. If you weren't taking advantage of every tool available you could be damn sure the other guy was.

This was all taking place during an Anniversary Tower meta on a Mischief loot style server involving people that have been best in slot during these expansions several times on several servers on a smorgasborg of characters during a time in history when your time and money have never been this hotly contested. There are endless games to play, books to read, music to listen to, movies to watch and a hundred people were leveling up fresh Rangers in a twenty-five year old game to then take them through the entire anniversary tower to bank AAs pre Luclin while already having half a dozen other characters all because Ranger dps is excellent on the moon. The Extra Life bonuses are coming up. Does anyone know what's top tier for 22 second fights over Plane of Fire minis?

I wish people had tried this hard on Vaniki.
 
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yerm

Golden Baronet of the Realm
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None of this is wrong. The question is - why do people join the guilds they join? Most people, I suspect, stay with friends and continue with "their" guild unless something happens. But there are definitely people willing to migrate up, and especially as servers progress this trend continues. On teek, the top guild is also the largest guild. On combine this wasn't the case except 2 expansions, on fippy and rage I think it was, on phinny I dont think it was until later, on coirnav IDK, on aradune the big zerg gradually bled despite winning, on selo the smaller guild won until por and could never recruit...

So it seems about 50/50 to me. Sometimes the top guild balloons and zergs, sometimes they don't or can't.

I am now a firm believer that winning does NOT guarantee success, and that some guilds are simply toxic. It really rang true after selo, where we were easily dominant and could not recruit to save our lives. I didn't fully realize what was going on until I asked suineg to come help tank for some new players, and we started talking... people would join and just get trained by their new guildmates. People would get reamed in tells. Literally quotes with proof of leadership just shitting on people for sucking who had been there a week. It suddenly made sense. We couldn't recruit, we couldn't get our healers to stay (or at least stay as healer mains), half our officers didn't want to lead if astral couldn't and the ones who would like siirx were banned half the time.

So it's easy to claim zerg. But, I look at RI, I see the same people I played with on selo when our winning guild couldn't build numbers worth a damn, I see recruit messages saying "you must have thick skin" and people spewing pure propaganda lies like facts, I see people klingon bird of prey decloak on top of me seconds after zoning in, I see mobs scooped up and dropped off...

No. It's not because faceless zergs. Stop being cunts and people might join you. Sorry if that's too blunt and mean.
 
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Gheed

Lord Nagafen Raider
16
26
None of this is wrong. The question is - why do people join the guilds they join? Most people, I suspect, stay with friends and continue with "their" guild unless something happens. But there are definitely people willing to migrate up, and especially as servers progress this trend continues. On teek, the top guild is also the largest guild. On combine this wasn't the case except 2 expansions, on fippy and rage I think it was, on phinny I dont think it was until later, on coirnav IDK, on aradune the big zerg gradually bled despite winning, on selo the smaller guild won until por and could never recruit...

So it seems about 50/50 to me. Sometimes the top guild balloons and zergs, sometimes they don't or can't.

I am now a firm believer that winning does NOT guarantee success, and that some guilds are simply toxic. It really rang true after selo, where we were easily dominant and could not recruit to save our lives. I didn't fully realize what was going on until I asked suineg to come help tank for some new players, and we started talking... people would join and just get trained by their new guildmates. People would get reamed in tells. Literally quotes with proof of leadership just shitting on people for sucking who had been there a week. It suddenly made sense. We couldn't recruit, we couldn't get our healers to stay (or at least stay as healer mains), half our officers didn't want to lead if astral couldn't and the ones who would like siirx were banned half the time.

So it's easy to claim zerg. But, I look at RI, I see the same people I played with on selo when our winning guild couldn't build numbers worth a damn, I see recruit messages saying "you must have thick skin" and people spewing pure propaganda lies like facts, I see people klingon bird of prey decloak on top of me seconds after zoning in, I see mobs scooped up and dropped off...

No. It's not because faceless zergs. Stop being cunts and people might join you. Sorry if that's too blunt and mean.

Zerglings gonna zerg
 
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Leon

<Silver Donator>
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EQ being a numbers game is something we're all familiar with but a lot of us were caught off guard by just how far the meta had left to be pushed. Back in the day needing to have an overflow raid at all was something. During Velious it wasn't enough to have a full raid. It wasn't even enough to have a full dps raid. It had to be a full dps raid of exactly the classes that were best given a few key variables such as an encounter duration, expected enemy action, resists, AC, etc. with consumables (hoops at least) on top. At the very peak Faceless had an advantage due to Lynuga being dead and them having a larger pool of banked hoops to work with. That one edge was enough for people to back up the salt truck over. The competition was that tight.

Aradune launched in May of 2020. Everyone was at home from Covid. It was a huge server. TEB was a huge guild. There were a number of dps races that occurred throughout the first few expansions but assembling a full 72 person dps raid was rare. It just wasn't a thing that was often necessary. For Teek that was Tuesday. TEB's 72 was a motley crew of everything that was technically dps. Mediocre casters, low tier melee, what have you. RI and Faceless were sporting 72 Wiz/SK comps. Monks were situational. Monks. In Velious. Were situational. Every exp bonus period was used to expand character pools and refine comps. Guilds gave significant dkp incentives for key classes. If you weren't taking advantage of every tool available you could be damn sure the other guy was.

