Of all the classes in the game, I'd say Enchanters lose the least over the course of the ~20 expacs I played. Classes like Monks and Mages wax and wane, but Enchanters are always the best 6th man class and potentially the highest DPS class a lot of expansions in group play.
Which guild killed it/VP? How many are there actually trying?Trak dead at like noon CST or something
Level 60 done, VP key farmed, time to afk until Velious
The medallion drops changing to be from any random trash in the are really unfucks that whole process. Swamp is a bit dicey but with a 20 minute timer it won't be a big deal past the first weekend.
Doesn't Juggs drop teeth now ? I seem to recall something like that in patch notes recently.Relentless Insomnia did trak friday and did most of VP yesterday, but I wasn't online for that so I don't know if it was a full clear or just a PD rush or whatever.
Not really sure which of the DZ guilds are up to trak yet. Our first two kills were 6 teeth and 12 teeth, so it's gonna be a while for the DZ crews to be in VP at those drop rates.
Enchanters are just straight up worse bards on raids for like 12 of the first 15 expansions.
They're really OP in Classic/Kunark. But they're pretty meh in most group content post Luclin.
IMO Enchanters are OP up until around OOW. Granted, I would take a Ranger over an Enc for pure damage output in Luclin or PoP. However, Cragbeast pets in GoD are hard to beat on DPS. Yeah, their zones of effectiveness are limited in GoD, but they're still OP in those zones.
OOW+ I think the class drops off a lot, at least in terms of charm effectiveness, because as was already pointed out charm is limited by the relative strength of the mobs. Mob strength vs players is high in early expansions and high in GoD, but it's downhill from there. A raid-geared monk or SK can plow through DoN or DoDH mobs way faster than a charm pet can.
Regardless, Enc is probably my favorite class for the first few expansions and SK is my favorite from OOW forward. Honorable mentions to Monk and Zerker.
There's a point where Enchanter pets return to their former glory, but I don't remember the specific expac. It's after UF, but enchanters start getting mobs that hit way harder than players again. There is a big 4-8 expac length where their pets are dumbed down for sure. Afterwards you have shit that will pull 35-40% of your groups dps.
Yea we got 21 teeth total from our 2 splits and got PD down.They killed PD too from the loots of it with whatever ~20ish teeth they got.
No idea where FTE is at this point
I don’t know why anyone would play this for any other reason. Not like the gameplay is exciting or anything. It’s basically the equivalent of hanging out at the bar with your boys. Just sit around shooting the shit and bringing up shit you did 3 servers ago that was wild.Do you ever get the feeling that the only reason you play this game anymore is because your online friends play it? It feels like that's where I have been for the past half decade or more on this game.
The game is honestly stupid easy with the only difficulty being getting grown adults to work together for a couple hours a few nights a week with out pissing each other off. There's literally more difficulty in getting grown ass adults to not act like children in a guild than there is in downing any content in the game.
I don't know. Just bored at work this morning, and rambling.