All fair points. I think the reason we kept it going was because of the fucking manpower put in to get a pick zone in the first place.One of the smaller consequences of cheating or playing with people that are habitual cheaters is that after a while it becomes the default lens to view events. If the dude was pre-bound in the proper location than all he needed to do was pick over and pop a Vial of Swirling Smoke and he'd be there instantly. Did he cheat? Given the climate on Oakwyn it's more likely he cheated than he didn't cheat but he didn't have to cheat to accomplish the same thing. Jacking long respawn quest mobs (or VP key pieces before the ground shit got changed) spawned from fresh pickzones is certainly dickish in its own right but that's just how it goes. It's hard to tell from the clip but it looks like someone from RI is too slow to do the turn in but still fast enough to get aggro first and thus the Oakwynd FTE lock? The Angry turn in guy spawns aggressive doesn't he? Getting that tag post turn in is speedy. Slower loading on the pick explains things as well as blowing an expensive consumable. Gate's five seconds. If the other guy warped there that's more than enough time to turn in plus get aggro and stop that ridiculous kite from ever happening.
The more interesting part of the story is that RI was willing to spend a half hour fighting over it, make a video of the whole thing and get like 15 people a vacation for engaging in an activity they 100% knew was directly against the rules - fucking with a turn-in mob so long it goes FFA and jacking the quest loot.
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