Your guess is wrong.My guess is they are sick of getting farmed in null
Your guess is wrong.My guess is they are sick of getting farmed in null
Eh, when i wrote that we were being told the whole proviblock was coming and keeping all the big corps red. Im quite aware CVA ain't abandoning the region they have owned for most of EVE's existence because reds are nearby.Your guess is wrong.
We'll see less K-space connections in all classes (except C4's, because haha no K-space connections at all), because people from hisec/lowsec/nullsec won't even bother jumping into some of these holes, whereas just warping to check where they lead would spawn them before. Ditto interconnects in W-space. People won't jump their wanderings anymore, because just verifying it's a wandering won't spawn it anymore.What do you mean by "less WH's will spawn than they do now" ?
WH's spawning right now are a fucking nightmare. 6 months ago, we didn't have 12 WH's open in 5 systems on weekends. It's only a question of time before your hole opens here and i come and steal your gas.
They actually changed this so you can death clone your first thirty days, then once a year to your corp HQ. Personally I think brave and the newbie centric guys should have simply had to clear out the pipes of gate camps to get newbies to null but it's fine this way.Taking out death cloning is going to hurt entrance into the game. No way I would have traveled out to null in the first few weeks of playing EVE without being able to death clone to the station. I've been playing for about half a year now and I still find myself hesitating right before the first jump.
I understand why they did it, but I don't think it's good for the new players.
Ah ok, that works then. Really curious to see how this changes the stagnation in Null, but also probably means that anything near the size of B-R is never going to happen again.They actually changed this so you can death clone your first thirty days, then once a year to your corp HQ. Personally I think brave and the newbie centric guys should have simply had to clear out the pipes of gate camps to get newbies to null but it's fine this way.