Evernothing
Bronze Baronet of the Realm
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You have 14 days.it caused a real furor on the boards for a minute there.
You have 14 days.it caused a real furor on the boards for a minute there.
Fixing that was a humongous step for EQ the game, as was fixing whatever was capping mob HP at 32k.
that seems pretty stingy even for 1999.
32,768 is the biggest number you can store in a signed 16-bit integer. Not sure what made them go for 16 bits there, that seems pretty stingy even for 1999.
The bigger miss by them was stats not scaling beyond the stat caps. Eq to this day is still a bit messy with base stats vs heroics and focus effects.
all told though they made a game that’s lasted 22 years and the core is still intact. They didn’t have nearly as many good examples to learn from like blizzard did either
And 255 stat cap would be max for a byte I think.32,768 is the biggest number you can store in a signed 16-bit integer. Not sure what made them go for 16 bits there, that seems pretty stingy even for 1999.
Eq hasnt had Stat inflation nearly,as bad as wow, I think because eq manages to keep content relevant lingers and doesn't do constant gear resets.Even WoW has had to do stat squishes and such. Honestly I think the heroic stat approach is better / easier to understand over the long run. EQ isn't perfect, but in terms of the possibility frontier for these types of games, I think EQ navigated it extremely well. There aren't too many things that I wish were 100% overhauled / done different through the ages. Main thing that comes to mind are the Luclin models...
On the list of stuff to do if I owned dark paw would beNew models are on my list of things to do. A list that grows and never shrinks