This was all taking place during an Anniversary Tower meta on a Mischief loot style server involving people that have been best in slot during these expansions several times on several servers on a smorgasborg of characters during a time in history when your time and money have never been this hotly contested. There are endless games to play, books to read, music to listen to, movies to watch and a hundred people were leveling up fresh Rangers in a twenty-five year old game to then take them through the entire anniversary tower to bank AAs pre Luclin while already having half a dozen other characters all because Ranger dps is excellent on the moon. The Extra Life bonuses are coming up. Does anyone know what's top tier for 22 second fights over Plane of Fire minis?

I wish people had tried this hard on Vaniki.
Man i thought HC wow nerds were sweaty as fuck, but this is the gayest, sweatiest and smelliest shit i've read in a long time. Yes, i knew this was how it worked, seeing it summed up like this brings the point home somehow.

I can smell this post through TCP/IP.

God damn.
 
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Zaide

TLP Idealist
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Now we just have to see how much dumber we can make the meta on the next one. I think the next step was just having dedicated copies of your DPS characters camped at every mob so you never took more than like 60 seconds to be on a target and no mobilization was ever needed.
 
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hEKK

Molten Core Raider
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When your recruitment spammers have to warn people that thick skin is required to join, you may just be an abrasive bunch of antisocial autistic sociopaths and its your own fault that nobody wants to join you anymore.
Claiming you need thick skin to join your elf guild is some of the gayest shit I’ve seen in a while and that's pretty damn gay because I’m fairly sure there’s some real gays connecting to this server.
 
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Gask

Silver Baron of the Realm
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Claiming you need thick skin to join your elf guild is some of the gayest shit I’ve seen in a while and that's pretty damn gay because I’m fairly sure there’s some real gays connecting to this server.
Don't forget the trannies.
 
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Tuco

I got Tuco'd!
<Gold Donor>
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EQ being a numbers game is something we're all familiar with but a lot of us were caught off guard by just how far the meta had left to be pushed. Back in the day needing to have an overflow raid at all was something. During Velious it wasn't enough to have a full raid. It wasn't even enough to have a full dps raid. It had to be a full dps raid of exactly the classes that were best given a few key variables such as an encounter duration, expected enemy action, resists, AC, etc. with consumables (hoops at least) on top. At the very peak Faceless had an advantage due to Lynuga being dead and them having a larger pool of banked hoops to work with. That one edge was enough for people to back up the salt truck over. The competition was that tight.

Aradune launched in May of 2020. Everyone was at home from Covid. It was a huge server. TEB was a huge guild. There were a number of dps races that occurred throughout the first few expansions but assembling a full 72 person dps raid was rare. It just wasn't a thing that was often necessary. For Teek that was Tuesday. TEB's 72 was a motley crew of everything that was technically dps. Mediocre casters, low tier melee, what have you. RI and Faceless were sporting 72 Wiz/SK comps. Monks were situational. Monks. In Velious. Were situational. Every exp bonus period was used to expand character pools and refine comps. Guilds gave significant dkp incentives for key classes. If you weren't taking advantage of every tool available you could be damn sure the other guy was.

This was all taking place during an Anniversary Tower meta on a Mischief loot style server involving people that have been best in slot during these expansions several times on several servers on a smorgasborg of characters during a time in history when your time and money have never been this hotly contested. There are endless games to play, books to read, music to listen to, movies to watch and a hundred people were leveling up fresh Rangers in a twenty-five year old game to then take them through the entire anniversary tower to bank AAs pre Luclin while already having half a dozen other characters all because Ranger dps is excellent on the moon. The Extra Life bonuses are coming up. Does anyone know what's top tier for 22 second fights over Plane of Fire minis?

I wish people had tried this hard on Vaniki.
A+++ post. Sweat over IP indeed.
 

Leon

<Silver Donator>
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Don't forget the trannies.
These niche bullshit gaming servers, including WOW HC, EQ TLP, EQ private servers etc are always a fucking hive of transbos and transbo apologists. it's fucking incredible tbh.
 
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yerm

Golden Baronet of the Realm
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Don't forget the trannies.

I dont know if people here are in touch with stuff like speedrunning or reddit moderation or other sites of super autistic nerdiness. There are trans everywhere. This forum has had it forever; millie was causing literal transphobia as far back as 2003 or 2004.

There are also a ton of furries on teek. A ton. And probably diabetics, and disabled, and incels...

If you want "normal" people who are generally all quite socially well adjusted with no abnormal habits you're in the wrong fucking game.
 

Rajaah

Honorable Member
<Gold Donor>
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Maybe I'm alone on this but I don't give a flying fuck who in EQ is straight, gay, trans, furry, incel, poly, etc etc.

Can you play correctly, press buttons good, not afk constantly, and take criticism without crying? Then welcome.
 
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