- Adjusted Mitigation of the Mighty so it appropriately reduces hand-to-hand damage instead of increasing it.
Monks BTFO
lol RIP
Wizards be eyeing those new parses like
How would Lures do against a massive level disparity? A 20 level difference seems like it'd lock out even super low-resist nukes.
Necro Lifetaps, IIRC, weren't affected by level gaps once upon a time. Don't know if Lures are on the same system, or if Lifetaps even still function the same way.
Well, it seems clear to me that the devs don't actually want people clearing the top-end content at level 50, as they've given no incentive for doing it, gear is level-locked, and they're nerfing things that might make it more doable. Which makes me wonder if there's any point in this server for a raider. It's a cool idea compared to a generic classic start server but not compared to the more interesting servers we already have. Well, people who want to do the TLP merry go round can jump on this one and people who want to continue beyond GoD can stay on Teek.
Out of curiosity, at this point, what would everyone's "Holy Grail" TLP look like?
Don't really know. Probably something I don't know I want. The most successful creators (and musicians, and politicians) out there are the ones who give their audience something they didn't even realize they wanted. Super Mario RPG, Elden Ring, things that come out of nowhere and combine elements from multiple genres in a way that appeals to everybody.
All of that said, probably Selo 2.0 with a classic start and an expanded 6 week unlock timer across the board, Vaniki's lack of gear restrictions, Mischief's random loot, and FV free trade. No box restrictions from the get go, AOCs, extra GM support to deter warping and cheesing... pretty much a Megazord super-fusion of all their good ideas.